I had to add a checker for if old qbinv was being used or new qbinv
This was made into a variable, but this update makes the script auto set it if it can't find an export. Automating the process
I kept getting people asking how to remove prints because it "was filling up their f8 menu and looked like errors"
So I've made the "success" coreloader prints to be debugmode only.
This is still not in use for now, but it WILL be used in the future
I'm getting too many support tickets about the "Failed to load" warning in console about files they don't have/need
(if you don't run `ox_core` don't worry about `ox_core` not loading)
This system is intended to load it through the script instead of `fxmanifest.lua`
It is intended to check if the user has the required script and also warn them if it's not started (load order issue), or just load it as if it were told to in the fxmanifest
Not having the server convars added to the server.cfg was causing issues for some users
it should have worked, but this forces things to gta if you don't have any values set for them anywhere
I've added fallbacks to "gta" settings to hopefully stop fivem errors
Currently if you still have the old qb-inventory or a css edit it would require you to manually edit the starter.lua
```lua
QBInvNew = true
```
I'm testing a change to grab the version and return true of false if its above `2.0.0` (200)
```lua
local qbInvVer = GetResourceMetadata(Exports.QBInv, 'version', nil):gsub("%.", "")
QBInvNew = tonumber(qbInvVer) >= 200
```
If this causes issue's I'll revert this