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28 Commits

Author SHA1 Message Date
Jim Shield
78c3e33d38 version bump 1.0.1 2024-01-18 17:50:42 +00:00
Jim Shield
3be5b5e1ee Merge pull request #6 from jimathy/1.0.1
1.0.1
2024-01-18 17:49:05 +00:00
Jim Shield
f550479298 Revert "version bump"
This reverts commit d82366b59f.
2024-01-18 17:48:14 +00:00
Jim Shield
5fe0ab8815 Revert "Resolve merge conflict"
This reverts commit 56ccb43c2b.
2024-01-18 17:48:03 +00:00
Jim Shield
56ccb43c2b Resolve merge conflict 2024-01-18 17:44:25 +00:00
Jim Shield
93d0754935 Make qbx use correct export for getCoreObject
This should be fine as qbox takes over the export but just to be sure
2024-01-18 17:41:28 +00:00
Jim Shield
d82366b59f version bump 2024-01-18 15:38:28 +00:00
Jim Shield
35202f7000 add fix for recipes having no final amount added 2024-01-18 15:33:51 +00:00
Jim Shield
bc5aadc394 add export error check to stashRemoveItem 2024-01-18 15:14:38 +00:00
Jim Shield
181c480ba6 return duty check for hasJob 2024-01-18 15:06:20 +00:00
Jim Shield
b973c71638 Update version.txt(?) 2024-01-18 14:45:41 +00:00
Jim Shield
ede0a44251 fix version.txt? 2024-01-18 14:42:23 +00:00
Jim Shield
e4b0f8601a fix bridge version check looking in wrong place 2024-01-18 14:17:01 +00:00
Jim Shield
d12c615f0b Merge pull request #4 from jimathy/duty-fixes
Duty fixes + CheckVersion + better debug
2024-01-18 13:16:45 +00:00
Jim Shield
e58163d631 CheckVersion supports free script checking 2024-01-18 13:08:16 +00:00
Jim Shield
e801910519 add CheckBridgeVersion and version.txt 2024-01-18 13:07:40 +00:00
Jim Shield
dbca627bc3 Fix hasJob + Add more debug messages 2024-01-18 13:05:45 +00:00
Jim Shield
b09534aad5 toggleduty() better checks - dupewarn() more info 2024-01-18 12:40:15 +00:00
Jim Shield
52dc9ff8ae Merge pull request #2 from jimathy/fixes
Fixes
2024-01-18 00:54:51 +00:00
Jim Shield
10e184afb0 move old/new qbcore info fixes 2024-01-18 00:52:00 +00:00
Jim Shield
4e645001fb Stop invImg giving errors if no image 2024-01-18 00:50:54 +00:00
Jim Shield
e33b68bd55 change qs-inv getinventory to getuserinventory 2024-01-17 23:39:10 +00:00
Jim Shield
7094bda2fb more old qbcore updates 2024-01-17 23:38:28 +00:00
Jim Shield
409c181cb2 add support for older QBCore GetPlayer event 2024-01-17 23:36:45 +00:00
Jim Shield
6c38f90b9a fix grade crafting 2024-01-17 21:05:38 +00:00
Jim Shield
d693a99852 update readme export info 2024-01-17 20:23:54 +00:00
Jim Shield
508c4a734a fix job crafting breaking and needing grades 2024-01-17 20:23:27 +00:00
Jim Shield
cd93ea3a38 fix esx progressbar triggering with ox 2024-01-17 17:49:42 +00:00
6 changed files with 282 additions and 62 deletions

View File

@@ -23,4 +23,25 @@ But I want this script to grow with help of others who know more about other cor
The installation of this script is simple
- it just needs to start before any script that requires it
- it can start before core scripts if you want
- for `qb-core` I personally place this script in `resources > [standalone]`
- for `qb-core` I personally place this script in `resources > [standalone]`
---
### Support for different exports and scripts
In exports.lua is the list of script folder names
This is for people who have customised/renamed scripts
eg. for people who use `ps-inventory`, this is mainly based on qb-inventory
so you need to rename
```lua
QBInv = "qb-inventory",
```
to
```lua
QBInv = "ps-inventory",
```
This will now use events from `ps-inventory` and use it through out the scripts.

View File

@@ -28,7 +28,7 @@ function GetStashTimeout(stashName, stop)
end
local CraftLock = false
function craftingMenu(data)
function craftingMenu(data) local hasjob = false
if CraftLock then return end
if data.stashName and not GetStashTimeout(data.stashName) then
--triggerNotify(nil, "Chacking", "success")
@@ -39,13 +39,14 @@ function craftingMenu(data)
for i = 1, #Recipes do
for k, v in pairs(Recipes[i]) do
if k ~= "amount" and k ~= "job" and k ~= "gang" then
if not Recipes[i]["amount"] then Recipes[i]["amount"] = 1 end
if Recipes[i].job then hasjob = false
for l, b in pairs(data.craftable[i]["job"]) do
hasjob = hasJob(l)
for l, b in pairs(Recipes[i].job) do
hasjob = hasJob(l, nil, b)
if hasJob == true then break end
end
end
local setheader, settext = "", ""
local text = ""
local disable = false
local checktable = {}
if Recipes[i].job and hasjob == false then else
@@ -308,7 +309,7 @@ function hasItem(items, amount, src) local amount, count = amount and amount or
else if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end return false end
elseif GetResourceState(QSInv):find("start") then
for _, itemData in pairs(exports[QSInv]:GetInventory()) do
for _, itemData in pairs(exports[QSInv]:getUserInventory()) do
if itemData and (itemData.name == items) then
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
count += (itemData.amount or 1)
@@ -456,7 +457,7 @@ function stashRemoveItem(stashItems, stashName, items) local amount = amount and
if Config.System.Debug then
print("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName.."^7'")
end
else
elseif GetResourceState(QBInv):find("start") then
for k, v in pairs(items) do
for l in pairs(stashItems) do
if stashItems[l].name == k then
@@ -478,6 +479,8 @@ function stashRemoveItem(stashItems, stashName, items) local amount = amount and
print("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName.."^7'")
end
MySQL.Async.insert('INSERT INTO stashitems (stash, items) VALUES (:stash, :items) ON DUPLICATE KEY UPDATE items = :items', { ['stash'] = stashName, ['items'] = json.encode(stashItems) })
else
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
end
end
RegisterNetEvent(GetCurrentResourceName()..":server:stashRemoveItem", stashRemoveItem)

View File

@@ -95,11 +95,26 @@ function makeProp(data, freeze, synced)
end
function cv(amount)
local formatted = amount
local formatted = amount or "0"
while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k==0) then break end Wait(0) end
return formatted
end
function DrawText3D(x, y, z, text)
SetTextScale(0.35, 0.35)
SetTextFont(4)
SetTextProportional(true)
SetTextColour(255, 255, 255, 215)
BeginTextCommandDisplayText("STRING")
SetTextCentre(true)
AddTextComponentSubstringPlayerName(text)
SetDrawOrigin(x,y,z, 0)
EndTextCommandDisplayText(0.0, 0.0)
local factor = string.len(text) / 370
DrawRect(0.0, 0.0 + 0.0125, 0.017 + factor, 0.03, 0, 0, 0, 75)
ClearDrawOrigin()
end
AddEventHandler('onResourceStop', function(r)
if r ~= GetCurrentResourceName() then return end
stopSpinner()
@@ -288,8 +303,6 @@ function progressBar(data)
if data.cam then stopTempCam(data.cam) end
end
exports["esx_progressbar"]:Progressbar(message, length, Options)
elseif Config.System.ProgressBar == "qb" then
Core.Functions.Progressbar("mechbar",
data.label,
@@ -545,12 +558,24 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
if hasItem(item, amount and amount or 1, src) then -- check if you still have the item
if GetResourceState(OXInv):find("start") then
local success = exports[OXInv]:RemoveItem(src, item, (amount and amount or 1), nil)
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..OXInv)
end
elseif GetResourceState(QSInv):find("start") then
local success = exports[QSInv]:RemoveItem(src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..QSInv)
end
elseif GetResourceState(CoreInv):find("start") then
local success = exports[CoreInv]:removeItemExact('primary-'..src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..CoreInv)
end
elseif GetResourceState(CodeMInv):find("start") then
local success = exports[CodeMInv]:RemoveItem(src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..CodeMInv)
end
elseif GetResourceState(QBInv):find("start") then
while remamount > 0 do
if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1) then end
@@ -559,10 +584,12 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
if Config.Crafting.showItemBox then
TriggerClientEvent('inventory:client:ItemBox', src, Items[item], "remove", (amount and amount or 1))
end
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..QBInv)
end
else
print("^4Error^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
end
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7)'")
end
else
dupeWarn(src, item) -- if not boot the player
end
@@ -571,26 +598,34 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
if GetResourceState(OXInv):find("start") then
local success = exports[OXInv]:AddItem(src, item, amount or 1, nil)
if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^1OX^7'")
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..OXInv)
end
elseif GetResourceState(QSInv):find("start") then
local success = exports[QSInv]:AddItem(src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^1QS^7'")
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..QSInv)
end
elseif GetResourceState(CoreInv):find("start") then
local success = exports[CoreInv]:addItem('primary-'..src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^1Core^7'")
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..CoreInv)
end
elseif GetResourceState(CodeMInv):find("start") then
local success = exports[CodeMInv]:AddItem(src, item, amount)
elseif GetResourceState(QBInv):find("start") then
if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..CodeMInv)
end
elseif GetResourceState(QBInv):find("start") then
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amount or 1) then
--if Config.Crafting.showItemBox then
TriggerClientEvent("inventory:client:ItemBox", src, Items[item], "add", amount and amount or 1)
--end
end
if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..QBInv)
end
else
print("^4Error^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
end
end
end)
@@ -601,12 +636,11 @@ function dupeWarn(src, item)
if Config.System.Debug == false then
DropPlayer(src, src.." ^1Kicked for attempting to duplicate items")
end
print("^5DupeWarn:^7: (^1"..tostring(src).."^7) ^2Dropped from server for item duplicating^7")
print("^5DupeWarn:^7: (^1"..tostring(src).."^7) ^2Dropped from server - exploit protection detected an item not being found in players inventory^7")
end
function toggleDuty()
if GetResourceState(QBExport):find("start") then
if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
TriggerServerEvent("QBCore:ToggleDuty")
else
onDuty = not onDuty
@@ -620,12 +654,21 @@ end
local function CheckVersion()
if IsDuplicityVersion() then
local currentVersion = "^3"..GetResourceMetadata(GetCurrentResourceName(), 'version'):gsub("%.", "^7.^3").."^7"
PerformHttpRequest('https://raw.githubusercontent.com/jimathy/UpdateVersions/master/'..GetCurrentResourceName()..'.txt', function(err, newestVersion, headers)
if not newestVersion then print("Currently unable to run a version check.") return end
local currentVersion = "^3"..GetResourceMetadata(GetCurrentResourceName(), 'version'):gsub("%.", "^7.^3").."^7"
newestVersion = "^3"..newestVersion:sub(1, -2):gsub("%.", "^7.^3").."^7"
print("^6Version Check^7: ^2Running^7: "..currentVersion.." ^2Latest^7: "..newestVersion)
print(newestVersion == currentVersion and '^6You are running the latest version.^7 ('..currentVersion..')' or "^1You are currently running an outdated version^7, ^1please update^7!")
if not newestVersion then
PerformHttpRequest('https://raw.githubusercontent.com/jimathy/'..GetCurrentResourceName()..'/master/version.txt', function(err, freeVersion, headers)
if not freeVersion then print("^1Currently unable to run a version check for ^7'^3"..GetCurrentResourceName().."^7' ("..currentVersion.."^7)") return end
local currentVersion = "^3"..GetResourceMetadata(GetCurrentResourceName(), 'version'):gsub("%.", "^7.^3").."^7"
freeVersion = "^3"..freeVersion:sub(1, -2):gsub("%.", "^7.^3").."^7"
print("^6Version Check^7: ^2Running^7: "..currentVersion.." ^2Latest^7: "..freeVersion)
print(freeVersion == currentVersion and "^7'^3"..GetCurrentResourceName().."^7' - ^6You are running the latest version.^7 ("..currentVersion..")" or "^7'^3"..GetCurrentResourceName().."^7' - ^1You are currently running an outdated version^7, ^1please update^7!")
end)
else
newestVersion = "^3"..newestVersion:sub(1, -2):gsub("%.", "^7.^3").."^7"
print("^6Version Check^7: ^2Running^7: "..currentVersion.." ^2Latest^7: "..newestVersion)
print(newestVersion == currentVersion and '^6You are running the latest version.^7 ('..currentVersion..')' or "^1You are currently running an outdated version^7, ^1please update^7!")
end
end)
end
end
@@ -820,4 +863,4 @@ function StopEffects() -- Used to clear up any effects stuck on screen
AnimpostfxStop('RaceTurbo')
AnimpostfxStop('FocusIn')
AnimpostfxStop('Rampage')
end
end

View File

@@ -1,6 +1,6 @@
name "Jim_Bridge"
author "Jimathy"
version "alpha"
version "1.0.1"
description "Framework Bridge By Jimathy"
fx_version "cerulean"
game "gta5"

1
version.txt Normal file
View File

@@ -0,0 +1 @@
1.0.1

View File

@@ -18,11 +18,23 @@ QBMenuExport = Exports and Exports.QBMenuExport or ""
QBTargetExport = Exports and Exports.QBTargetExport or ""
OXTargetExport = Exports and Exports.OXTargetExport or ""
function CheckBridgeVersion()
if IsDuplicityVersion() then
local currentVersion = "^3"..GetResourceMetadata("jim_bridge", 'version'):gsub("%.", "^7.^3").."^7"
PerformHttpRequest('https://raw.githubusercontent.com/jimathy/jim_bridge/master/version.txt', function(err, newestVersion, headers)
if not newestVersion then print("^1Currently unable to run a version check for ^7'^3jim_bridge^7' ("..currentVersion.."^7)") return end
newestVersion = "^3"..newestVersion:sub(1, -2):gsub("%.", "^7.^3").."^7"
print(newestVersion == currentVersion and "^7'^3jim_bridge^7' - ^6You are running the latest version.^7 ("..currentVersion..")" or "^7'^3jim_bridge^7' - ^1You are currently running an outdated version^7, ^1please update^7!")
end)
end
end
CheckBridgeVersion()
for k, v in pairs(Exports) do
if GetResourceState(v):find("start") then print("^6Bridge^7: '^3"..v.."^7' ^2export found ^7") end
end
-- Load item lists from qb-core or ox_lib
-- Load item lists
if GetResourceState(OXInv):find("start") then
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..OXInv)
Items = exports[OXInv]:Items()
@@ -42,11 +54,13 @@ elseif GetResourceState(ESXExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..ESXExport)
ESX = exports[ESXExport]:getSharedObject()
Items = ESX.Items
else
print("^4ERROR^7: ^2No Core Items detected ^7- ^2Check ^3exports^1.^2lua^7")
end
-- Load Vehicles
if GetResourceState(QBXExport):find("start") then
Core = Core or exports[QBExport]:GetCoreObject()
Core = Core or exports[QBXExport]:GetCoreObject()
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..QBXExport)
Vehicles = exports[QBXExport]:GetVehiclesByHash()
elseif GetResourceState(QBExport):find("start") then
@@ -79,6 +93,8 @@ elseif GetResourceState(ESXExport):find("start") then
end
end
end)
else
print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3exports^1.^2lua^7")
end
-- Load Jobs
@@ -137,6 +153,8 @@ elseif GetResourceState(ESXExport):find("start") then
Gangs = Jobs
end
end)
else
print("^4ERROR^7: ^2No Job/Gang ifo detected ^7- ^2Check ^3exports^1.^2lua^7")
end
function makeBossRoles(role)
@@ -179,6 +197,8 @@ function createPoly(data) local Location = nil
data.onExit()
end
end)
else
print("^4ERROR^7: ^2No PolyZone creation script detected ^7- ^2Check ^3exports^1.^2lua^7")
end
end
@@ -196,6 +216,8 @@ function createCirclePoly(data) local Location = nil
data.onExit()
end
end)
else
print("^4ERROR^7: ^2No PolyZone creation script detected ^7- ^2Check ^3exports^1.^2lua^7")
end
end
@@ -364,6 +386,18 @@ function isOx() return (Config.System.Menu == "ox" or Config.System.Menu == "gta
function isWarMenuOpen() if Config.System.Menu == "gta" then return WarMenu.IsAnyMenuOpened() else return false end end
local TextTargets = {}
local Keys = {
[322] = "ESC", [288] = "F1", [289] = "F2", [170] = "F3", [166] = "F5",
[167] = "F6", [168] = "F7", [169] = "F8", [56] = "F9", [57] = "F10",
[243] = "~", [157] = "1", [158] = "2", [160] = "3", [164] = "4", [165] = "5", [159] = "6", [161] = "7", [162] = "8", [163] = "9", [84] = "-", [83] = "=", [177] = "BACKSPACE", [37] = "TAB",
[44] = "Q", [32] = "W", [38] = "E", [45] = "R", [245] = "T", [246] = "Y", [303] = "U", [199] = "P",
[39] = "[", [40] = "]", [18] = "ENTER", [137] = "CAPS",
[34] = "A", [8] = "S", [9] = "D", [23] = "F", [47] = "G",
[74] = "H", [311] = "K", [182] = "L", [21] = "LEFTSHIFT",
[20] = "Z", [73] = "X", [26] = "C", [0] = "V", [29] = "B", [249] = "N",
[244] = "M", [82] = ",", [81] = "."
}
-- Targets --
local targetEntities = {}
function createEntityTarget(entity, opts, dist)
@@ -392,6 +426,14 @@ function createEntityTarget(entity, opts, dist)
end
local options = { options = opts, distance = dist }
exports[QBTargetExport]:AddTargetEntity(entity, options)
else
local tempText = ""
local keyTable = { 38, 29, 303, }
for i = 1, #opts do
opts[i].key = keyTable[i]
tempText = tempText.."~b~["..Keys[opts[i].key].."] ~w~"..opts[i].label.." "
end
TextTargets[entity] = { coords = GetEntityCoords(entity), buttontext = tempText, options = opts, dist = dist }
end
end
@@ -435,6 +477,15 @@ function createBoxTarget(data, opts, dist)
local target = exports[QBTargetExport]:AddBoxZone(data[1], data[2], data[3], data[4], data[5], options)
boxTargets[#boxTargets+1] = target
return target
else
local tempText = ""
local keyTable = { 38, 29, 303, }
for i = 1, #opts do
opts[i].key = keyTable[i]
tempText = tempText.."~b~["..Keys[opts[i].key].."] ~w~"..opts[i].label.." "
end
TextTargets[data[1]] = { coords = data[2], buttontext = tempText, options = opts, dist = dist }
return data[1]
end
end
@@ -475,17 +526,52 @@ function createCircleTarget(data, opts, dist)
circleTargets[#circleTargets+1] = target
return target
else
local tempText = ""
local keyTable = { 38, 29, 303, }
for i = 1, #opts do
opts[i].key = keyTable[i]
tempText = tempText.."~b~["..Keys[opts[i].key].."] ~w~"..opts[i].label.." "
end
TextTargets[data[1]] = { coords = data[2], buttontext = tempText, options = opts, dist = dist }
return data[1]
end
end
function removeEntityTarget(entity)
if GetResourceState(QBTargetExport):find("start") then exports[QBTargetExport]:RemoveTargetEntity(entity) end
if GetResourceState(OXTargetExport):find("start") then exports[OXTargetExport]:removeLocalEntity(entity, nil) end
if not GetResourceState(OXTargetExport):find("start") and not GetResourceState(QBTargetExport):find("start") then
TextTargets[entity] = nil
end
end
function removeZoneTarget(target)
if GetResourceState(QBTargetExport):find("start") then exports[QBTargetExport]:RemoveZone(target) end
if GetResourceState(OXTargetExport):find("start") then exports[OXTargetExport]:removeZone(target, true) end
if not GetResourceState(OXTargetExport):find("start") and not GetResourceState(QBTargetExport):find("start") then
TextTargets[target] = nil
end
end
if not GetResourceState(OXTargetExport):find("start") and not GetResourceState(QBTargetExport):find("start") and not IsDuplicityVersion() then
CreateThread(function()
while true do
local pedCoords = GetEntityCoords(PlayerPedId())
for k, v in pairs (TextTargets) do
if #(pedCoords - v.coords) <= v.dist then
DrawText3D(v.coords.x, v.coords.y, v.coords.z + 1.0, v.buttontext)
for i = 1, #v.options do
if IsControlJustPressed(0, v.options[i].key) then
if v.options[i].onSelect then v.options[i].onSelect() end
if v.options[i].action then v.options[i].action() end
end
end
end
end
Wait(0)
end
end)
end
AddEventHandler('onResourceStop', function(r)
@@ -644,6 +730,8 @@ function onPlayerLoaded(func)
elseif GetResourceState(OXCoreExport):find("start") then
if Config.System.Debug then print("^6Bridge^7: ^2Registering ^3onPlayerLoaded^2 with ^7"..OXLibExport) end
AddEventHandler('ox:playerLoaded', func)
else
print("^4ERROR^7: ^2No Core detected for onPlayerLoaded ^7- ^2Check ^3exports^1.^2lua^7")
end
end
@@ -656,7 +744,6 @@ function createInput(title, opts)
if opts[i].type == "radio" then
for k in pairs(opts[i].options) do
opts[i].options[k].label = opts[i].options[k].text
print(opts[i].options[k].text)
end
options[i] = {
type = "select",
@@ -676,6 +763,13 @@ function createInput(title, opts)
options = opts[i].options,
}
end
if opts[i].type == "text" then
options[i] = {
type = "input",
label = opts[i].text ..(opts[i].txt and " - "..opts[i].txt or ""),
isRequired = opts[i].isRequired,
}
end
if opts[i].type == "select" then
options[i] = {
type = "select",
@@ -854,19 +948,24 @@ RegisterNetEvent(GetCurrentResourceName()..":server:ChargePlayer", function(cost
if type == "cash" then
if GetResourceState(OXInv):find("start") then
exports[OXInv]:RemoveItem(src, "money", cost)
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, OXInv) end
elseif GetResourceState(QBExport):find("start") then
Core.Functions.GetPlayer(src).Functions.RemoveMoney("cash", cost)
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, QBExport) end
elseif GetResourceState(ESXExport):find("start") then
local Player = ESX.GetPlayerFromId(src)
Player.removeMoney(cost, "")
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, ESXExport) end
end
end
if type == "bank" then
if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
Core.Functions.GetPlayer(src).Functions.RemoveMoney("bank", cost)
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, QBExport) end
elseif GetResourceState(ESXExport):find("start") then
local Player = ESX.GetPlayerFromId(src)
Player.removeMoney(cost, "")
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, ESXExport) end
end
end
end)
@@ -885,8 +984,9 @@ function createUseableItem(item, funct)
end
end
function hasJob(job, src) local hasJob = false
if src then
function hasJob(job, source, grade) local hasJob, duty = false, true
if source then
local src = tonumber(source)
if GetResourceState(ESXExport):find("start") then
local info = ESX.GetPlayerFromId(src).job
while not info do
@@ -905,14 +1005,39 @@ function hasJob(job, src) local hasJob = false
elseif GetResourceState(QBXExport):find("start") then
local jobinfo = exports[QBXExport]:GetPlayer(src).PlayerData.job
if jobinfo.name == job then hasJob = true end
if jobinfo.name == job then hasJob = true
duty = exports[QBXExport]:GetPlayer(src).PlayerData.job.onduty
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = exports[QBXExport]:GetPlayer(src).PlayerData.gang
if ganginfo.name == job then hasJob = true end
if ganginfo.name == job then hasJob = true
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
if Core.Functions.GetPlayer then -- support older qb-core functions
local jobinfo = Core.Functions.GetPlayer(src).PlayerData.job
if jobinfo.name == job then hasJob = true
duty = Core.Functions.GetPlayer(src).PlayerData.job.onduty
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = Core.Functions.GetPlayer(src).PlayerData.gang
if ganginfo.name == job then hasJob = true
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
else -- support newer qb-core exports
local jobinfo = exports[QBExport]:GetPlayer(src).PlayerData.job
if jobinfo.name == job then hasJob = true
duty = exports[QBExport]:GetPlayer(src).PlayerData.job.onduty
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = exports[QBExport]:GetPlayer(src).PlayerData.gang
if ganginfo.name == job then hasJob = true
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
end
else
local jobinfo = exports[QBExport]:GetPlayer(src).PlayerData.job
if jobinfo.name == job then hasJob = true end
local ganginfo = exports[QBExport]:GetPlayer(src).PlayerData.gang
if ganginfo.name == job then hasJob = true end
print("^4ERROR^7: ^2No Core detected for hasJob ^7- ^2Check ^3exports^1.^2lua^7")
end
else
if GetResourceState(ESXExport):find("start") then
@@ -931,26 +1056,40 @@ function hasJob(job, src) local hasJob = false
elseif GetResourceState(QBXExport):find("start") then
local jobinfo = QBX.PlayerData.job
if jobinfo.name == job then hasJob = true end
if jobinfo.name == job then hasJob = true
duty = QBX.PlayerData.job.onduty
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = QBX.PlayerData.gang
if ganginfo.name == job then hasJob = true end
else
if ganginfo.name == job then hasJob = true
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
local info = nil
Core.Functions.GetPlayerData(function(PlayerData)
info = PlayerData
end)
local jobinfo = info.job
if jobinfo.name == job then hasJob = true end
if jobinfo.name == job then hasJob = true
duty = jobinfo.onduty
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = info.gang
if ganginfo.name == job then hasJob = true end
if ganginfo.name == job then
hasJob = true
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
else
print("^4ERROR^7: ^2No Core detected for hasJob() ^7- ^2Check ^3exports^1.^2lua^7")
end
end
return hasJob
return hasJob, duty
end
function getPlayer(src) local Player = {}
function getPlayer(source) local Player = {}
if Config.System.Debug then print("^6Bridge^7: ^2Getting ^3Player^2 info^7") end
if src then -- If called from server
if source then -- If called from server
local src = tonumber(source)
if GetResourceState(ESXExport):find("start") then
local info = ESX.GetPlayerFromId(src)
Player = {
@@ -977,15 +1116,26 @@ function getPlayer(src) local Player = {}
bank = info.Functions.GetMoney("bank"),
}
elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
local info = Core.Functions.GetPlayer(tonumber(src))
Player = {
name = info.PlayerData.charinfo.firstname.." "..info.PlayerData.charinfo.lastname,
cash = info.PlayerData.money["cash"],
bank = info.PlayerData.money["bank"],
}
if Core.Functions.GetPlayer ~= nil then -- support older qb-core functions
local info = Core.Functions.GetPlayer(src).PlayerData
Player = {
name = info.charinfo.firstname.." "..info.charinfo.lastname,
cash = info.money["cash"],
bank = info.money["bank"],
}
else
local info = exports[QBExport]:GetPlayer(src).PlayerData
Player = {
name = info.charinfo.firstname.." "..info.charinfo.lastname,
cash = info.money["cash"],
bank = info.money["bank"],
}
end
else
print("^4ERROR^7: ^2No Core detected for getPlayer() ^7- ^2Check ^3exports^1.^2lua^7")
end
else
if ESX ~= nil then
if GetResourceState(ESXExport):find("start") and ESX ~= nil then
local info = ESX.GetPlayerData()
local cash, bank = 0, 0
for k, v in pairs(ESX.GetPlayerData().accounts) do
@@ -1011,16 +1161,16 @@ function getPlayer(src) local Player = {}
cash = info.money["cash"],
bank = info.money["bank"],
}
else
elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
local info = nil
Core.Functions.GetPlayerData(function(PlayerData)
info = PlayerData
end)
Core.Functions.GetPlayerData(function(PlayerData) info = PlayerData end)
Player = {
name = info.charinfo.firstname.." "..info.charinfo.lastname,
cash = info.money["cash"],
bank = info.money["bank"],
}
else
print("^4ERROR^7: ^2No Core detected for hasJob ^7- ^2Check ^3exports^1.^2lua^7")
end
end
return Player
@@ -1040,13 +1190,15 @@ function invImg(item)
local imgLink = ""
if item ~= "" and Items[item] then
if GetResourceState(OXInv):find("start") then
imgLink = "nui://"..OXInv.."/web/images/"..Items[item].image
imgLink = "nui://"..OXInv.."/web/images/"..(Items[item].image or "")
elseif GetResourceState(QSInv and QSInv or ""):find("start") then
imgLink = "nui://"..QSInv.."/html/images/"..Items[item].image
imgLink = "nui://"..QSInv.."/html/images/"..(Items[item].image or "")
elseif GetResourceState(CoreInv and CoreInv or ""):find("start") then
imgLink = "nui://"..CoreInv.."/html/img/"..Items[item].image
imgLink = "nui://"..CoreInv.."/html/img/"..(Items[item].image or "")
elseif GetResourceState(QBInv and QBInv or ""):find("start") then
imgLink = "nui://"..QBInv.."/html/images/"..Items[item].image
imgLink = "nui://"..QBInv.."/html/images/"..(Items[item].image or "")
else
print("^4ERROR^7: ^2No Inventory detected for invImg ^7- ^2Check ^3exports^1.^2lua^7")
end
end
return imgLink
@@ -1061,4 +1213,4 @@ function registerStash(name, label)
exports[QSInv]:RegisterStash(name, 50, 4000000)
end
end
-- IN NO WAY PERFECT --
-- IN NO WAY PERFECT --