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https://github.com/jimathy/jim_bridge.git
synced 2026-08-17 14:06:02 +01:00
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5 Commits
| Author | SHA1 | Date | |
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4c89ec3190 | ||
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b2fa1ef247 | ||
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9872c77591 | ||
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7ecb2f18e9 | ||
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d0c09f3e00 |
@@ -1,6 +1,6 @@
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name "Jim_Bridge"
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author "Jimathy"
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version "2.0.07"
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version "2.0.08"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -40,6 +40,7 @@ function onPlayerLoaded(func, onStart)
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if not loaded then
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local tempFunc = function()
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Wait(2000)
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debugPrint("^6Bridge^7: ^2Executing onPlayerLoaded")
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func()
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end
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@@ -138,9 +139,7 @@ function waitForLogin()
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local loggedIn = false
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if isStarted(ESXExport) then
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debugPrint("^6Bridge^7: ^3ESX waitForLogin^7() ^2running^7")
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while (GetGameTimer() - startTime) < timeout do
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while not ESX do Wait(100) end
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local playerData = ESX.GetPlayerData()
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if playerData and playerData.job then
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loggedIn = true
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@@ -30,7 +30,7 @@ local scriptAuthor = ("^2by ^4"..GetResourceMetadata(getScript(), 'author', nil)
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print(scriptName.." ^7v"..scriptVersion.."^7 - "..scriptDescription.." "..scriptAuthor.."^7")
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function CheckVersion()
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if isServer() then
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if isServer() and GetResourceMetadata(getScript(), 'author', nil) == "Jimathy" then
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CreateThread(function()
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Wait(4000)
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@@ -9,7 +9,7 @@
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-------------------------------------------------------------
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-- Global Variable Initialization
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-------------------------------------------------------------
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Items, Vehicles, Jobs, Gangs, Core, ESX = {}, nil, nil, nil, nil, nil
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Items, Vehicles, Jobs, Gangs, Core = {}, nil, nil, nil, nil
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-------------------------------------------------------------
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-- Correct QB Inventory Export
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@@ -96,13 +96,7 @@ elseif isStarted(QBExport) then
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elseif isStarted(ESXExport) then
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itemResource = ESXExport
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ESX = exports[ESXExport]:getSharedObject()
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while ESX == nil do
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print("Waiting for ESX")
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Wait(0)
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end
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CreateThread(function()
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while not ESX do Wait(0) end
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if isServer() then
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Items = ESX.GetItems()
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while not createCallback do Wait(100) end
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@@ -140,6 +134,7 @@ end
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-------------------------------------------------------------
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-- Compile vehicles from the detected frameworks into a unified table.
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if isStarted(QBXExport) or isStarted(QBExport) then
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vehResource = QBExport
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Core = Core or exports[QBExport]:GetCoreObject()
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Vehicles = Core and Core.Shared.Vehicles
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if isStarted(QBExport) and not isStarted(QBXExport) then
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@@ -148,26 +143,23 @@ if isStarted(QBXExport) or isStarted(QBExport) then
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Vehicles = Core and Core.Shared.Vehicles
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end)
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end
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vehResource = QBExport
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elseif isStarted(OXCoreExport) then
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vehResource = OXCoreExport
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Vehicles = {}
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for k, v in pairs(Ox.GetVehicleData()) do
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Vehicles[k] = { model = k, hash = GetHashKey(k), price = v.price, name = v.name, brand = v.make }
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end
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vehResource = OXCoreExport
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elseif isStarted(ESXExport) then
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vehResource = ESXExport
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CreateThread(function()
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if isServer() then
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vehResource = ESXExport
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createCallback(getScript()..":getVehiclesPrices", function(source)
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return Vehicles
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end)
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while not MySQL do Wait(2000) print("^1Waiting for MySQL to exist") end
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Vehicles = MySQL.query.await('SELECT model, price, name FROM vehicles')
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--jsonPrint(Vehicles)
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--while not createCallback do print("waiting") Wait(100) end
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end
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if not isServer() then
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--while not triggerCallback do print("waiting") Wait(100) end
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@@ -186,19 +178,19 @@ elseif isStarted(ESXExport) then
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end)
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elseif isStarted(RSGExport) then
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vehResource = RSGExport
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Core = Core or exports[RSGExport]:GetCoreObject()
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Vehicles = Core and Core.Shared.Vehicles
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RegisterNetEvent('RSGCore:Client:UpdateObject', function()
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Core = Core or exports[RSGExport]:GetCoreObject()
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Vehicles = Core and Core.Shared.Vehicles
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end)
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vehResource = RSGExport
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end
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if vehResource == nil then
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print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3starter^1.^2lua^7")
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else
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CreateThread(function()
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while not Vehicles do Wait(1000) print("Waiting") end
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while not Vehicles do Wait(1000) end
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debugPrint("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..vehResource)
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end)
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end
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@@ -246,7 +238,7 @@ elseif isStarted(QBExport) then
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end
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elseif isStarted(ESXExport) then
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ESX = exports[ESXExport]:getSharedObject()
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jobResource = ESXExport
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if isServer() then
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Jobs = ESX.GetJobs()
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for k, v in pairs(Jobs) do
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@@ -256,7 +248,6 @@ elseif isStarted(ESXExport) then
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Gangs = Jobs
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end
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CreateThread(function()
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while not ESX do Wait(0) end
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if isServer() then
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createCallback(getScript()..":getJobs", function(source)
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return Jobs
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@@ -174,7 +174,7 @@ function openStash(data)
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})
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else
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TriggerEvent("inventory:client:SetCurrentStash", data.stash)
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TriggerServerEvent("ps-inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
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TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, data.stashOptions)
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end
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elseif isStarted(RSGInv) then
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106
starter.lua
106
starter.lua
@@ -57,78 +57,58 @@ if Config and Config.System then
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end
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end
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-- Testing loading the core files here instead of in fxmanifests
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-- Load the core files here instead of in fxmanifests
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-- Forcefully loads the files and quietly, compared to fxmanifest complaining if they don't exist when you don't need them all
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--[[
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-- Shared framework file loader
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for k, v in pairs({ -- This is a specific load order
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[Exports.OXLibExport] = "init.lua",
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[Exports.OXCoreExport] = "lib/init.lua",
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[Exports.ESXExport] = "imports.lua",
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[Exports.QBXExport] = "modules/playerdata.lua",
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}) do
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local state = GetResourceState(k)
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-- if the resource is started, load the file
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if state == "started" then
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if type(v) == "string" then
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v = { v }
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end
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for _, file in pairs(v) do
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--print("^5CoreLoader^7: '"..k.."/"..file.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
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local fileLoader = assert(load(LoadResourceFile(k, (file)), ('@@'..k..'/'..file)))
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fileLoader()
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print("^5CoreLoader^7: ^2loaded ^1Core ^2file^7: ^3"..k.."^7/^3"..(file):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").."^7")
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end
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end
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-- if script is in server, but not started warn the user
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if state == "uninitialized" or state == "stopped" then
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print("^5CoreLoader^7: ^3"..k.." ^1 found but it wasn't started^7. ^1Check your ^3server^7.^3cfg ^1load order^7")
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end
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-- debugging only, if the script is missing, warn the user
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if state == "missing" then
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if debugMode then
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print("^5CoreLoader^7: ^3"..k.." ^2not found^7, ^2skipping")
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end
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end
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end
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-- Client only file loader
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if not IsDuplicityVersion() then
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for k, v in pairs({ -- This is a specific load order
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local filesToLoad = {
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Shared = {
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[Exports.OXLibExport] = { "init.lua" },
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[Exports.OXCoreExport] = { "lib/init.lua" },
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[Exports.ESXExport] = { "imports.lua" },
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[Exports.QBXExport] = { "modules/playerdata.lua" },
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},
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Client = {
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["PolyZone"] = { "client.lua", "BoxZone.lua", "EntityZone.lua", "CircleZone.lua", "ComboZone.lua" },
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["warmenu"] = { "warmenu.lua", },
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}) do
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local state = GetResourceState(k)
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-- if the resource is started, load the file
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if state == "started" then
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if type(v) == "string" then
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v = { v }
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end
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for _, file in pairs(v) do
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--print("^5CoreLoader^7: '"..k.."/"..file.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
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local fileLoader = assert(load(LoadResourceFile(k, (file)), ('@@'..k..'/'..file)))
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fileLoader()
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print("^5CoreLoader^7: ^2loaded ^1Core ^2file^7: ^3"..k.."^7/^3"..(file):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").."^7")
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end
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end
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},
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}
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-- if script is in server, but not started warn the user
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if state == "uninitialized" or state == "stopped" then
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print("^5CoreLoader^7: ^3"..k.." ^1 found but it wasn't started^7. ^1Check your ^3server^7.^3cfg ^1load order^7")
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end
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-- Shared framework file loader
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for Type, ScriptTable in pairs(filesToLoad) do
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if Type == "Client" and IsDuplicityVersion() then
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goto continue
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else
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for scriptName, files in pairs(ScriptTable) do
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local state = GetResourceState(scriptName)
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-- if the resource is started, load the file
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if state == "started" then
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-- Force items into a table if they are not
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if type(files) == "string" then
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files = { files }
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end
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for _, file in pairs(files) do
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--print("^5CoreLoader^7: '"..k.."/"..file.."' ^2into ^7'"..GetCurrentResourceName().."' ...")
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local fileLoader = assert(load(LoadResourceFile(scriptName, (file)), ('@@'..scriptName..'/'..file)))
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fileLoader()
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print("^5CoreLoader^7: ^2loaded ^1Core ^2file^7: ^3"..scriptName.."^7/^3"..(file):gsub("/", "^7/^3"):gsub("%.lua", "^7.lua").." ^2into ^7'"..GetCurrentResourceName().."'")
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end
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end
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-- debugging only, if the script is missing, warn the user
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if state == "missing" then
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if debugMode then
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print("^3Warning^7: ^3"..k.." ^2not found^7, ^2skipping")
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-- if script is in server, but not started warn the user
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if state == "uninitialized" or state == "stopped" then
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print("^5CoreLoader^7: ^3"..scriptName.." ^1 found but it wasn't started^7.")
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print("^1Check your ^3server^7.^3cfg ^1load order^7")
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end
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-- debugging only, if the script is missing, warn the user
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if state == "missing" then
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if debugMode then
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print("^5CoreLoader^7: ^3"..scriptName.." ^2not found^7, ^2skipping")
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end
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end
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end
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end
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::continue::
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end
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]]
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-- Load files here into the invoking script
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for _, v in pairs({ -- This is a specific load order
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@@ -1 +1 @@
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2.0.07
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2.0.08
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Reference in New Issue
Block a user