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https://github.com/jimathy/jim_bridge.git
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22 Commits
v2.1.08
...
61aae4fa92
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40ca0eb04d | ||
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f53f29a4b2 | ||
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2cf80881e4 |
@@ -137,21 +137,31 @@ function distExploitCheck(table, src)
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return false
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end
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local maxDist = 10.0
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local nearestDist = 999999.0
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local nearestCoords = nil
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local ped = src and GetPlayerPed(src) or PlayerPedId()
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local srcCoords = GetEntityCoords(ped)
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local allow = false
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for i = 1, #table do
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if #(table[i].xy - srcCoords.xy) <= 10 then
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local dist2d = #(table[i].xy - srcCoords.xy)
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-- Track the nearestDist
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if dist2d < nearestDist then
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nearestDist = dist2d
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nearestCoords = table[i]
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end
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if dist2d <= maxDist then
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debugPrint("^1Found location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
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return true
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else
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allow = false
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end
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end
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if not allow then
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print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
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return false
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end
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print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
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print("^1Nearest Possible Location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
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return false
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end
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@@ -420,7 +420,7 @@ function makeItem(origData)
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for k, v in pairs(data.craft[data.item]) do
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if isInventoryOpen() then
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print("^1Error^7: ^2Inventory is open, you tried to break things")
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stopCam(0)
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stopCam(100)
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ClearPedTasks(Ped)
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if canReturn then craftingMenu(origData) end
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CraftLock = false
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@@ -434,6 +434,7 @@ function makeItem(origData)
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anim = "putdown_low",
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flag = 49,
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icon = k,
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disableMovement = true,
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}) then
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TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
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else
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@@ -455,6 +456,7 @@ function makeItem(origData)
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anim = anim,
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flag = 49,
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icon = data.item,
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disableMovement = true,
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request = true,
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}) then
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TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
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@@ -487,6 +489,7 @@ function makeItem(origData)
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anim = anim,
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flag = 49,
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icon = data.item,
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disableMovement = true,
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request = true,
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}) then
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data.craft.amount *= craftAmount
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@@ -524,7 +527,7 @@ function makeItem(origData)
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end
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--Wait(500)
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stopCam(0)
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stopCam(100)
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CraftLock = false
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if canReturn then craftingMenu(origData) end
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ClearPedTasks(Ped)
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@@ -64,6 +64,7 @@ function createInput(title, opts)
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label = (opts[i].label or opts[i].text)..(opts[i].txt and " - "..opts[i].txt or ""),
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isRequired = opts[i].isRequired,
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name = opts[i].name,
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default = opts[i].default,
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options = opts[i].options,
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}
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end
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@@ -1656,6 +1656,10 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
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local invName = ""
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if give == 0 or give == false then
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if remamount < 0 then
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print("^1Error^7: ^7src - ^1Client tried to remove a minus number of item ^7- "..item)
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return
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end
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if not hasItem(item, amount or 1, src) then
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dupeWarn(src, item, amount)
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@@ -1803,6 +1807,7 @@ function getItemMetadata(item, slot, src)
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if chosenSlot then
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for k, v in pairs(itemcheck) do
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v.slot = tonumber(v.slot)
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if v.name == item and v.slot == chosenSlot then
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lowestSlot = v.slot
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metadata = itemcheck[k].info or itemcheck[k].metadata or {}
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@@ -1811,6 +1816,7 @@ function getItemMetadata(item, slot, src)
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end
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else
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for k, v in pairs(itemcheck) do
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v.slot = tonumber(v.slot)
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if v.name == item then
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if v.slot <= lowestSlot then
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lowestSlot = v.slot
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@@ -19,7 +19,7 @@ local camCache = {}
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-- ```
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function createTempCam(ent, coords)
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local camID = nil
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if Config.Crafting?.craftCam or Config.System.enableCam then
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if (Config.Crafting and Config.Crafting.craftCam) or Config.System.enableCam then
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-- if not ent or coords are provided, make a basic camera to control later
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if not ent and not coords then
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@@ -171,7 +171,7 @@ function stopTempCam(renderTime)
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clearLoadLocation()
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Wait(renderTime or 0)
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Wait(renderTime or 500)
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for i = 1, #camCache do
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DestroyCam(camCache[i], true)
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end
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@@ -122,7 +122,7 @@ function GetPlayer(source)
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return framework.GetPlayer(source)
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end
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end
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return nil
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return {}
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end
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-------------------------------------------------------------
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@@ -111,7 +111,10 @@ local notifyFunc = {
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--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
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--- ```
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function triggerNotify(title, message, type, src)
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if not Config.System?.Notify then debugPrint("Notify triggered but not set up") return end
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if not Config or not Config.System or not Config.System.Notify then
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print("Notify triggered but not set up")
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return
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end
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if src then
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notifyFunc[Config.System.Notify].server(title, message, type, src)
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@@ -221,6 +221,10 @@ local billPlayerFunc = {
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function(data)
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TriggerEvent("codem-billing:client:OpenMenu")
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end,
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tgg =
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function(data)
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exports["tgg-billing"]:OpenBillingMenu()
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end,
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}
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--- BillPlayer
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@@ -388,41 +392,6 @@ end
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--- ```
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function ConsumeSuccess(itemName, type, data)
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print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
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--local hunger = data and data.hunger or Items[itemName].hunger
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--local thirst = data and data.thirst or Items[itemName].thirst
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--
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--ExecuteCommand("e c")
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--removeItem(itemName, 1)
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--
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--if isStarted(ESXExport) then
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-- if hunger then
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-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", tonumber(hunger) * 10000)
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-- end
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-- if thirst then
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-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", tonumber(thirst) * 10000)
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-- end
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--else
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-- if hunger then
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-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + tonumber(hunger))
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-- end
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-- if thirst then
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-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + tonumber(thirst))
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-- end
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--end
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--
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--if type == "alcohol" then
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-- alcoholCount = (alcoholCount or 0) + 1
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-- if alcoholCount > 1 and alcoholCount < 4 then
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-- TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
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-- elseif alcoholCount >= 4 then
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-- TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
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-- AlienEffect()
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-- end
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--end
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--
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--if Config.Reward then
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-- getRandomReward(itemName)
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--end
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end
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-------------------------------------------------------------
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@@ -435,19 +404,26 @@ local hasGroupFunc = {
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function(group, grade, src)
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local hasJobFlag, duty = false, true
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local playerInfo = GetPlayer(src)
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local jobinfo = playerInfo.job or playerInfo.PlayerData.job
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if jobinfo and jobinfo.name == group then
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local jobInfo, gangInfo = nil, nil
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if next(playerInfo) then
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jobInfo = playerInfo.job
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gangInfo = playerInfo.gang
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if playerInfo.PlayerData then
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jobInfo = playerInfo.PlayerData.job
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gangInfo = playerInfo.PlayerData.gang
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end
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end
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if jobInfo and jobInfo.name == group then
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hasJobFlag = true
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duty = jobinfo.onduty
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if grade and not (grade <= jobinfo.grade.level) then
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duty = jobInfo.onduty
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if grade and not (grade <= jobInfo.grade.level) then
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hasJobFlag = false
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end
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return hasJobFlag, duty
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end
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local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
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if ganginfo and ganginfo.name == group then
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if gangInfo and gangInfo.name == group then
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hasJobFlag = true
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if grade and not (grade <= ganginfo.grade.level) then
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if grade and not (grade <= gangInfo.grade.level) then
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hasJobFlag = false
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end
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return hasJobFlag, duty
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@@ -461,21 +437,29 @@ local hasGroupFunc = {
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function(group, grade, src)
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local hasJobFlag, duty = false, true
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local playerInfo = GetPlayer(src)
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local jobinfo = playerInfo.job or playerInfo.PlayerData.job
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if jobinfo and jobinfo.name == group then
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local jobInfo, gangInfo = nil, nil
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if next(playerInfo) then
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jobInfo = playerInfo.job
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gangInfo = playerInfo.gang
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if playerInfo.PlayerData then
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jobInfo = playerInfo.PlayerData.job
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gangInfo = playerInfo.PlayerData.gang
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end
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end
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if jobInfo and jobInfo.name == group then
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hasJobFlag = true
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duty = jobinfo.onduty
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if grade and not (grade <= jobinfo.grade.level) then
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duty = jobInfo.onduty
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if grade and not (grade <= jobInfo.grade.level) then
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hasJobFlag = false
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end
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end
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local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
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if ganginfo and ganginfo.name == group then
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if gangInfo and gangInfo.name == group then
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hasJobFlag = true
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if grade and not (grade <= ganginfo.grade.level) then
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if grade and not (grade <= gangInfo.grade.level) then
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hasJobFlag = false
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end
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end
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::skip::
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return hasJobFlag, duty
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end,
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},
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@@ -504,9 +488,8 @@ local hasGroupFunc = {
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hasGroup =
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function(group, grade, src)
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local hasJobFlag, duty = false, true
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local playerInfo = GetPlayer(src)
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local info = playerInfo.job
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local info = playerInfo and playerInfo.job
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while not info do
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info = GetPlayer(src).job
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Wait(100)
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@@ -514,7 +497,6 @@ local hasGroupFunc = {
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if info.name == group then
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hasJobFlag = true
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end
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return hasJobFlag, duty
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end,
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},
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@@ -524,18 +506,25 @@ local hasGroupFunc = {
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function(group, grade, src)
|
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local hasJobFlag, duty = false, true
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local playerInfo = GetPlayer(src)
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local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
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if jobinfo and jobinfo.name == group then
|
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local jobInfo, gangInfo = nil, nil
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if next(playerInfo) then
|
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jobInfo = playerInfo.job
|
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gangInfo = playerInfo.gang
|
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if playerInfo.PlayerData then
|
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jobInfo = playerInfo.PlayerData.job
|
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gangInfo = playerInfo.PlayerData.gang
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end
|
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end
|
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if jobInfo and jobInfo.name == group then
|
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hasJobFlag = true
|
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duty = jobinfo.onduty
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if grade and not (grade <= jobinfo.grade.level) then
|
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duty = jobInfo.onduty
|
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if grade and not (grade <= jobInfo.grade.level) then
|
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hasJobFlag = false
|
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end
|
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end
|
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local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
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if ganginfo and ganginfo.name == group then
|
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if gangInfo and gangInfo.name == group then
|
||||
hasJobFlag = true
|
||||
if grade and not (grade <= ganginfo.grade.level) then
|
||||
if grade and not (grade <= gangInfo.grade.level) then
|
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hasJobFlag = false
|
||||
end
|
||||
end
|
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@@ -589,6 +578,7 @@ local getPlayerFunc = {
|
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local Player = {}
|
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local info = ESX.GetPlayerFromId(src)
|
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if not info then return {} end
|
||||
|
||||
Player = {
|
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name = info.getName(),
|
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cash = info.getMoney(),
|
||||
@@ -605,6 +595,8 @@ local getPlayerFunc = {
|
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onDuty = info.job.onDuty,
|
||||
--account = info.charinfo.account,
|
||||
citizenId = info.identifier,
|
||||
hunger = Player(src).state.hunger or 0,
|
||||
thirst = Player(src).state.thirst or 0,
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -620,6 +612,7 @@ local getPlayerFunc = {
|
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if v.name == "money" then cash = v.money end
|
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if v.name == "bank" then bank = v.money end
|
||||
end
|
||||
|
||||
Player = {
|
||||
firstname = info.firstName,
|
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lastname = info.lastName,
|
||||
@@ -635,7 +628,9 @@ local getPlayerFunc = {
|
||||
--account = info.charinfo.account,
|
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citizenId = info.identifier,
|
||||
isDead = IsEntityDead(PlayerPedId()),
|
||||
isDown = IsPedDeadOrDying(PlayerPedId(), true)
|
||||
isDown = IsPedDeadOrDying(PlayerPedId(), true),
|
||||
hunger = LocalPlayer.state.hunger or 0,
|
||||
thirst = LocalPlayer.state.thirst or 0,
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -719,6 +714,8 @@ local getPlayerFunc = {
|
||||
isDead = info.PlayerData.metadata["isdead"],
|
||||
isDown = info.PlayerData.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.PlayerData.metadata["hunger"],
|
||||
thirst = info.PlayerData.metadata["thirst"],
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -747,6 +744,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -778,6 +777,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
end
|
||||
return Player
|
||||
@@ -809,6 +810,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -840,6 +843,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
end
|
||||
return Player
|
||||
@@ -871,6 +876,8 @@ local getPlayerFunc = {
|
||||
isDead = info.metadata["isdead"],
|
||||
isDown = info.metadata["inlaststand"],
|
||||
charInfo = info.charinfo,
|
||||
hunger = info.metadata["hunger"],
|
||||
thirst = info.metadata["thirst"],
|
||||
}
|
||||
return Player
|
||||
end,
|
||||
@@ -972,6 +979,12 @@ local wardrobeFunc = {
|
||||
TriggerEvent("illenium-appearance:client:openOutfitMenu")
|
||||
end,
|
||||
},
|
||||
{
|
||||
name = "rcore_clothing",
|
||||
openWardrobe = function()
|
||||
TriggerEvent('rcore_clothing:openChangingRoom')
|
||||
end,
|
||||
}
|
||||
}
|
||||
|
||||
--- Opens the clothing customization menu
|
||||
@@ -984,4 +997,5 @@ function openClothing()
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user