10 Commits

Author SHA1 Message Date
Jim Shield
6d397b59bf fix onExit support for lation_ui 2025-07-05 20:52:08 +01:00
Jim Shield
3b76b15bb4 Add starting support for lation_ui
Added support for:
- Menus
- Draw Text
- Notifications
- Skillchecks
- ProgressBar

TODO:
- Input dialogs
2025-07-04 15:20:02 +01:00
Jim Shield
9c4c92e696 Move GTA notify, target, skillcheck to /ui_modules
I've separated the built-in custom native GTA Notifications, skillcheck and draw text targets to separate files to be loaded along side `jim_bridge`

This now makes it so they only load once instead of with every single script, and each one can call on it

This change also makes these systems able to be called outside of `jim_bridge`

For example in my test server I'm currently using:

```lua
function QBCore.Functions.Notify(text, texttype, length, icon)
    CreateThread(function()
        exports.jim_bridge:Notify(nil, text, icon)
    end)
end
```
2025-06-06 00:45:08 +01:00
Jim Shield
738e11c8e3 Add support for built in nui menu 2025-04-20 19:17:40 +01:00
Jim Shield
d1bb796d5f implement inbuilt nui menu 2025-04-20 01:22:32 +01:00
Jim Shield
8611bc6d3c I am still alive 2025-03-26 21:43:48 +00:00
Jim Shield
6bfb549fd0 refactor + attempt better support for other inventories 2025-03-08 13:44:05 +00:00
Jim Shield
8dd2b7ae9a Beta: Fixes for existing scripts + feature for jim-crafting 2025-03-06 23:49:07 +00:00
Jim Shield
8eb98bff29 (Beta) Fixes for multiframework support 2025-03-01 12:58:43 +00:00
Jim Shield
e72fad0bfa Upload beta 1.2 2025-02-21 13:47:15 +00:00