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feat(imports): server-side entity iterators (#458)
Co-authored-by: Linden <65407488+thelindat@users.noreply.github.com>
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26
imports/getClosestObject/shared.lua
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26
imports/getClosestObject/shared.lua
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---@param coords vector3 The coords to check from.
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---@param maxDistance number The max distance to check.
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---@return number? object
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---@return vector3? objectCoords
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function lib.getClosestObject(coords, maxDistance)
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local objects = GetGamePool('CObject')
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local closestObject, closestCoords
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maxDistance = maxDistance or 2.0
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for i = 1, #objects do
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local object = objects[i]
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local objectCoords = GetEntityCoords(object)
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local distance = #(coords - objectCoords)
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if distance < maxDistance then
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maxDistance = distance
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closestObject = object
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closestCoords = objectCoords
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end
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end
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return closestObject, closestCoords
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end
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return lib.getClosestObject
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