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v2.1.08
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949363c76a
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@@ -1,6 +1,6 @@
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|||||||
name "Jim_Bridge"
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name "Jim_Bridge"
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||||||
author "Jimathy"
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author "Jimathy"
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version "2.1.08"
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version "2.1.09"
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||||||
description "Framework Bridge By Jimathy"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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fx_version "cerulean"
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||||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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||||||
@@ -11,7 +11,11 @@ files {
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|||||||
'starter.lua',
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'starter.lua',
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||||||
'shared/*.lua',
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'shared/*.lua',
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||||||
'shared/make/*.lua',
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'shared/make/*.lua',
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||||||
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'shared/auth/*.lua',
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||||||
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'shared/make/*.lua',
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||||||
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'shared/modules/*.lua',
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'shared/scaleforms/*.lua',
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'shared/scaleforms/*.lua',
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||||||
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'shared/wrappers/*.lua',
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||||||
}
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}
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||||||
|
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||||||
-- Version checker
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-- Version checker
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||||||
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|||||||
@@ -137,21 +137,31 @@ function distExploitCheck(table, src)
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|||||||
return false
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return false
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||||||
end
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end
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||||||
|
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||||||
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local maxDist = 10.0
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local nearestDist = 999999.0
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local nearestCoords = nil
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|
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local ped = src and GetPlayerPed(src) or PlayerPedId()
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local ped = src and GetPlayerPed(src) or PlayerPedId()
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local srcCoords = GetEntityCoords(ped)
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local srcCoords = GetEntityCoords(ped)
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local allow = false
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|
||||||
|
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||||||
for i = 1, #table do
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for i = 1, #table do
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if #(table[i].xy - srcCoords.xy) <= 10 then
|
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||||||
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local dist2d = #(table[i].xy - srcCoords.xy)
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|
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||||||
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-- Track the nearestDist
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||||||
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if dist2d < nearestDist then
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||||||
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nearestDist = dist2d
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||||||
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nearestCoords = table[i]
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||||||
|
end
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||||||
|
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||||||
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if dist2d <= maxDist then
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||||||
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debugPrint("^1Found location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
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return true
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return true
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||||||
else
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||||||
allow = false
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|
||||||
end
|
end
|
||||||
end
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end
|
||||||
|
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||||||
if not allow then
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print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
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||||||
print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
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print("^1Nearest Possible Location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
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||||||
return false
|
return false
|
||||||
end
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|
||||||
|
|
||||||
end
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end
|
||||||
@@ -121,7 +121,7 @@ function craftingMenu(data)
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|||||||
for k, v in pairs(Recipes[i]) do
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for k, v in pairs(Recipes[i]) do
|
||||||
if not excludeKeys[k] then
|
if not excludeKeys[k] then
|
||||||
if not Recipes[i].amount then Recipes[i].amount = 1 end
|
if not Recipes[i].amount then Recipes[i].amount = 1 end
|
||||||
tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < Recipes[i].amount) or Recipes[i].amount
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tempCarryTable[k] = math.max(tempCarryTable[k] or 0, Recipes[i].amount)
|
||||||
end
|
end
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||||||
end
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end
|
||||||
end
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end
|
||||||
@@ -420,7 +420,7 @@ function makeItem(origData)
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|||||||
for k, v in pairs(data.craft[data.item]) do
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for k, v in pairs(data.craft[data.item]) do
|
||||||
if isInventoryOpen() then
|
if isInventoryOpen() then
|
||||||
print("^1Error^7: ^2Inventory is open, you tried to break things")
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print("^1Error^7: ^2Inventory is open, you tried to break things")
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stopCam(0)
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stopCam(100)
|
||||||
ClearPedTasks(Ped)
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ClearPedTasks(Ped)
|
||||||
if canReturn then craftingMenu(origData) end
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if canReturn then craftingMenu(origData) end
|
||||||
CraftLock = false
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CraftLock = false
|
||||||
@@ -434,6 +434,7 @@ function makeItem(origData)
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anim = "putdown_low",
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anim = "putdown_low",
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flag = 49,
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flag = 49,
|
||||||
icon = k,
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icon = k,
|
||||||
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disableMovement = true,
|
||||||
}) then
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}) then
|
||||||
TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
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TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
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||||||
else
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else
|
||||||
@@ -455,6 +456,7 @@ function makeItem(origData)
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anim = anim,
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anim = anim,
|
||||||
flag = 49,
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flag = 49,
|
||||||
icon = data.item,
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icon = data.item,
|
||||||
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disableMovement = true,
|
||||||
request = true,
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request = true,
|
||||||
}) then
|
}) then
|
||||||
TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
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TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
|
||||||
@@ -487,6 +489,7 @@ function makeItem(origData)
|
|||||||
anim = anim,
|
anim = anim,
|
||||||
flag = 49,
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flag = 49,
|
||||||
icon = data.item,
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icon = data.item,
|
||||||
|
disableMovement = true,
|
||||||
request = true,
|
request = true,
|
||||||
}) then
|
}) then
|
||||||
data.craft.amount *= craftAmount
|
data.craft.amount *= craftAmount
|
||||||
@@ -524,7 +527,7 @@ function makeItem(origData)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--Wait(500)
|
--Wait(500)
|
||||||
stopCam(0)
|
stopCam(100)
|
||||||
CraftLock = false
|
CraftLock = false
|
||||||
if canReturn then craftingMenu(origData) end
|
if canReturn then craftingMenu(origData) end
|
||||||
ClearPedTasks(Ped)
|
ClearPedTasks(Ped)
|
||||||
@@ -593,4 +596,5 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
|
|||||||
-- Optionally, add experience here:
|
-- Optionally, add experience here:
|
||||||
-- for example:
|
-- for example:
|
||||||
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
|
||||||
end)
|
|
||||||
|
end)
|
||||||
|
|||||||
@@ -64,6 +64,7 @@ function createInput(title, opts)
|
|||||||
label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
|
label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
|
||||||
isRequired = opts[i].isRequired,
|
isRequired = opts[i].isRequired,
|
||||||
name = opts[i].name,
|
name = opts[i].name,
|
||||||
|
default = opts[i].default,
|
||||||
options = opts[i].options,
|
options = opts[i].options,
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1656,6 +1656,10 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
|
|||||||
|
|
||||||
local invName = ""
|
local invName = ""
|
||||||
if give == 0 or give == false then
|
if give == 0 or give == false then
|
||||||
|
if remamount < 0 then
|
||||||
|
print("^1Error^7: ^7src - ^1Client tried to remove a minus number of item ^7- "..item)
|
||||||
|
return
|
||||||
|
end
|
||||||
if not hasItem(item, amount or 1, src) then
|
if not hasItem(item, amount or 1, src) then
|
||||||
dupeWarn(src, item, amount)
|
dupeWarn(src, item, amount)
|
||||||
|
|
||||||
@@ -1803,6 +1807,7 @@ function getItemMetadata(item, slot, src)
|
|||||||
|
|
||||||
if chosenSlot then
|
if chosenSlot then
|
||||||
for k, v in pairs(itemcheck) do
|
for k, v in pairs(itemcheck) do
|
||||||
|
v.slot = tonumber(v.slot)
|
||||||
if v.name == item and v.slot == chosenSlot then
|
if v.name == item and v.slot == chosenSlot then
|
||||||
lowestSlot = v.slot
|
lowestSlot = v.slot
|
||||||
metadata = itemcheck[k].info or itemcheck[k].metadata or {}
|
metadata = itemcheck[k].info or itemcheck[k].metadata or {}
|
||||||
@@ -1811,6 +1816,7 @@ function getItemMetadata(item, slot, src)
|
|||||||
end
|
end
|
||||||
else
|
else
|
||||||
for k, v in pairs(itemcheck) do
|
for k, v in pairs(itemcheck) do
|
||||||
|
v.slot = tonumber(v.slot)
|
||||||
if v.name == item then
|
if v.name == item then
|
||||||
if v.slot <= lowestSlot then
|
if v.slot <= lowestSlot then
|
||||||
lowestSlot = v.slot
|
lowestSlot = v.slot
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ local camCache = {}
|
|||||||
-- ```
|
-- ```
|
||||||
function createTempCam(ent, coords)
|
function createTempCam(ent, coords)
|
||||||
local camID = nil
|
local camID = nil
|
||||||
if Config.Crafting?.craftCam or Config.System.enableCam then
|
if (Config.Crafting and Config.Crafting.craftCam) or Config.System.enableCam then
|
||||||
|
|
||||||
-- if not ent or coords are provided, make a basic camera to control later
|
-- if not ent or coords are provided, make a basic camera to control later
|
||||||
if not ent and not coords then
|
if not ent and not coords then
|
||||||
@@ -171,7 +171,7 @@ function stopTempCam(renderTime)
|
|||||||
|
|
||||||
clearLoadLocation()
|
clearLoadLocation()
|
||||||
|
|
||||||
Wait(renderTime or 0)
|
Wait(renderTime or 500)
|
||||||
for i = 1, #camCache do
|
for i = 1, #camCache do
|
||||||
DestroyCam(camCache[i], true)
|
DestroyCam(camCache[i], true)
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -122,7 +122,7 @@ function GetPlayer(source)
|
|||||||
return framework.GetPlayer(source)
|
return framework.GetPlayer(source)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return nil
|
return {}
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
|
|||||||
@@ -111,7 +111,10 @@ local notifyFunc = {
|
|||||||
--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
|
--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
|
||||||
--- ```
|
--- ```
|
||||||
function triggerNotify(title, message, type, src)
|
function triggerNotify(title, message, type, src)
|
||||||
if not Config.System?.Notify then debugPrint("Notify triggered but not set up") return end
|
if not Config or not Config.System or not Config.System.Notify then
|
||||||
|
print("Notify triggered but not set up")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
if src then
|
if src then
|
||||||
notifyFunc[Config.System.Notify].server(title, message, type, src)
|
notifyFunc[Config.System.Notify].server(title, message, type, src)
|
||||||
|
|||||||
@@ -221,6 +221,10 @@ local billPlayerFunc = {
|
|||||||
function(data)
|
function(data)
|
||||||
TriggerEvent("codem-billing:client:OpenMenu")
|
TriggerEvent("codem-billing:client:OpenMenu")
|
||||||
end,
|
end,
|
||||||
|
tgg =
|
||||||
|
function(data)
|
||||||
|
exports["tgg-billing"]:OpenBillingMenu()
|
||||||
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
--- BillPlayer
|
--- BillPlayer
|
||||||
@@ -388,41 +392,6 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function ConsumeSuccess(itemName, type, data)
|
function ConsumeSuccess(itemName, type, data)
|
||||||
print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
|
print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
|
||||||
--local hunger = data and data.hunger or Items[itemName].hunger
|
|
||||||
--local thirst = data and data.thirst or Items[itemName].thirst
|
|
||||||
--
|
|
||||||
--ExecuteCommand("e c")
|
|
||||||
--removeItem(itemName, 1)
|
|
||||||
--
|
|
||||||
--if isStarted(ESXExport) then
|
|
||||||
-- if hunger then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", tonumber(hunger) * 10000)
|
|
||||||
-- end
|
|
||||||
-- if thirst then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", tonumber(thirst) * 10000)
|
|
||||||
-- end
|
|
||||||
--else
|
|
||||||
-- if hunger then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + tonumber(hunger))
|
|
||||||
-- end
|
|
||||||
-- if thirst then
|
|
||||||
-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + tonumber(thirst))
|
|
||||||
-- end
|
|
||||||
--end
|
|
||||||
--
|
|
||||||
--if type == "alcohol" then
|
|
||||||
-- alcoholCount = (alcoholCount or 0) + 1
|
|
||||||
-- if alcoholCount > 1 and alcoholCount < 4 then
|
|
||||||
-- TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
|
|
||||||
-- elseif alcoholCount >= 4 then
|
|
||||||
-- TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
|
|
||||||
-- AlienEffect()
|
|
||||||
-- end
|
|
||||||
--end
|
|
||||||
--
|
|
||||||
--if Config.Reward then
|
|
||||||
-- getRandomReward(itemName)
|
|
||||||
--end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -435,19 +404,26 @@ local hasGroupFunc = {
|
|||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobInfo, gangInfo = nil, nil
|
||||||
if jobinfo and jobinfo.name == group then
|
if next(playerInfo) then
|
||||||
|
jobInfo = playerInfo.job
|
||||||
|
gangInfo = playerInfo.gang
|
||||||
|
if playerInfo.PlayerData then
|
||||||
|
jobInfo = playerInfo.PlayerData.job
|
||||||
|
gangInfo = playerInfo.PlayerData.gang
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if jobInfo and jobInfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobInfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
if gangInfo and gangInfo.name == group then
|
||||||
if ganginfo and ganginfo.name == group then
|
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= gangInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
@@ -461,21 +437,29 @@ local hasGroupFunc = {
|
|||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobInfo, gangInfo = nil, nil
|
||||||
if jobinfo and jobinfo.name == group then
|
if next(playerInfo) then
|
||||||
|
jobInfo = playerInfo.job
|
||||||
|
gangInfo = playerInfo.gang
|
||||||
|
if playerInfo.PlayerData then
|
||||||
|
jobInfo = playerInfo.PlayerData.job
|
||||||
|
gangInfo = playerInfo.PlayerData.gang
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if jobInfo and jobInfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobInfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
if gangInfo and gangInfo.name == group then
|
||||||
if ganginfo and ganginfo.name == group then
|
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= gangInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
::skip::
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@@ -504,9 +488,8 @@ local hasGroupFunc = {
|
|||||||
hasGroup =
|
hasGroup =
|
||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
|
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local info = playerInfo.job
|
local info = playerInfo and playerInfo.job
|
||||||
while not info do
|
while not info do
|
||||||
info = GetPlayer(src).job
|
info = GetPlayer(src).job
|
||||||
Wait(100)
|
Wait(100)
|
||||||
@@ -514,7 +497,6 @@ local hasGroupFunc = {
|
|||||||
if info.name == group then
|
if info.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
end
|
end
|
||||||
|
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@@ -524,18 +506,25 @@ local hasGroupFunc = {
|
|||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobInfo, gangInfo = nil, nil
|
||||||
if jobinfo and jobinfo.name == group then
|
if next(playerInfo) then
|
||||||
|
jobInfo = playerInfo.job
|
||||||
|
gangInfo = playerInfo.gang
|
||||||
|
if playerInfo.PlayerData then
|
||||||
|
jobInfo = playerInfo.PlayerData.job
|
||||||
|
gangInfo = playerInfo.PlayerData.gang
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if jobInfo and jobInfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobInfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
if gangInfo and gangInfo.name == group then
|
||||||
if ganginfo and ganginfo.name == group then
|
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= gangInfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -589,6 +578,7 @@ local getPlayerFunc = {
|
|||||||
local Player = {}
|
local Player = {}
|
||||||
local info = ESX.GetPlayerFromId(src)
|
local info = ESX.GetPlayerFromId(src)
|
||||||
if not info then return {} end
|
if not info then return {} end
|
||||||
|
|
||||||
Player = {
|
Player = {
|
||||||
name = info.getName(),
|
name = info.getName(),
|
||||||
cash = info.getMoney(),
|
cash = info.getMoney(),
|
||||||
@@ -605,6 +595,8 @@ local getPlayerFunc = {
|
|||||||
onDuty = info.job.onDuty,
|
onDuty = info.job.onDuty,
|
||||||
--account = info.charinfo.account,
|
--account = info.charinfo.account,
|
||||||
citizenId = info.identifier,
|
citizenId = info.identifier,
|
||||||
|
hunger = Player(src).state.hunger or 0,
|
||||||
|
thirst = Player(src).state.thirst or 0,
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -620,6 +612,7 @@ local getPlayerFunc = {
|
|||||||
if v.name == "money" then cash = v.money end
|
if v.name == "money" then cash = v.money end
|
||||||
if v.name == "bank" then bank = v.money end
|
if v.name == "bank" then bank = v.money end
|
||||||
end
|
end
|
||||||
|
|
||||||
Player = {
|
Player = {
|
||||||
firstname = info.firstName,
|
firstname = info.firstName,
|
||||||
lastname = info.lastName,
|
lastname = info.lastName,
|
||||||
@@ -635,7 +628,9 @@ local getPlayerFunc = {
|
|||||||
--account = info.charinfo.account,
|
--account = info.charinfo.account,
|
||||||
citizenId = info.identifier,
|
citizenId = info.identifier,
|
||||||
isDead = IsEntityDead(PlayerPedId()),
|
isDead = IsEntityDead(PlayerPedId()),
|
||||||
isDown = IsPedDeadOrDying(PlayerPedId(), true)
|
isDown = IsPedDeadOrDying(PlayerPedId(), true),
|
||||||
|
hunger = LocalPlayer.state.hunger or 0,
|
||||||
|
thirst = LocalPlayer.state.thirst or 0,
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -719,6 +714,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.PlayerData.metadata["isdead"],
|
isDead = info.PlayerData.metadata["isdead"],
|
||||||
isDown = info.PlayerData.metadata["inlaststand"],
|
isDown = info.PlayerData.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.PlayerData.metadata["hunger"],
|
||||||
|
thirst = info.PlayerData.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -747,6 +744,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -778,6 +777,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
return Player
|
return Player
|
||||||
@@ -809,6 +810,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -840,6 +843,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
return Player
|
return Player
|
||||||
@@ -871,6 +876,8 @@ local getPlayerFunc = {
|
|||||||
isDead = info.metadata["isdead"],
|
isDead = info.metadata["isdead"],
|
||||||
isDown = info.metadata["inlaststand"],
|
isDown = info.metadata["inlaststand"],
|
||||||
charInfo = info.charinfo,
|
charInfo = info.charinfo,
|
||||||
|
hunger = info.metadata["hunger"],
|
||||||
|
thirst = info.metadata["thirst"],
|
||||||
}
|
}
|
||||||
return Player
|
return Player
|
||||||
end,
|
end,
|
||||||
@@ -972,6 +979,12 @@ local wardrobeFunc = {
|
|||||||
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
name = "rcore_clothing",
|
||||||
|
openWardrobe = function()
|
||||||
|
TriggerEvent('rcore_clothing:openChangingRoom')
|
||||||
|
end,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
--- Opens the clothing customization menu
|
--- Opens the clothing customization menu
|
||||||
@@ -984,4 +997,5 @@ function openClothing()
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
end
|
||||||
|
|||||||
@@ -192,6 +192,21 @@ local societyFunc = {
|
|||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
{ bankName = "wasabi_banking",
|
||||||
|
getAccount =
|
||||||
|
function(society)
|
||||||
|
return exports['wasabi_banking']:GetAccountBalance(society, 'society')
|
||||||
|
end,
|
||||||
|
chargeSociety =
|
||||||
|
function(society, amount)
|
||||||
|
exports['wasabi_banking']:RemoveMoney('society', society, amount)
|
||||||
|
end,
|
||||||
|
fundSociety =
|
||||||
|
function(society, amount)
|
||||||
|
exports['wasabi_banking']:AddMoney('society', society, amount)
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
18
version.txt
18
version.txt
@@ -1,10 +1,14 @@
|
|||||||
2.1.08
|
2.1.09
|
||||||
|
|
||||||
- Fix getStash() always trying to use fallback functions
|
- Add 100 wait for stopCam to reduce slow movement
|
||||||
- Start adding stashEditMetadata() function - wip
|
- Add support for rcore_clothing in openClothing() - Thanks desypher
|
||||||
- Add check for broken/missing config.lua in scripts
|
- Add hunger and thirst calls to getPlayer() - Thanks oosayeroo
|
||||||
- Add fix for debugMode breaking if no config file
|
- Add support for tgg-billing - Thanks GhostInLowGear
|
||||||
- Add a callback to check for society bank balances
|
- Fix hasJob() checking players who haven't logged in yet
|
||||||
- Add player head movement for `lookEnt()` to continue looking after turning
|
- Add exploit possibility for removeItem with minus numbers
|
||||||
|
- Fix movement being allowed when crafting
|
||||||
|
- Make distExploitCheck() more verbose
|
||||||
|
- CodeM slot fix, force to number (because numbers are apparently strings)
|
||||||
|
- ESX change to check statebag for hunger and thirst info
|
||||||
|
|
||||||
https://github.com/jimathy/jim_bridge/releases/latest
|
https://github.com/jimathy/jim_bridge/releases/latest
|
||||||
Reference in New Issue
Block a user