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- seperated the 2000+ lines in ReadMe.md into seperate files. - useful if things expand - better readability for users - more organised layout
986 B
986 B
notify.lua
This module provides a unified interface to trigger styled notifications across supported frameworks.
-
triggerNotify(title, message, type, src)
- Sends a notification to a player (or to the entire client if
srcisnil). - The notification style is determined by
type(e.g.,success,error,info). - Parameters:
title(string): The title or header of the notification.message(string): The body or detail text.type(string): Type of message (e.g., "success", "error", "info").src(number, optional): Server ID of the player to notify (omit to notify locally).
- Example:
-- Client-side usage without specifying a player (shows to the current player) triggerNotify("Success", "You have completed the task!", "success") -- Server-side usage specifying a player by their server ID triggerNotify("Alert", "You have been warned for misconduct.", "error", source)
- Sends a notification to a player (or to the entire client if