Files
jim_bridge/shared/make
Jim Shield 6cfb776eb4 Add function to makeDistPed that runs after creation
Kept forgetting to do this

When using `makeDistPed()` (making a npc that only appears when nearby) you can now send a function to apply custom modifiers to it after the npc is created

eg.
```lua
makeDistPed(v.model[i], b, true, false, v.scenario, nil, nil, function(ped)
	if v["killable"] then
		SetEntityInvincible(ped, false)
		SetBlockingOfNonTemporaryEvents(ped, false)
		FreezeEntityPosition(ped, false)
	end
end)
```
2025-07-29 12:25:31 +01:00
..
2025-03-26 21:43:48 +00:00