Files
jim_bridge/starter.lua
Jim Shield 981563df6a Compile inventory functions into one file
This removes redundant inventory files and compiles all of the functions into one

This allows easier editing and control per inventory and hopefully better optimization, readability and easier addition of support for new inventories
2025-08-13 18:11:39 +01:00

233 lines
7.9 KiB
Lua

gameName = not IsDuplicityVersion() and GetCurrentGameName()
Exports = {
QBExport = "qb-core",
QBXExport = "qbx_core",
ESXExport = "es_extended",
OXCoreExport = "ox_core",
OXInv = "ox_inventory",
QBInv = "qb-inventory",
PSInv = "ps-inventory",
QSInv = "qs-inventory",
CoreInv = "core_inventory",
CodeMInv = "codem-inventory",
OrigenInv = "origen_inventory",
TgiannInv = "tgiann-inventory",
JPRInv = "jpr-inventory",
OXLibExport = "ox_lib",
QBMenuExport = "qb-menu",
QBTargetExport = "qb-target",
OXTargetExport = "ox_target",
-- REDM
RSGExport = "rsg-core",
RSGInv = "rsg-inventory"
}
-- Required variables
debugMode = Config.System.Debug
QBInvNew = true
InventoryWeight = 120000
-- [[ Server.Cfg Convar Check ]]--
-- Check server convars for hard set defaults, otherwise it uses per script configurations
if Config and Config.System then
if Config.System.Debug then
if GetConvar("jim_DisableDebug", "false") == "true" then
debugMode = false
end
if GetConvar("jim_DisableEventDebug", "false") == "true" then
Config.System.EventDebug = false
end
end
Config.System.Menu = GetConvar("jim_menuScript", Config.System.Menu)
Config.System.Notify = GetConvar("jim_notifyScript", Config.System.Notify or "gta")
Config.System.ProgressBar = GetConvar("jim_progressBarScript", Config.System.ProgressBar or "gta")
Config.System.drawText = GetConvar("jim_drawTextScript", Config.System.drawText or "gta")
Config.System.skillCheck = GetConvar("jim_skillCheckScript", Config.System.skillCheck or "gta")
if GetConvar("jim_dontUseTarget", "false") == "true" then
Config.System.DontUseTarget = true
end
end
-- Load the core files here instead of in fxmanifests
-- Forcefully loads the files and quietly, compared to fxmanifest complaining if they don't exist when you don't need them all
local filesToLoad = {
Shared = {
[Exports.OXLibExport] = { "init.lua" },
[Exports.OXCoreExport] = { "lib/init.lua" },
[Exports.ESXExport] = { "imports.lua" },
[Exports.QBXExport] = { "modules/playerdata.lua" },
},
Client = {
["PolyZone"] = { "client.lua", "BoxZone.lua", "EntityZone.lua", "CircleZone.lua", "ComboZone.lua" },
["warmenu"] = { "warmenu.lua", },
},
}
-- Shared framework file loader
for Type, ScriptTable in pairs(filesToLoad) do
if Type == "Client" and IsDuplicityVersion() then
goto continue
else
for scriptName, files in pairs(ScriptTable) do
local state = GetResourceState(scriptName)
-- if the resource is started, load the file
if state == "started" then
if scriptName == Exports.OXLibExport and GetResourceState(Exports.OXCoreExport):find("start") then
if debugMode then print("OX_Core found, skipping OX_Lib loading") end
goto skip
end
-- Force items into a table if they are not
if type(files) == "string" then
files = { files }
end
for _, file in pairs(files) do
--print("^5CoreLoader^7: '"..scriptName.."/"..file.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
local fileLoader = assert(load(LoadResourceFile(scriptName, (file)), ('@@'..scriptName..'/'..file)))
fileLoader()
if debugMode then
print("^5CoreLoader^7: ^2loaded ^1Core ^2file^7: ^3"..scriptName.."^7/^3"..(file):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").." ^2into ^7'"..GetCurrentResourceName().."'")
end
end
::skip::
end
-- if script is in server, but not started warn the user
if state == "uninitialized" or state == "stopped" then
print("^5CoreLoader^7: ^3"..scriptName.." ^1 found but it wasn't started^7.")
print("^1Check your ^3server^7.^3cfg ^1load order^7")
end
-- debugging only, if the script is missing, warn the user
if state == "missing" then
if debugMode then
print("^5CoreLoader^7: ^3"..scriptName.." ^2not found^7, ^2skipping")
end
end
end
end
::continue::
end
-- Load files here into the invoking script
for _, v in pairs({ -- This is a specific load order
'helpers.lua', -- needs to be first
'_loaders.lua',
'_eventDebug.lua',
'callback.lua',
'coreloader.lua',
'duifunctions.lua',
-- Native Scaleforms
'scaleforms/scaleform_basic.lua',
'scaleforms/bigMessageInstance.lua',
'scaleforms/countDownHandler.lua',
'scaleforms/debugScaleform.lua',
'scaleforms/instructionalButtons.lua',
'scaleforms/timerBars.lua',
-- Required functions
'make/loaders.lua',
'make/makeBlip.lua',
'make/makePed.lua',
'make/makeProp.lua',
'make/makeVeh.lua',
'make/cameras.lua',
'make/progressBars.lua',
'wrapperfunctions.lua',
'polyZone.lua',
'itemcontrol.lua',
'playerfunctions.lua',
'metaHandlers.lua',
'jobfunctions.lua',
'societybank.lua',
'phones.lua',
-- Interactions
'targets.lua',
'contextmenus.lua',
'input.lua',
'notify.lua',
'drawText.lua',
'skillcheck.lua',
-- Crafting / Shops / Stashes
'crafting.lua',
-- Kind of "other"
'isAnimal.lua',
'scaleEntity.lua',
'vehicles.lua',
'effects.lua',
--'warmenu.lua',
'_authToken.lua',
-- Do version check last
'_scriptversioncheck.lua'
}) do
if debugMode then
--print("^5Loading^7: 'jim_bridge/shared/"..v.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
end
local fileLoader = assert(load(LoadResourceFile('jim_bridge', ('shared/'..v)), ('@@jim_bridge/shared/'..v)))
fileLoader()
if debugMode then
print("^5CoreLoader^7: ^2loaded file^7: ^3"..(v):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").."^7")
end
end
-- Auto Detection of Old/New QBInv/PSInv versions --
if isStarted(QBInv) then
if isServer() then
if not checkExportExists(QBInv, "CreateShop") then
print("^6Bridge^7: ^2Can^7'^2t ^2find new ^4"..QBInv.."^2 export^7, ^2forcing ^1QBInvNew ^2to ^1false^7")
QBInvNew = false
end
else
if checkExportExists(QBInv, "GetTrunkSize") then
print("^6Bridge^7: ^2Found old ^4"..QBInv.."^3 export^7, ^2forcing ^1QBInvNew ^2to ^1false^7")
QBInvNew = false
end
end
end
if isStarted(PSInv) then
if isServer() then
if not checkExportExists(PSInv, "CreateShop") then
print("^6Bridge^7: ^2Can^7'^2t ^2find new ^4"..PSInv.."^2 export^7, ^2forcing ^1QBInvNew ^2to ^1false^7")
QBInvNew = false
end
else
local function versionCompare(v1, v2)
local split = function(v) local t = {} for s in v:gmatch("[^.]+") do t[#t+1] = tonumber(s) end return t end
local a, b = split(v1), split(v2)
for i = 1, math.max(#a, #b) do
local ai, bi = a[i] or 0, b[i] or 0
if ai > bi then return true
elseif ai < bi then return false end
end
return true
end
if versionCompare(GetResourceMetadata(PSInv, "version", 0), "1.0.6") then
print("^6Bridge^7: ^4"..PSInv.."^2 Version above ^31.0.6^7, ^2forcing ^1QBInvNew ^2to ^1true^7")
QBInvNew = true
else
print("^6Bridge^7: ^4"..PSInv.."^2 Version ^1below ^31.0.6^7, ^2forcing ^1QBInvNew ^2to ^1false^7")
QBInvNew = false
end
end
end