2022-10-13 14:00:34 +02:00
|
|
|
import { Box, Center } from '@chakra-ui/react';
|
2022-10-18 18:01:53 +02:00
|
|
|
import { useRef, useState } from 'react';
|
2022-10-13 14:00:34 +02:00
|
|
|
import { useNuiEvent } from '../../hooks/useNuiEvent';
|
|
|
|
|
import { debugData } from '../../utils/debugData';
|
|
|
|
|
import Indicator from './indicator';
|
2022-10-18 17:59:02 +02:00
|
|
|
import { fetchNui } from '../../utils/fetchNui';
|
2022-10-13 14:00:34 +02:00
|
|
|
|
2022-10-14 20:42:54 +02:00
|
|
|
interface CustomGameDifficulty {
|
|
|
|
|
areaSize: number;
|
|
|
|
|
speedMultiplier: number;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
type GameDifficulty = 'easy' | 'medium' | 'hard' | CustomGameDifficulty;
|
|
|
|
|
|
2022-10-13 14:00:34 +02:00
|
|
|
export interface SkillCheckProps {
|
|
|
|
|
angle: number;
|
|
|
|
|
difficultyOffset: number;
|
2022-10-14 20:42:54 +02:00
|
|
|
difficulty: GameDifficulty;
|
2022-10-13 14:00:34 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const getRandomAngle = (min: number, max: number) => Math.floor(Math.random() * (max - min)) + min;
|
|
|
|
|
|
|
|
|
|
const difficultyOffsets = {
|
|
|
|
|
easy: 275,
|
|
|
|
|
medium: 290,
|
2022-10-13 23:22:07 +02:00
|
|
|
hard: 295,
|
2022-10-13 14:00:34 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
debugData([
|
|
|
|
|
{
|
|
|
|
|
action: 'startSkillCheck',
|
2022-10-18 18:01:53 +02:00
|
|
|
data: [{ areaSize: 250, speedMultiplier: 2 }, 'easy', 'hard'],
|
2022-10-13 14:00:34 +02:00
|
|
|
},
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
const SkillCheck: React.FC = () => {
|
2022-10-15 21:39:46 +02:00
|
|
|
const [visible, setVisible] = useState(false);
|
2022-10-18 17:59:02 +02:00
|
|
|
const dataRef = useRef<GameDifficulty | GameDifficulty[] | null>(null);
|
|
|
|
|
const dataIndexRef = useRef<number>(0);
|
2022-10-13 14:00:34 +02:00
|
|
|
const [skillCheck, setSkillCheck] = useState<SkillCheckProps>({
|
|
|
|
|
angle: 0,
|
|
|
|
|
difficultyOffset: 315,
|
|
|
|
|
difficulty: 'easy',
|
|
|
|
|
});
|
|
|
|
|
|
2022-10-18 17:59:02 +02:00
|
|
|
useNuiEvent('startSkillCheck', (data: GameDifficulty | GameDifficulty[]) => {
|
|
|
|
|
dataRef.current = data;
|
|
|
|
|
dataIndexRef.current = 0;
|
|
|
|
|
const gameData = Array.isArray(data) ? data[0] : data;
|
|
|
|
|
const offset = typeof gameData === 'object' ? gameData.areaSize : difficultyOffsets[gameData];
|
2022-10-13 14:00:34 +02:00
|
|
|
setSkillCheck({
|
2022-10-13 23:22:07 +02:00
|
|
|
angle: -90 + getRandomAngle(120, 360 - (315 - offset)),
|
|
|
|
|
difficultyOffset: offset,
|
2022-10-18 17:59:02 +02:00
|
|
|
difficulty: gameData,
|
2022-10-13 14:00:34 +02:00
|
|
|
});
|
2022-10-18 17:59:02 +02:00
|
|
|
|
2022-10-15 21:39:46 +02:00
|
|
|
setVisible(true);
|
2022-10-13 14:00:34 +02:00
|
|
|
});
|
|
|
|
|
|
2022-10-18 17:59:02 +02:00
|
|
|
const handleComplete = (success: boolean) => {
|
|
|
|
|
if (!success || !Array.isArray(dataRef.current)) {
|
|
|
|
|
setVisible(false);
|
|
|
|
|
return fetchNui('skillCheckOver', success);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (dataIndexRef.current >= dataRef.current.length - 1) {
|
|
|
|
|
setVisible(false);
|
|
|
|
|
return fetchNui('skillCheckOver', success);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
dataIndexRef.current++;
|
|
|
|
|
const data = dataRef.current[dataIndexRef.current];
|
|
|
|
|
const offset = typeof data === 'object' ? data.areaSize : difficultyOffsets[data];
|
|
|
|
|
setSkillCheck({
|
|
|
|
|
angle: -90 + getRandomAngle(120, 360 - (315 - offset)),
|
|
|
|
|
difficultyOffset: offset,
|
|
|
|
|
difficulty: data,
|
|
|
|
|
});
|
|
|
|
|
};
|
|
|
|
|
|
2022-10-13 14:00:34 +02:00
|
|
|
return (
|
|
|
|
|
<Center height="100%" width="100%">
|
2022-10-15 21:39:46 +02:00
|
|
|
{visible && (
|
2022-10-13 14:00:34 +02:00
|
|
|
<>
|
|
|
|
|
<svg width={500} height={500}>
|
|
|
|
|
{/*Circle track*/}
|
2022-10-15 14:36:43 +02:00
|
|
|
<circle
|
|
|
|
|
r={50}
|
|
|
|
|
cx={250}
|
|
|
|
|
cy={250}
|
|
|
|
|
fill="transparent"
|
|
|
|
|
stroke="rgba(0, 0, 0, 0.4)"
|
|
|
|
|
strokeWidth={5}
|
|
|
|
|
strokeDasharray={360}
|
|
|
|
|
/>
|
2022-10-13 14:00:34 +02:00
|
|
|
{/*SkillCheck area*/}
|
|
|
|
|
<circle
|
|
|
|
|
r={50}
|
|
|
|
|
cx={250}
|
|
|
|
|
cy={250}
|
|
|
|
|
fill="transparent"
|
|
|
|
|
stroke="white"
|
|
|
|
|
strokeDasharray={315}
|
|
|
|
|
strokeDashoffset={skillCheck.difficultyOffset}
|
|
|
|
|
strokeWidth={5}
|
|
|
|
|
transform={`rotate(${skillCheck.angle}, 250, 250)`}
|
|
|
|
|
/>
|
|
|
|
|
<Indicator
|
|
|
|
|
angle={skillCheck.angle}
|
|
|
|
|
offset={skillCheck.difficultyOffset}
|
2022-10-14 20:42:54 +02:00
|
|
|
multiplier={
|
|
|
|
|
skillCheck.difficulty === 'easy'
|
|
|
|
|
? 1
|
|
|
|
|
: skillCheck.difficulty === 'medium'
|
|
|
|
|
? 1.5
|
|
|
|
|
: skillCheck.difficulty === 'hard'
|
|
|
|
|
? 1.75
|
|
|
|
|
: skillCheck.difficulty.speedMultiplier
|
|
|
|
|
}
|
2022-10-18 17:59:02 +02:00
|
|
|
handleComplete={handleComplete}
|
|
|
|
|
skillCheck={skillCheck}
|
2022-10-13 14:00:34 +02:00
|
|
|
/>
|
|
|
|
|
</svg>
|
|
|
|
|
<Box
|
|
|
|
|
position="absolute"
|
|
|
|
|
left="50%"
|
|
|
|
|
top="50%"
|
|
|
|
|
transform="translate(-50%, -50%)"
|
|
|
|
|
backgroundColor="rgba(0, 0, 0, 0.4)"
|
|
|
|
|
w={25}
|
|
|
|
|
h={25}
|
|
|
|
|
textAlign="center"
|
|
|
|
|
borderRadius={5}
|
|
|
|
|
fontFamily="Inter"
|
|
|
|
|
fontSize={16}
|
|
|
|
|
>
|
|
|
|
|
E
|
|
|
|
|
</Box>
|
|
|
|
|
</>
|
|
|
|
|
)}
|
|
|
|
|
</Center>
|
|
|
|
|
);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
export default SkillCheck;
|