feat(imports): server-side entity iterators (#458)

Co-authored-by: Linden <65407488+thelindat@users.noreply.github.com>
This commit is contained in:
Andy
2023-12-06 22:25:31 +01:00
committed by GitHub
parent 2aeade72f0
commit 62ff7345b9
10 changed files with 93 additions and 9 deletions

View File

@@ -0,0 +1,30 @@
---@param coords vector3 The coords to check from.
---@param maxDistance? number The max distance to check.
---@return { ped: number, coords: vector3 }[]
function lib.getNearbyPeds(coords, maxDistance)
local peds = GetGamePool('CPed')
local nearby = {}
local count = 0
maxDistance = maxDistance or 2.0
for i = 1, #peds do
local ped = peds[i]
if not IsPedAPlayer(ped) then
local pedCoords = GetEntityCoords(ped)
local distance = #(coords - pedCoords)
if distance < maxDistance then
count += 1
nearby[count] = {
ped = ped,
coords = pedCoords,
}
end
end
end
return nearby
end
return lib.getNearbyPeds