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71
.github/workflows/notify-release.yml
vendored
Normal file
71
.github/workflows/notify-release.yml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
name: Discord Release Notifier
|
||||||
|
|
||||||
|
on:
|
||||||
|
# Manual or UI-published releases
|
||||||
|
release:
|
||||||
|
types: [published]
|
||||||
|
|
||||||
|
# Releases created by your tag-driven workflow
|
||||||
|
workflow_run:
|
||||||
|
workflows: ["Package & Release"] # must match the 'name:' in release.yml
|
||||||
|
types: [completed]
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
# 1) Handle manual / UI / non-workflow-created releases
|
||||||
|
notify-from-release:
|
||||||
|
if: github.event_name == 'release' && github.event.action == 'published'
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Send release payload to Discord Bot
|
||||||
|
env:
|
||||||
|
URL: http://${{ secrets.DISCORDBOT }}:3000/github-releases
|
||||||
|
run: |
|
||||||
|
curl -sS -X POST "$URL" \
|
||||||
|
-H 'Content-Type: application/json' \
|
||||||
|
--data-binary "@$GITHUB_EVENT_PATH"
|
||||||
|
|
||||||
|
# 2) Handle releases created by your 'Package & Release' workflow
|
||||||
|
# (which won’t trigger `on: release` when using GITHUB_TOKEN)
|
||||||
|
notify-from-workflow-run:
|
||||||
|
if: >
|
||||||
|
github.event_name == 'workflow_run' &&
|
||||||
|
github.event.workflow_run.conclusion == 'success'
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Install jq
|
||||||
|
run: sudo apt-get update && sudo apt-get install -y jq
|
||||||
|
|
||||||
|
- name: Fetch release JSON by tag
|
||||||
|
env:
|
||||||
|
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
run: |
|
||||||
|
set -euo pipefail
|
||||||
|
OWNER="${GITHUB_REPOSITORY%/*}"
|
||||||
|
REPO="${GITHUB_REPOSITORY#*/}"
|
||||||
|
TAG="${{ github.event.workflow_run.head_branch }}"
|
||||||
|
# head_branch is the tag name for a tag push workflow_run
|
||||||
|
curl -fsSL -H "Authorization: Bearer $GH_TOKEN" \
|
||||||
|
-H "Accept: application/vnd.github+json" \
|
||||||
|
"https://api.github.com/repos/$OWNER/$REPO/releases/tags/$TAG" \
|
||||||
|
> release.json
|
||||||
|
|
||||||
|
- name: Wrap as 'release' event payload & notify bot
|
||||||
|
env:
|
||||||
|
URL: http://${{ secrets.DISCORDBOT }}:3000/github-releases
|
||||||
|
run: |
|
||||||
|
set -euo pipefail
|
||||||
|
jq -n --slurpfile rel release.json \
|
||||||
|
--arg repo "$GITHUB_REPOSITORY" \
|
||||||
|
--arg repo_url "https://github.com/$GITHUB_REPOSITORY" \
|
||||||
|
--arg action "published" '
|
||||||
|
{ action: $action,
|
||||||
|
repository: { full_name: $repo, html_url: $repo_url },
|
||||||
|
release: $rel[0],
|
||||||
|
sender: { login: "github-actions[bot]" } }' > payload.json
|
||||||
|
|
||||||
|
curl -sS -X POST "$URL" \
|
||||||
|
-H 'Content-Type: application/json' \
|
||||||
|
--data-binary "@payload.json"
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
name "Jim_Bridge"
|
name "Jim_Bridge"
|
||||||
author "Jimathy"
|
author "Jimathy"
|
||||||
version "2.1.02"
|
version "2.1.03"
|
||||||
description "Framework Bridge By Jimathy"
|
description "Framework Bridge By Jimathy"
|
||||||
fx_version "cerulean"
|
fx_version "cerulean"
|
||||||
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
|
||||||
|
|||||||
@@ -27,6 +27,132 @@ local function _debouncedRun(func)
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local frameworkLoadFunc = {
|
||||||
|
{ framework = Exports.QBXExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnPlayerUnload', func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
return LocalPlayer.state.isLoggedIn
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.QBExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('QBCore:Client:OnPlayerUnload', func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
return LocalPlayer.state.isLoggedIn
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.ESXExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent("esx:playerLoaded", function()
|
||||||
|
-- make sure shared has loaded (because sql)
|
||||||
|
if waitForSharedLoad() then func() end
|
||||||
|
end)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent("esx:onPlayerLogout", func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while (GetGameTimer() - startTime) < timeout do
|
||||||
|
local playerData = ESX.GetPlayerData()
|
||||||
|
if playerData and playerData.job then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.OXCoreExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('ox:playerLoaded', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('ox:playerLogout', func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
if OxPlayer["stateId"] then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
while not OxPlayer["stateId"] do
|
||||||
|
Wait(1000)
|
||||||
|
if OxPlayer.get["stateId"] then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.RSGExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('RSGCore:Client:OnPlayerLoaded', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('RSGCore:Client:OnPlayerUnload', func)
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
return LocalPlayer.state.isLoggedIn
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ framework = Exports.VorpExport,
|
||||||
|
onPlayerLoaded =
|
||||||
|
function(func)
|
||||||
|
RegisterNetEvent('vorp_core:Client:OnPlayerSpawned', func)
|
||||||
|
end,
|
||||||
|
onPlayerUnload =
|
||||||
|
function(func)
|
||||||
|
--??
|
||||||
|
end,
|
||||||
|
waitforLogin =
|
||||||
|
function(timeout)
|
||||||
|
local startTime = GetGameTimer()
|
||||||
|
while not LocalPlayer.state.IsInSession and (GetGameTimer() - startTime) < timeout do
|
||||||
|
Wait(100)
|
||||||
|
end
|
||||||
|
return LocalPlayer.state.IsInSession
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Player Loaded and Unloaded Events
|
-- Player Loaded and Unloaded Events
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -44,9 +170,6 @@ end
|
|||||||
--- end, true)
|
--- end, true)
|
||||||
--- ```
|
--- ```
|
||||||
function onPlayerLoaded(func, onStart)
|
function onPlayerLoaded(func, onStart)
|
||||||
local onPlayerFramework = ""
|
|
||||||
local loaded = false
|
|
||||||
|
|
||||||
if onStart then
|
if onStart then
|
||||||
onResourceStart(function()
|
onResourceStart(function()
|
||||||
if not waitForLogin() then return end
|
if not waitForLogin() then return end
|
||||||
@@ -59,34 +182,16 @@ function onPlayerLoaded(func, onStart)
|
|||||||
_debouncedRun(func)
|
_debouncedRun(func)
|
||||||
end
|
end
|
||||||
|
|
||||||
if isStarted(QBExport) or isStarted(QBXExport) then
|
for i = 1, #frameworkLoadFunc do
|
||||||
onPlayerFramework = QBExport
|
local data = frameworkLoadFunc[i]
|
||||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', handler)
|
jsonPrint(data)
|
||||||
|
if isStarted(data.framework) then
|
||||||
elseif isStarted(ESXExport) then
|
debugPrint("^6Bridge^7: ^2Registering ^3"..data.framework.." ^5onPlayerLoaded^7()")
|
||||||
onPlayerFramework = ESXExport
|
data.onPlayerLoaded(handler)
|
||||||
RegisterNetEvent('esx:playerLoaded', function()
|
return
|
||||||
if waitForSharedLoad() then handler() end
|
end
|
||||||
end)
|
|
||||||
|
|
||||||
elseif isStarted(OXCoreExport) then
|
|
||||||
onPlayerFramework = OXCoreExport
|
|
||||||
RegisterNetEvent('ox:playerLoaded', handler)
|
|
||||||
|
|
||||||
elseif isStarted(RSGExport) then
|
|
||||||
onPlayerFramework = RSGExport
|
|
||||||
RegisterNetEvent('RSGCore:Client:OnPlayerLoaded', handler)
|
|
||||||
|
|
||||||
elseif isStarted(VorpExport) then
|
|
||||||
onPlayerFramework = VorpExport
|
|
||||||
RegisterNetEvent('vorp_core:Client:OnPlayerSpawned', handler)
|
|
||||||
end
|
|
||||||
|
|
||||||
if onPlayerFramework ~= "" then
|
|
||||||
debugPrint("^6Bridge^7: ^2Registering ^3onPlayerLoaded^7()^2 with ^3" .. onPlayerFramework .. "^7")
|
|
||||||
else
|
|
||||||
print("^4ERROR^7: No supported core detected for onPlayerLoaded - Check starter.lua")
|
|
||||||
end
|
end
|
||||||
|
print("^1ERROR^7: ^1No supported core detected for onPlayerLoaded - Check starter.lua^7")
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Executes a function when the player character is unloaded.
|
--- Executes a function when the player character is unloaded.
|
||||||
@@ -99,15 +204,15 @@ end
|
|||||||
--- end)
|
--- end)
|
||||||
--- ```
|
--- ```
|
||||||
function onPlayerUnload(func)
|
function onPlayerUnload(func)
|
||||||
debugPrint("^6Bridge^7: ^2Registering ^3onPlayerUnload^7()")
|
for i = 1, #frameworkLoadFunc do
|
||||||
RegisterNetEvent('QBCore:Client:OnPlayerUnload', function() func() end)
|
local data = frameworkLoadFunc[i]
|
||||||
|
if isStarted(data.framework) then
|
||||||
RegisterNetEvent('ox:playerLogout', function() func() end)
|
debugPrint("^6Bridge^7: ^2Registering ^3"..data.framework.." ^5onPlayerUnload^7()")
|
||||||
|
data.onPlayerUnload(func)
|
||||||
RegisterNetEvent('RSGCore:Client:OnPlayerUnload', function() func() end)
|
return
|
||||||
|
end
|
||||||
RegisterNetEvent('esx:onPlayerLogout', function() func() end)
|
end
|
||||||
|
print("^1ERROR^7: ^1No supported core detected for onPlayerUnload - Check starter.lua^7")
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -166,51 +271,18 @@ end
|
|||||||
--- @usage
|
--- @usage
|
||||||
--- waitForLogin()
|
--- waitForLogin()
|
||||||
function waitForLogin()
|
function waitForLogin()
|
||||||
local timeout = 10000 -- 10 seconds in milliseconds
|
for i = 1, #frameworkLoadFunc do
|
||||||
local startTime = GetGameTimer()
|
local data = frameworkLoadFunc[i]
|
||||||
local loggedIn = false
|
if isStarted(data.framework) then
|
||||||
|
debugPrint("^6Bridge^7: ^2Waiting for ^3"..data.framework.."^2 player login^7.")
|
||||||
if isStarted(ESXExport) then
|
local result = data.waitforLogin(10000)
|
||||||
while (GetGameTimer() - startTime) < timeout do
|
if result == true then
|
||||||
local playerData = ESX.GetPlayerData()
|
debugPrint("^6Bridge^7: ^3"..data.framework.."^2 Player Login Detected^7.")
|
||||||
if playerData and playerData.job then
|
else
|
||||||
loggedIn = true
|
print("^4Error^7: ^2Timeout reached while waiting for player login^7.")
|
||||||
break
|
|
||||||
end
|
end
|
||||||
Wait(100)
|
return result
|
||||||
end
|
end
|
||||||
elseif isStarted(OXCoreExport) then
|
|
||||||
if OxPlayer["stateId"] then
|
|
||||||
loggedIn = true
|
|
||||||
end
|
|
||||||
while not OxPlayer["stateId"] do
|
|
||||||
Wait(1000)
|
|
||||||
debugPrint("Waiting for stateId to class as logged in")
|
|
||||||
if OxPlayer.get["stateId"] then
|
|
||||||
loggedIn = true
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
elseif isStarted(VorpExport) then
|
|
||||||
-- For other frameworks, use LocalPlayer.state.isLoggedIn.
|
|
||||||
while not LocalPlayer.state.IsInSession and (GetGameTimer() - startTime) < timeout do
|
|
||||||
Wait(100)
|
|
||||||
end
|
|
||||||
loggedIn = LocalPlayer.state.IsInSession
|
|
||||||
else
|
|
||||||
-- For other frameworks, use LocalPlayer.state.isLoggedIn.
|
|
||||||
while not LocalPlayer.state.isLoggedIn and (GetGameTimer() - startTime) < timeout do
|
|
||||||
Wait(100)
|
|
||||||
end
|
|
||||||
loggedIn = LocalPlayer.state.isLoggedIn
|
|
||||||
end
|
|
||||||
|
|
||||||
if not loggedIn then
|
|
||||||
print("^4Error^7: ^2Timeout reached while waiting for player login^7.")
|
|
||||||
return false
|
|
||||||
else
|
|
||||||
debugPrint("^6Bridge^7: ^2Player Login Detected^7.")
|
|
||||||
return true
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ local InvFunc = {
|
|||||||
local weight = 0
|
local weight = 0
|
||||||
local itemcheck = getPlayerInv(src)
|
local itemcheck = getPlayerInv(src)
|
||||||
for _, v in pairs(itemcheck) do
|
for _, v in pairs(itemcheck) do
|
||||||
weight += ((v.weight * v.amount) or 0)
|
weight += v.weight
|
||||||
end
|
end
|
||||||
return weight
|
return weight
|
||||||
end,
|
end,
|
||||||
@@ -341,7 +341,7 @@ local InvFunc = {
|
|||||||
local count = 0
|
local count = 0
|
||||||
for _, itemData in pairs(invCache) do
|
for _, itemData in pairs(invCache) do
|
||||||
if itemData and itemData.name == item then
|
if itemData and itemData.name == item then
|
||||||
count += (itemData.amount or itemData.count or 1)
|
count += (itemData.amount or 0)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return count >= amount, count
|
return count >= amount, count
|
||||||
@@ -384,7 +384,7 @@ local InvFunc = {
|
|||||||
if src then
|
if src then
|
||||||
grabInv = exports[CodeMInv]:GetInventory(getPlayer(src).citizenId, src)
|
grabInv = exports[CodeMInv]:GetInventory(getPlayer(src).citizenId, src)
|
||||||
else
|
else
|
||||||
grabInv = exports[CodeMInv]:getUserInventory()
|
grabInv = exports[CodeMInv]:GetClientPlayerInventory()
|
||||||
end
|
end
|
||||||
return grabInv
|
return grabInv
|
||||||
end,
|
end,
|
||||||
@@ -1279,6 +1279,7 @@ end
|
|||||||
function hasItem(items, amount, src)
|
function hasItem(items, amount, src)
|
||||||
local amount = amount and amount or 1
|
local amount = amount and amount or 1
|
||||||
local grabInv, foundInv = getPlayerInv(src)
|
local grabInv, foundInv = getPlayerInv(src)
|
||||||
|
|
||||||
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
if type(items) ~= "table" then items = { [items] = amount and amount or 1, } end
|
||||||
|
|
||||||
local hasTable = {}
|
local hasTable = {}
|
||||||
@@ -2516,7 +2517,7 @@ end
|
|||||||
--- ```
|
--- ```
|
||||||
function sellAnim(data, token)
|
function sellAnim(data, token)
|
||||||
if not hasItem(data.item, 1) then
|
if not hasItem(data.item, 1) then
|
||||||
triggerNotify(nil, Loc[Config.Lan].error["dont_have"].." "..getItemLabel(data.item), "error")
|
triggerNotify(nil, (Loc[Config.Lan].error["dont_have"] or "You don't have any") .." "..getItemLabel(data.item), "error")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2688,6 +2689,13 @@ function registerShop(name, label, items, society, coords)
|
|||||||
shopExploitCheck = shopExploitCheck or {}
|
shopExploitCheck = shopExploitCheck or {}
|
||||||
shopExploitCheck[name] = shopExploitCheck[name] or {}
|
shopExploitCheck[name] = shopExploitCheck[name] or {}
|
||||||
|
|
||||||
|
if isStarted("jim-shops") then
|
||||||
|
-- Add support for new jim-shops registration export
|
||||||
|
if checkExportExists("jim-shops", "registerShop") then
|
||||||
|
exports["jim-shops"]:registerShop(name, label, items, society, coords)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
for i = 1, #InvFunc do
|
for i = 1, #InvFunc do
|
||||||
local inv = InvFunc[i]
|
local inv = InvFunc[i]
|
||||||
if isStarted(inv.invName) then
|
if isStarted(inv.invName) then
|
||||||
|
|||||||
@@ -33,6 +33,7 @@ local bossMenuFunc = {
|
|||||||
|
|
||||||
{ name = "esx_society",
|
{ name = "esx_society",
|
||||||
openBossMenu = function(isGang, group)
|
openBossMenu = function(isGang, group)
|
||||||
|
TriggerServerEvent(getScript()..":registerESXSociety", isGang, group)
|
||||||
TriggerEvent('esx_society:openBossMenu', group, function() end, { wash = false })
|
TriggerEvent('esx_society:openBossMenu', group, function() end, { wash = false })
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
@@ -60,6 +61,20 @@ function openBossMenu(isGang, group)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Register ESX Society account in the server
|
||||||
|
RegisterNetEvent(getScript()..":registerESXSociety", function(group)
|
||||||
|
local checkExist = exports.esx_society:GetSociety(group)
|
||||||
|
if checkExist == nil then
|
||||||
|
exports.esx_society:registerSociety(
|
||||||
|
group,
|
||||||
|
Gangs[group] and Gangs[group].label or Jobs[group] and Jobs[group].label,
|
||||||
|
group,
|
||||||
|
group,
|
||||||
|
group,
|
||||||
|
{type = "public"}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Global Duty Status
|
-- Global Duty Status
|
||||||
|
|||||||
@@ -71,6 +71,7 @@ function startTempCam(cam, renderTime, loadScene, filter, switchCam)
|
|||||||
-- if moving from a cached previous cam, or you've sent a camre id for it to switch from, interpolate to it
|
-- if moving from a cached previous cam, or you've sent a camre id for it to switch from, interpolate to it
|
||||||
if switchCam or cachePrevCam then
|
if switchCam or cachePrevCam then
|
||||||
SetCamActiveWithInterp(cam, cachePrevCam, renderTime or 1000, 0, 0)
|
SetCamActiveWithInterp(cam, cachePrevCam, renderTime or 1000, 0, 0)
|
||||||
|
SetCamActive(cachePrevCam, false) -- Set previous cam inactive (shouldn't be needed but just in case)
|
||||||
else
|
else
|
||||||
SetCamActive(cam, true)
|
SetCamActive(cam, true)
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ local progressFunc = {
|
|||||||
if exports[OXLibExport]:progressBar(options) then
|
if exports[OXLibExport]:progressBar(options) then
|
||||||
return true
|
return true
|
||||||
else
|
else
|
||||||
print("^1progressBar was not successful")
|
return false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|||||||
@@ -16,14 +16,18 @@ local hungerThirstFunc = {
|
|||||||
setThirst =
|
setThirst =
|
||||||
function(src, thirst)
|
function(src, thirst)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('thirst', thirst)
|
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||||
|
Player.Functions.SetMetaData('thirst', newThirst)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||||
end,
|
end,
|
||||||
setHunger =
|
setHunger =
|
||||||
function(src, hunger)
|
function(src, hunger)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('hunger', hunger)
|
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||||
|
Player.Functions.SetMetaData('hunger', newHunger)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -31,14 +35,18 @@ local hungerThirstFunc = {
|
|||||||
setThirst =
|
setThirst =
|
||||||
function(src, thirst)
|
function(src, thirst)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('thirst', thirst)
|
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||||
|
Player.Functions.SetMetaData('thirst', newThirst)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||||
end,
|
end,
|
||||||
setHunger =
|
setHunger =
|
||||||
function(src, hunger)
|
function(src, hunger)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('hunger', hunger)
|
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||||
|
Player.Functions.SetMetaData('hunger', newHunger)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -46,25 +54,29 @@ local hungerThirstFunc = {
|
|||||||
setThirst =
|
setThirst =
|
||||||
function(src, thirst)
|
function(src, thirst)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('thirst', thirst)
|
local newThirst = Player.PlayerData.metadata.thirst + thirst
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, thirst)
|
newThirst = (newThirst >= 100.0 and 100.0) or (newThirst <= 0 and 0) or newThirst
|
||||||
|
Player.Functions.SetMetaData('thirst', newThirst)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, Player.PlayerData.metadata.hunger, newThirst)
|
||||||
end,
|
end,
|
||||||
setHunger =
|
setHunger =
|
||||||
function(src, hunger)
|
function(src, hunger)
|
||||||
local Player = Core.Functions.GetPlayer(src)
|
local Player = Core.Functions.GetPlayer(src)
|
||||||
Player.Functions.SetMetaData('hunger', hunger)
|
local newHunger = Player.PlayerData.metadata.hunger + hunger
|
||||||
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.thirst)
|
newHunger = (newHunger >= 100.0 and 100.0) or (newHunger <= 0 and 0) or newHunger
|
||||||
|
Player.Functions.SetMetaData('hunger', newHunger)
|
||||||
|
TriggerClientEvent("hud:client:UpdateNeeds", src, newHunger, Player.PlayerData.metadata.thirst)
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
{ framework = ESXExport,
|
{ framework = ESXExport,
|
||||||
setThirst =
|
setThirst =
|
||||||
function(src, thirst)
|
function(src, thirst)
|
||||||
TriggerClientEvent('esx_status:add', src, 'thirst', thirst)
|
TriggerClientEvent('esx_status:add', src, 'thirst', tonumber(thirst) * 10000)
|
||||||
end,
|
end,
|
||||||
setHunger =
|
setHunger =
|
||||||
function(src, hunger)
|
function(src, hunger)
|
||||||
TriggerClientEvent('esx_status:add', src, 'hunger', hunger)
|
TriggerClientEvent('esx_status:add', src, 'hunger', tonumber(hunger) * 10000)
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
@@ -372,19 +384,21 @@ local hasGroupFunc = {
|
|||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||||
if jobinfo.name == group then
|
if jobinfo and jobinfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobinfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobinfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
|
return hasJobFlag, duty
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||||
if ganginfo.name == group then
|
if ganginfo and ganginfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= ganginfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
end
|
end
|
||||||
|
return hasJobFlag, duty
|
||||||
end
|
end
|
||||||
return hasJobFlag, duty
|
return hasJobFlag, duty
|
||||||
end,
|
end,
|
||||||
@@ -396,7 +410,7 @@ local hasGroupFunc = {
|
|||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||||
if jobinfo.name == group then
|
if jobinfo and jobinfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobinfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobinfo.grade.level) then
|
||||||
@@ -404,7 +418,7 @@ local hasGroupFunc = {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||||
if ganginfo.name == group then
|
if ganginfo and ganginfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= ganginfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
@@ -434,26 +448,6 @@ local hasGroupFunc = {
|
|||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
{ framework = OXCoreExport,
|
|
||||||
hasGroup =
|
|
||||||
function(group, grade, src)
|
|
||||||
local hasJobFlag, duty = false, true
|
|
||||||
if src then
|
|
||||||
local chunk = assert(load(LoadResourceFile('ox_core', ('imports/%s.lua'):format('server')), ('@@ox_core/%s'):format(file)))
|
|
||||||
chunk()
|
|
||||||
local player = Ox.GetPlayer(src)
|
|
||||||
for k, v in pairs(player.getGroups()) do
|
|
||||||
if k == group then hasJobFlag = true end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local info = OxPlayer.getGroups()
|
|
||||||
for k, v in pairs(info) do
|
|
||||||
if k == group then hasJobFlag = true break end
|
|
||||||
end
|
|
||||||
return hasJobFlag, duty
|
|
||||||
end,
|
|
||||||
},
|
|
||||||
|
|
||||||
{ framework = ESXExport,
|
{ framework = ESXExport,
|
||||||
hasGroup =
|
hasGroup =
|
||||||
function(group, grade, src)
|
function(group, grade, src)
|
||||||
@@ -479,7 +473,7 @@ local hasGroupFunc = {
|
|||||||
local hasJobFlag, duty = false, true
|
local hasJobFlag, duty = false, true
|
||||||
local playerInfo = GetPlayer(src)
|
local playerInfo = GetPlayer(src)
|
||||||
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
local jobinfo = playerInfo.job or playerInfo.PlayerData.job
|
||||||
if jobinfo.name == group then
|
if jobinfo and jobinfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
duty = jobinfo.onduty
|
duty = jobinfo.onduty
|
||||||
if grade and not (grade <= jobinfo.grade.level) then
|
if grade and not (grade <= jobinfo.grade.level) then
|
||||||
@@ -487,7 +481,7 @@ local hasGroupFunc = {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
local ganginfo = playerInfo.gang or playerInfo.PlayerData.gang
|
||||||
if ganginfo.name == group then
|
if ganginfo and ganginfo.name == group then
|
||||||
hasJobFlag = true
|
hasJobFlag = true
|
||||||
if grade and not (grade <= ganginfo.grade.level) then
|
if grade and not (grade <= ganginfo.grade.level) then
|
||||||
hasJobFlag = false
|
hasJobFlag = false
|
||||||
|
|||||||
@@ -12,52 +12,6 @@
|
|||||||
]]
|
]]
|
||||||
|
|
||||||
local societyFunc = {
|
local societyFunc = {
|
||||||
{ bankName = "qb-banking",
|
|
||||||
getAccount =
|
|
||||||
function(society)
|
|
||||||
if not exports["qb-banking"]:GetAccount(society) then
|
|
||||||
if Jobs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
|
||||||
Wait(150)
|
|
||||||
elseif Gangs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
|
||||||
Wait(150)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return exports["qb-banking"]:GetAccountBalance(society)
|
|
||||||
end,
|
|
||||||
chargeSociety =
|
|
||||||
function(society, amount)
|
|
||||||
if not exports["qb-banking"]:GetAccount(society) then
|
|
||||||
if Jobs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateJobAccount(society, 0) Wait(150) -- make new account if return "null"
|
|
||||||
elseif Gangs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateGangAccount(society, 0) Wait(150) -- make new account if return "null"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
exports["qb-banking"]:RemoveMoney(society, amount)
|
|
||||||
end,
|
|
||||||
fundSociety =
|
|
||||||
function(society, amount)
|
|
||||||
if not exports["qb-banking"]:GetAccount(society) then
|
|
||||||
if Jobs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateJobAccount(society, 0)
|
|
||||||
Wait(150)
|
|
||||||
elseif Gangs[society] then
|
|
||||||
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
|
||||||
exports["qb-banking"]:CreateGangAccount(society, 0)
|
|
||||||
Wait(150)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
exports["qb-banking"]:AddMoney(society, amount)
|
|
||||||
end,
|
|
||||||
},
|
|
||||||
|
|
||||||
{ bankName = "Renewed-Banking",
|
{ bankName = "Renewed-Banking",
|
||||||
getAccount =
|
getAccount =
|
||||||
function(society)
|
function(society)
|
||||||
@@ -129,6 +83,115 @@ local societyFunc = {
|
|||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
{ bankName = "qb-banking",
|
||||||
|
getAccount =
|
||||||
|
function(society)
|
||||||
|
if not exports["qb-banking"]:GetAccount(society) then
|
||||||
|
if Jobs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||||
|
Wait(150)
|
||||||
|
elseif Gangs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||||
|
Wait(150)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return exports["qb-banking"]:GetAccountBalance(society)
|
||||||
|
end,
|
||||||
|
chargeSociety =
|
||||||
|
function(society, amount)
|
||||||
|
if not exports["qb-banking"]:GetAccount(society) then
|
||||||
|
if Jobs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateJobAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||||
|
elseif Gangs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateGangAccount(society, 0) Wait(150) -- make new account if return "null"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
exports["qb-banking"]:RemoveMoney(society, amount)
|
||||||
|
end,
|
||||||
|
fundSociety =
|
||||||
|
function(society, amount)
|
||||||
|
if not exports["qb-banking"]:GetAccount(society) then
|
||||||
|
if Jobs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateJobAccount(society, 0)
|
||||||
|
Wait(150)
|
||||||
|
elseif Gangs[society] then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3qb-banking^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports["qb-banking"]:CreateGangAccount(society, 0)
|
||||||
|
Wait(150)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
exports["qb-banking"]:AddMoney(society, amount)
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
|
{ bankName = "esx_society",
|
||||||
|
getAccount =
|
||||||
|
function(society)
|
||||||
|
local checkExist = exports.esx_society:GetSociety(society)
|
||||||
|
if checkExist == nil then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports.esx_society:registerSociety(
|
||||||
|
society,
|
||||||
|
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
{type = "public"}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
local p = promise.new()
|
||||||
|
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||||
|
p:resolve(account.money)
|
||||||
|
end)
|
||||||
|
local newAmount = Citizen.Await(p)
|
||||||
|
return newAmount
|
||||||
|
end,
|
||||||
|
chargeSociety =
|
||||||
|
function(society, amount)
|
||||||
|
local checkExist = exports.esx_society:GetSociety(society)
|
||||||
|
if checkExist == nil then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports.esx_society:registerSociety(
|
||||||
|
society,
|
||||||
|
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
{type = "public"}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||||
|
if amount > 0 and account.money >= amount then
|
||||||
|
account.removeMoney(amount)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end,
|
||||||
|
fundSociety =
|
||||||
|
function(society, amount)
|
||||||
|
local checkExist = exports.esx_society:GetSociety(society)
|
||||||
|
if checkExist == nil then
|
||||||
|
print("^6Bridge^7: ^2Making new bank account in ^7'^3esx_society^7' ^2for ^7'^3"..society.."^7'")
|
||||||
|
exports.esx_society:registerSociety(
|
||||||
|
society,
|
||||||
|
Gangs[society] and Gangs[society].label or Jobs[society] and Jobs[society].label,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
society,
|
||||||
|
{type = "public"}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
TriggerEvent('esx_addonaccount:getSharedAccount', checkExist.account, function(account)
|
||||||
|
account.addMoney(amount)
|
||||||
|
end)
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -200,14 +263,4 @@ function fundSociety(society, amount)
|
|||||||
end
|
end
|
||||||
|
|
||||||
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
print("^1Error^7: ^3FundSociety^7: ^2No supported banking script found")
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
-- other
|
|
||||||
if isStarted("esx_society") then
|
|
||||||
createCallback(getScript()..":getESXSocietyAccount", function(source, society)
|
|
||||||
-- Example query – adjust table/field names to match your esx_society implementation.
|
|
||||||
local result = MySQL.scalar.await('SELECT money FROM society_money WHERE society = ?', { society })
|
|
||||||
return result or 0
|
|
||||||
end)
|
|
||||||
end
|
end
|
||||||
@@ -33,7 +33,7 @@ local targetFunc = {
|
|||||||
canInteract = opts[i].canInteract or nil,
|
canInteract = opts[i].canInteract or nil,
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
exports[OXTargetExport]:addLocalEntity(entity, options)
|
return exports[OXTargetExport]:addLocalEntity(entity, options)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
boxTarget =
|
boxTarget =
|
||||||
@@ -105,7 +105,7 @@ local targetFunc = {
|
|||||||
canInteract = opts[i].canInteract or nil,
|
canInteract = opts[i].canInteract or nil,
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
exports[OXTargetExport]:addModel(models, options)
|
return exports[OXTargetExport]:addModel(models, options)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
removeTargetEntity =
|
removeTargetEntity =
|
||||||
@@ -128,7 +128,7 @@ local targetFunc = {
|
|||||||
entityTarget =
|
entityTarget =
|
||||||
function(entity, opts, dist)
|
function(entity, opts, dist)
|
||||||
local options = { options = opts, distance = dist }
|
local options = { options = opts, distance = dist }
|
||||||
exports[QBTargetExport]:AddTargetEntity(entity, options)
|
return exports[QBTargetExport]:AddTargetEntity(entity, options)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
boxTarget =
|
boxTarget =
|
||||||
@@ -148,7 +148,7 @@ local targetFunc = {
|
|||||||
modelTarget =
|
modelTarget =
|
||||||
function(models, opts, dist)
|
function(models, opts, dist)
|
||||||
local options = { options = opts, distance = dist }
|
local options = { options = opts, distance = dist }
|
||||||
exports[QBTargetExport]:AddTargetModel(models, options)
|
return exports[QBTargetExport]:AddTargetModel(models, options)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
removeTargetEntity =
|
removeTargetEntity =
|
||||||
@@ -213,11 +213,10 @@ local targetFunc = {
|
|||||||
|
|
||||||
|
|
||||||
-- Tables for storing created targets for the fallback system and zone management.
|
-- Tables for storing created targets for the fallback system and zone management.
|
||||||
local TextTargets = {} -- For fallback DrawText3D targets.
|
|
||||||
local targetEntities = {} -- For entity targets.
|
local targetEntities = {} -- For entity targets.
|
||||||
local boxTargets = {} -- For box-shaped zone targets.
|
local boxTargets = {} -- For box-shaped zone targets.
|
||||||
local circleTargets = {} -- For circular zone targets.
|
local circleTargets = {} -- For circular zone targets.
|
||||||
|
local modelTargets = {}
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Entity Target Creation
|
-- Entity Target Creation
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
@@ -442,7 +441,7 @@ function createModelTarget(models, opts, dist)
|
|||||||
if isStarted(script.targetName) then
|
if isStarted(script.targetName) then
|
||||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6"..script.targetName.."^7")
|
debugPrint("^6Bridge^7: ^2Creating new ^3Model ^2target with ^6"..script.targetName.."^7")
|
||||||
local target = script.modelTarget(models, opts, dist)
|
local target = script.modelTarget(models, opts, dist)
|
||||||
circleTargets[#circleTargets + 1] = target
|
modelTargets[#modelTargets + 1] = target
|
||||||
return target
|
return target
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -553,7 +552,7 @@ local function CleanupTargets()
|
|||||||
if isStarted(OXTargetExport) then
|
if isStarted(OXTargetExport) then
|
||||||
exports[OXTargetExport]:removeZone(boxTargets[i], true)
|
exports[OXTargetExport]:removeZone(boxTargets[i], true)
|
||||||
elseif isStarted(QBTargetExport) then
|
elseif isStarted(QBTargetExport) then
|
||||||
exports[QBTargetExport]:RemoveZone(boxTargets[i].name)
|
exports[QBTargetExport]:RemoveZone(boxTargets[i])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- Remove circle zone targets.
|
-- Remove circle zone targets.
|
||||||
@@ -561,7 +560,7 @@ local function CleanupTargets()
|
|||||||
if isStarted(OXTargetExport) then
|
if isStarted(OXTargetExport) then
|
||||||
exports[OXTargetExport]:removeZone(circleTargets[i], true)
|
exports[OXTargetExport]:removeZone(circleTargets[i], true)
|
||||||
elseif isStarted(QBTargetExport) then
|
elseif isStarted(QBTargetExport) then
|
||||||
exports[QBTargetExport]:RemoveZone(circleTargets[i].name)
|
exports[QBTargetExport]:RemoveZone(circleTargets[i])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
|
|
||||||
--- Registers a command with the active command system.
|
--- Registers a command with the active command system.
|
||||||
--- This function supports multiple command systems (OXLib, qb-core, ESX Legacy).
|
--- This function supports multiple command systems (OXLib, qb-core, ESX Legacy).
|
||||||
---
|
---
|
||||||
@@ -47,7 +46,7 @@ function registerCommand(command, options)
|
|||||||
optionTable.helpInfo,
|
optionTable.helpInfo,
|
||||||
optionTable.subText,
|
optionTable.subText,
|
||||||
optionTable.argsRequired,
|
optionTable.argsRequired,
|
||||||
optionTable.funt,
|
optionTable.funct,
|
||||||
optionTable.restriction or nil
|
optionTable.restriction or nil
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -57,7 +56,7 @@ function registerCommand(command, options)
|
|||||||
optionTable.helpInfo,
|
optionTable.helpInfo,
|
||||||
optionTable.subText,
|
optionTable.subText,
|
||||||
optionTable.argsRequired,
|
optionTable.argsRequired,
|
||||||
optionTable.funt,
|
optionTable.funct,
|
||||||
optionTable.restriction or nil
|
optionTable.restriction or nil
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|||||||
16
version.txt
16
version.txt
@@ -1,9 +1,13 @@
|
|||||||
2.1.02
|
2.1.03
|
||||||
|
|
||||||
- Script Overhaul, replace whole script
|
- Fix hunger and thirst math (add instead of set)
|
||||||
- Removal of Quasar Script Support
|
- Fix cleanup of targets qb-targets on unload
|
||||||
- Support Tgiann-inv's new item system
|
- Add support for new jim-shops exploit protection
|
||||||
- **Hotfix for stores and stashes not registering properly**
|
- Add full support for esx_society (fixes esx bossmenu errors)
|
||||||
- **Hotfix "nil" print and use .xy for distance check**
|
- Fix possible issue with qb-core /command registering
|
||||||
|
- Make ox_lib progressbars return false correctly
|
||||||
|
- Fix ox_inv players current weight checks
|
||||||
|
- User alternate function for inventory retreival for CodeM Inv
|
||||||
|
- Rework _loaders.lua tobe more organised/optimizied
|
||||||
|
|
||||||
https://github.com/jimathy/jim_bridge/releases/latest
|
https://github.com/jimathy/jim_bridge/releases/latest
|
||||||
Reference in New Issue
Block a user