Files
jim_bridge/shared/metaHandlers.lua
2025-08-15 18:35:21 +01:00

199 lines
6.6 KiB
Lua

--[[
Player Metadata Utilities Module
----------------------------------
This module provides functions for retrieving and setting metadata for players
across different frameworks (QB, ESX, OXCore). It also registers server callbacks
for getting and setting metadata.
]]
local metaDataFunc = {
{ framework = QBXExport,
GetPlayer =
function(src)
return exports[QBXExport]:GetPlayer(src)
end,
GetPlayerMetadata =
function(Player, dataToCheck)
return Player.PlayerData.metadata[dataToCheck]
end,
SetPlayerMetadata =
function(Player, key, value)
return Player.Functions.SetMetaData(key, value)
end,
},
{ framework = QBExport,
GetPlayer =
function(src)
return exports[QBExport]:GetCoreObject().Functions.GetPlayer(src)
end,
GetPlayerMetadata =
function(Player, dataToCheck)
return Player.PlayerData.metadata[dataToCheck]
end,
SetPlayerMetadata =
function(Player, key, value)
return Player.Functions.SetMetaData(key, value)
end,
},
{ framework = ESXExport,
GetPlayer =
function(src)
return ESX.GetPlayerFromId(src)
end,
GetPlayerMetadata =
function(Player, dataToCheck)
return Player.getMeta(dataToCheck)
end,
SetPlayerMetadata =
function(Player, key, value)
return Player.set(key, value)
end,
},
{ framework = OXCoreExport,
GetPlayer =
function(src)
return exports[OXCoreExport]:GetPlayer(src)
end,
GetPlayerMetadata =
function(Player, dataToCheck)
return Player.get(dataToCheck)
end,
SetPlayerMetadata =
function(Player, key, value)
return Player.set(key, value)
end,
},
{ framework = RSGExport,
GetPlayer = function(src)
exports[RSGExport]:GetCoreObject().Functions.GetPlayer(source)
end,
GetPlayerMetadata = function(Player, dataToCheck)
return Player.PlayerData.metadata[dataToCheck]
end,
SetPlayerMetadata = function(Player, key, value)
return Player.Functions.SetMetaData(key, value)
end,
},
}
-------------------------------------------------------------
-- Player Retrieval
-------------------------------------------------------------
--- Retrieves the player object using the active core export.
---
--- @param source number The server ID of the player.
--- @return table|nil table The player object, or nil if no supported core is detected.
---
--- @usage
--- ```lua
--- local player = GetPlayer(playerId)
--- ```
function GetPlayer(source)
for i = 1, #metaDataFunc do
local framework = metaDataFunc[i]
if isStarted(framework.framework) then
return framework.GetPlayer(source)
end
end
return nil
end
-------------------------------------------------------------
-- Metadata Retrieval
-------------------------------------------------------------
--- Retrieves metadata from a player object.
---
--- If called client-side (player is nil), it triggers a server callback to retrieve metadata.
---
--- @param player table|nil The player object; if nil, metadata is retrieved via a server callback.
--- @param key string The metadata key to retrieve.
--- @return any The value of the requested metadata, or nil if not found.
---
--- @usage
--- ```lua
--- local myMeta = getPlayerMetadata(player, "myKey")
--- ```
function getPlayerMetadata(player, key)
-- Assume this is client side and callback to server to get the data
if not player then
debugPrint("^6Bridge^7: ^3GetMetadata^7() calling server: "..key)
return triggerCallback(getScript()..":server:GetMetadata", key)
else
-- else grab server metadata about the player
for i = 1, #metaDataFunc do
local framework = metaDataFunc[i]
if isStarted(framework.framework) then
debugPrint("^6Bridge^7: ^3GetMetadata^7() ^3"..framework.framework.."^7", key)
return framework.GetPlayerMetadata(player, key)
end
end
end
return nil
end
-- Register a server callback for retrieving metadata.
createCallback(getScript()..":server:GetMetadata", function(source, key)
debugPrint("^6Bridge^7: ^3GetMetadata Callback^7 from source: "..tostring(source)..", key: "..tostring(key))
local player = GetPlayer(source)
if not player then
print("Error getting metadata: player not found for source "..tostring(source))
return
end
if type(key) == "table" then
local Metadata = {}
for _, k in ipairs(key) do
Metadata[k] = getPlayerMetadata(player, k)
end
return Metadata
elseif type(key) == "string" then
return getPlayerMetadata(player, key)
end
end)
-------------------------------------------------------------
-- Metadata Setting
-------------------------------------------------------------
--- Sets metadata on a player object.
---
--- The function updates the player's metadata using the active core export.
---
--- @param player table The player object.
--- @param key string The metadata key to set.
--- @param value any The new value for the metadata key.
---
--- @usage
--- ```lua
--- setPlayerMetadata(player, "myKey", "newValue")
--- ```
function setPlayerMetadata(player, key, value)
debugPrint("^6Bridge^7: ^3SetMetadata^7() setting metadata^7...")
for i = 1, #metaDataFunc do
local framework = metaDataFunc[i]
if isStarted(framework.framework) then
debugPrint("^6Bridge^7: ^3SetMetadata^7() ^3"..framework.framework.."^7", key, value)
return framework.GetPlayerMetadata(player, key)
end
end
debugPrint("^6Bridge^7: ^1Error setting metadata^7, ^1framework not supported^7?")
end
-- Register a server callback for setting metadata.
createCallback(getScript()..":server:setPlayerMetadata", function(source, key, value)
local src = source
debugPrint("SetMetadata callback triggered for source:", src, "key:", key, "value:", value)
local player = GetPlayer(src)
setPlayerMetadata(player, key, value)
print("Metadata set successfully.", key)
return true
end)