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oosayeroo 451e4cbbdb better documentation layout
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notify.lua

This module provides a unified interface to trigger styled notifications across supported frameworks.

  • triggerNotify(title, message, type, src)

    • Sends a notification to a player (or to the entire client if src is nil).
    • The notification style is determined by type (e.g., success, error, info).
    • Parameters:
      • title (string): The title or header of the notification.
      • message (string): The body or detail text.
      • type (string): Type of message (e.g., "success", "error", "info").
      • src (number, optional): Server ID of the player to notify (omit to notify locally).
    • Example:
      -- Client-side usage without specifying a player (shows to the current player)
      triggerNotify("Success", "You have completed the task!", "success")
      
      -- Server-side usage specifying a player by their server ID
      triggerNotify("Alert", "You have been warned for misconduct.", "error", source)