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chore: type fixes
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@@ -1,6 +1,6 @@
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---@param coords vector3 The coords to check from.
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---@param maxDistance number The max distance to check.
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---@return table objects
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---@return { object: number, coords: vector3 }[]
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function lib.getNearbyObjects(coords, maxDistance)
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local objects = GetGamePool('CObject')
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local nearby = {}
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