Jim Shield
9d74e7cb46
Update setMetadata server event
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Before it was JUST for durability but fixed it to work for all item metadata
2025-06-26 19:57:03 +01:00
Jim Shield
fea72bba2e
hotfix ox_lib progressbars stopping movement
v2.0.18
2025-06-23 12:54:24 +01:00
Jim Shield
b364f14260
Version Bump
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`2.0.17` - `2.0.18`
2025-06-22 22:16:17 +01:00
Jim Shield
8077ec4f46
Add functions to try and get players inv weights
2025-06-22 20:03:12 +01:00
Jim Shield
e5277574df
Rework Auto detection of QBInvNew
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It's messy but hopefully it will work as expected
2025-06-22 17:45:33 +01:00
Jim Shield
e0563dd4ce
Add extra triggerevent for ps-inventory
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They keep changing their event names 🤷♀️
added a duplicate with `ps-` at the start in hopes this triggers things correctly when opening a stash
2025-06-22 17:45:04 +01:00
Jim Shield
1987cf3df3
Fix IsAnimal checks getting confused
2025-06-22 16:51:19 +01:00
Jim Shield
9f5145c3b2
Update progressBars.lua
2025-06-22 16:38:02 +01:00
Jim Shield
5921cf8adc
ProgressBar default variable fixes
2025-06-22 16:14:32 +01:00
Jim Shield
f154b45076
Enhance built in ui_modules to support RedM
2025-06-21 22:34:03 +01:00
Jim Shield
2c41272c36
Remove ClearStash export call for ps-inv
2025-06-21 18:28:50 +01:00
McKlean
57d4beafed
Commit[crafting]: commented print causing errors
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- debugPrint was causing crafting to error
2025-06-21 16:32:49 +01:00
McKlean
bdb526bd1e
Commit[Billing]: added okok Billing
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- Added OKOK's CreateInvoice as a choice for the billing
2025-06-21 14:52:09 +01:00
Jim Shield
bb9dbe248f
Update callback.lua
2025-06-21 13:56:49 +01:00
Jim Shield
caf2e7fbed
add support for esx_society to openBossMenu()
2025-06-21 13:29:42 +01:00
Jim Shield
d0b8fb16d6
fix for if ox_inv can't find an item when trying to get image
2025-06-21 13:29:01 +01:00
Jim Shield
2e57e66095
Fix confusion with old and new inv shop exports
2025-06-20 23:33:44 +01:00
Jim Shield
05fc856e86
small tidy up
2025-06-20 21:53:44 +01:00
Jim Shield
74e6a679e2
Tidy up onPlayerLoaded for all frameworks
2025-06-20 21:32:08 +01:00
Jim Shield
17db5aa31a
Fix QBCore OnPlayerUnload event not triggering
2025-06-20 21:12:53 +01:00
Jim Shield
387c97de71
Fix jpr erroring when clearStash is triggered
2025-06-20 20:56:45 +01:00
Jim Shield
de45491c8c
move exploit protection to new file
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Moves Auth Token stuff to separate file because it doesn't really need to be in `itemcontrol.lua`
Helps me keep track of it better too
Also added a "cooldown" to workaround people's multicharacter scripts claiming the players loaded more than once and breaking it
2025-06-20 20:55:49 +01:00
Jim Shield
4da4cbfc15
Tidy up and organise several debugPrints better
2025-06-20 18:03:08 +01:00
Jim Shield
9fbf2f2211
Make frameworkCache.lua smurter
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Add better checks for if theres errors in ox_inv items and add more prominent error messages all around
2025-06-20 17:47:54 +01:00
Jim Shield
41b2965743
Merge pull request #47 from oosayeroo/main
2025-06-20 13:35:45 +01:00
Jim Shield
a02c11d3cc
Update crafting.lua
2025-06-19 22:18:53 +01:00
Jim Shield
c888aa5ecf
Fix ox_inv item client info (images) caching
2025-06-19 22:15:49 +01:00
McKlean
30de9a2d9c
Version Bump
v2.0.17
2025-06-18 20:52:04 +01:00
oosayeroo
804327f3aa
Merge branch 'jimathy:main' into main
2025-06-18 19:30:56 +01:00
oosayeroo
ba59418b6d
return values (boolean)
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- added return values on following functions
:fundPlayer
:chargePlayer
- added check for Config.System in Notify.lua
2025-06-18 19:30:21 +01:00
Jim Shield
f39678002f
Fix progressbars getting stuck on ox_lib
2025-06-18 12:02:03 +01:00
McKlean
3e402cae3d
Commit[progressBar]: ox progress options
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- Added ability to choose circle/bar type
- Added ability for props when using progbar
2025-06-16 19:02:46 +01:00
Jim Shield
b4aa1b3eda
Version Bump
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`2.0.15 - 2.0.16`
v2.0.16
2025-06-16 11:05:46 +01:00
Jim Shield
0f9bab00ef
add openBossmenu() function
2025-06-16 00:10:32 +01:00
Jim Shield
9d8706e8c6
Tidy up setThirst() and setHunger() functions
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added debug print and fixed non-esx functions setting needs wrong
2025-06-14 22:32:58 +01:00
Jim Shield
6ba1e14888
Change crafting menu slightly to make it more readable
2025-06-14 14:44:16 +01:00
Jim Shield
0454f8c0a9
Add full support for JPR-Inventory
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Thanks to JPR for providing access to make this possible
https://jpresources.tebex.io/package/5284060
2025-06-13 23:25:32 +01:00
Jim Shield
e17d8f2b93
Merge pull request #46 from oosayeroo/main
2025-06-13 18:43:21 +01:00
oosayeroo
b44dfa91e5
Merge branch 'jimathy:main' into main
2025-06-11 18:44:49 +01:00
oosayeroo
51d4c88694
light fix (in case of missing Crafting Var)
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- added check for missing Config.Crafting variables
- reduces errors in scripts if not added to config
2025-06-11 18:43:31 +01:00
Jim Shield
f5f502875e
Comment out a couple debug prints for now
2025-06-11 16:30:51 +01:00
Jim Shield
9c769f4e8e
Update frameworkCache.lua
2025-06-11 16:30:29 +01:00
Jim Shield
87cdd5502e
Change QBInvNew export because i forgor
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I forgot that it needed to check the client side too for the change, but I set it to check for a server only export
got lucky and realised `HasItem` is an export on both client and server
2025-06-10 21:47:12 +01:00
Jim Shield
68d713a8dc
Add warnings for QB if theres an error in shared files
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If `jim_bridge` attempts to find shared files, and it returns `nil` it will print an error message stating it couldn't find them.
So..people can stop blaming me for my script not working when its an error in their vehicles.lua
2025-06-10 18:29:10 +01:00
Jim Shield
dd34f8aab1
Add auto checkers for QBInvNew
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I had to add a checker for if old qbinv was being used or new qbinv
This was made into a variable, but this update makes the script auto set it if it can't find an export. Automating the process
2025-06-10 18:26:57 +01:00
Jim Shield
4a3fb8db4d
Add "support" for CodeM shops
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This is a tricky one to support
They handle their shops inside their script with no way to add one from the outside
They give the ability to trigger a shop from outside the script, but not create one
This just adds that trigger for now
2025-06-07 19:50:34 +01:00
Jim Shield
59733de08e
support for npwd_qbx_mail addon for sending mail
2025-06-07 19:48:18 +01:00
Jim Shield
2b7a1c2e6d
Start working on billPlayer() function
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The intention here is to try and add multiple "billing" script functions, so the user can pre-set it for scripts that use `jim_bridge`
Currently only handles `jim-payments`
2025-06-07 18:14:53 +01:00
Jim Shield
5db9e88bb9
add function checkExportExists()
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Workaround function made to detect if new QB Inventory functions are available
This can be used in other situations like checking if a script is working correctly or not and the export has been registered
2025-06-07 18:13:06 +01:00
Jim Shield
a5b1f750dd
Fix weapons caching for ox_inv
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I completely overlooked the fact that when ox_inv shows weapon info, it does it with the upper case version `WEAPON_PISTOL` while my scripts were looking for `weapon_pistol`
making my scripts think they didn't exist
This fixes that
2025-06-06 19:36:12 +01:00