refactor: remove deprecated code

getCore and player modules were deprecated long ago and only used once.
This commit is contained in:
Linden
2023-01-25 15:39:30 +11:00
parent b09ca41001
commit 74628a5167
8 changed files with 0 additions and 393 deletions

View File

@@ -1,54 +0,0 @@
if cache.game == 'redm' then return end
if not lib.player then lib.player() end
return function(resource)
local ESX = exports[resource]:getSharedObject()
RegisterNetEvent('esx:playerLoaded', function(xPlayer)
ESX.PlayerData = xPlayer
end)
RegisterNetEvent('esx:setJob', function(job)
ESX.PlayerData.job = job
end)
local CPlayer = lib.getPlayer()
function lib.getPlayer()
return setmetatable({
id = cache.playerId,
serverId = cache.serverId,
}, CPlayer)
end
function CPlayer:hasGroup(filter)
local data = ESX.PlayerData
local type = type(filter)
if type == 'string' then
if data.job.name == filter then
return data.job.name, data.job.grade
end
else
local tabletype = table.type(filter)
if tabletype == 'hash' then
local grade = filter[data.job.name]
if grade and grade <= data.job.grade then
return data.job.name, data.job.grade
end
elseif tabletype == 'array' then
for i = 1, #filter do
if data.job.name == filter[i] then
return data.job.name, data.job.grade
end
end
end
end
end
player = lib.getPlayer()
return ESX
end

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@@ -1,47 +0,0 @@
if cache.game == 'redm' then return end
if not lib.player then lib.player() end
return function(resource)
local ESX = exports[resource]:getSharedObject()
-- Eventually add some functions here to simplify the creation of framework-agnostic resources.
local CPlayer = lib.getPlayer()
function lib.getPlayer(player)
player = type(player) == 'table' and player.playerId or ESX.GetPlayerFromId(player)
if not player then
error(("'%s' is not a valid player"):format(player))
end
return setmetatable(player, CPlayer)
end
function CPlayer:hasGroup(filter)
local type = type(filter)
if type == 'string' then
if self.job.name == filter then
return self.job.name, self.job.grade
end
else
local tabletype = table.type(filter)
if tabletype == 'hash' then
local grade = filter[self.job.name]
if grade and grade <= self.job.grade then
return self.job.name, self.job.grade
end
elseif tabletype == 'array' then
for i = 1, #filter do
if self.job.name == filter[i] then
return self.job.name, self.job.grade
end
end
end
end
end
return ESX
end

View File

@@ -1,73 +0,0 @@
if cache.game == 'redm' then return end
if not lib.player then lib.player() end
return function(resource)
local QBCore = exports[resource]:GetCoreObject()
local PlayerData
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
PlayerData = QBCore.Functions.GetPlayerData()
end)
RegisterNetEvent('QBCore:Client:OnJobUpdate', function(job)
PlayerData.job = job
end)
RegisterNetEvent('QBCore:Client:OnGangUpdate', function(gang)
PlayerData.gang = gang
end)
local CPlayer = lib.getPlayer()
function lib.getPlayer()
return setmetatable({
id = cache.playerId,
serverId = cache.serverId,
}, CPlayer)
end
local groups = { 'job', 'gang' }
function CPlayer:hasGroup(filter)
local type = type(filter)
if type == 'string' then
for i = 1, #groups do
local data = PlayerData[groups[i]]
if data.name == filter then
return data.name, data.grade.level
end
end
else
local tabletype = table.type(filter)
if tabletype == 'hash' then
for i = 1, #groups do
local data = PlayerData[groups[i]]
local grade = filter[data.name]
if grade and grade <= data.grade.level then
return data.name, data.grade.level
end
end
elseif tabletype == 'array' then
for i = 1, #filter do
local group = filter[i]
for j = 1, #groups do
local data = PlayerData[groups[j]]
if data.name == group then
return data.name, data.grade.level
end
end
end
end
end
end
player = lib.getPlayer()
return QBCore
end

View File

@@ -1,62 +0,0 @@
if cache.game == 'redm' then return end
if not lib.player then lib.player() end
return function(resource)
local QBCore = exports[resource]:GetCoreObject()
-- Eventually add some functions here to simplify the creation of framework-agnostic resources.
local CPlayer = lib.getPlayer()
function lib.getPlayer(player)
player = type(player) == 'table' and player.playerId or QBCore.Functions.GetPlayer(player)
if not player then
error(("'%s' is not a valid player"):format(player))
end
return setmetatable(player, CPlayer)
end
local groups = { 'job', 'gang' }
function CPlayer:hasGroup(filter)
local type = type(filter)
if type == 'string' then
for i = 1, #groups do
local data = self.PlayerData[groups[i]]
if data.name == filter then
return data.name, data.grade.level
end
end
else
local tabletype = table.type(filter)
if tabletype == 'hash' then
for i = 1, #groups do
local data = self.PlayerData[groups[i]]
local grade = filter[data.name]
if grade and grade <= data.grade.level then
return data.name, data.grade.level
end
end
elseif tabletype == 'array' then
for i = 1, #filter do
local group = filter[i]
for j = 1, #groups do
local data = self.PlayerData[groups[j]]
if data.name == group then
return data.name, data.grade.level
end
end
end
end
end
end
return QBCore
end

View File

@@ -1,80 +0,0 @@
if cache.game == 'redm' then return end
--[[
This module was experimental and won't be worked on or used further.
May be removed in the future.
]]
local Core = {
Ox = 'ox_core',
QB = 'qb-core',
ESX = 'es_extended',
}
---@deprecated
function lib.getCore()
local result
Citizen.CreateThreadNow(function()
local framework = GetConvar('framework', '')
if framework == '' then
framework = GetResourceState(Core.Ox):find('start') and Core.Ox
or GetResourceState(Core.QB):find('start') and Core.QB
or GetResourceState(Core.ESX):find('start') and Core.ESX
if not framework then
error('Unable to determine framework (convar is not set, or resource was renamed)')
end
end
local success
local import
local resource
if framework == Core.Ox then
import = ('imports/%s.lua'):format(lib.context)
resource = Core.Ox
else
import = ('imports/getCore/%s/%s.lua'):format(framework, lib.context)
resource = lib.name
end
success, result = pcall(LoadResourceFile, resource, import)
if not result then
error(("Unable to load '@%s/%s'"):format(resource, import))
end
if not success then
error(result and result or ("Unable to load '@%s/%s'"):format(resource, import), 0)
end
success, result = load(result, ('@@%s/%s'):format(resource, import))
if not success then
error(result, 0)
end
success, result = pcall(success, framework)
if not success then error(result) end
if framework == Core.Ox then
---@diagnostic disable-next-line: undefined-global
result = Ox
end
if not result then
error(('no loader exists for %s'):format(framework))
elseif type(result) == 'function' then
result = result(framework)
end
result.resource = framework
end)
return result
end
---@diagnostic disable-next-line: deprecated
return lib.getCore

View File

@@ -1,35 +0,0 @@
--[[
This module was experimental and won't be worked on or used further.
May be removed in the future.
]]
local CPlayer = {}
function CPlayer:__index(index, ...)
local method = CPlayer[index]
if method then
return function(...)
return method(self, ...)
end
end
end
function CPlayer:getCoords(update)
if update or not self.coords then
self.coords = GetEntityCoords(cache.ped)
end
return self.coords
end
function CPlayer:getDistance(coords)
return #(self:getCoords() - coords)
end
---@deprecated
function lib.getPlayer()
return CPlayer
end
return lib.getPlayer

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@@ -1,40 +0,0 @@
--[[
This module was experimental and won't be worked on or used further.
May be removed in the future.
]]
local CPlayer = {}
function CPlayer:__index(index, ...)
local method = CPlayer[index]
if method then
return function(...)
return method(self, ...)
end
end
end
function CPlayer:getCoords(update)
if update or not self.coords then
self.coords = GetEntityCoords(self.getPed())
end
return self.coords
end
function CPlayer:getDistance(coords)
return #(self:getCoords() - coords)
end
function CPlayer:getPed()
self.ped = GetPlayerPed(self.source)
return self.ped
end
---@deprecated
function lib.getPlayer()
return CPlayer
end
return lib.getPlayer

View File

@@ -76,8 +76,6 @@ end
lib = setmetatable({
name = ox_lib,
---@deprecated
service = context,
context = context,
exports = {},
onCache = function(key, cb)