Commit Graph

161 Commits

Author SHA1 Message Date
Jim Shield
7382a534a0 I THINK jim_bridge now fully supports lation_ui 2025-07-04 18:56:19 +01:00
Jim Shield
3b76b15bb4 Add starting support for lation_ui
Added support for:
- Menus
- Draw Text
- Notifications
- Skillchecks
- ProgressBar

TODO:
- Input dialogs
2025-07-04 15:20:02 +01:00
Jim Shield
f2eda0fef6 Add indicator of ingredient items check location 2025-07-04 15:17:56 +01:00
Jim Shield
61c1cce814 Increase cache export timeout to 2 minutes 2025-07-04 15:16:53 +01:00
Jim Shield
0f1660e3ed remove debug print for ox_inv 2025-07-01 13:21:59 +01:00
Jim Shield
1ff01526bc Add larger timeouts for caching 2025-06-30 23:19:23 +01:00
Jim Shield
1ed227080b Add missing "Open Wheel" to searchCar() function 2025-06-30 23:18:43 +01:00
Jim Shield
e87aa8d74d Fix server lag when loading scripts
This was my bad, set up functions that requested the cache from server, didn't realise it was duplicating it and spamming it

This moves the requests to a separate file and uses an export instead

Also hopefully fixes ox_lib images being an arse
2025-06-26 23:15:33 +01:00
Jim Shield
e204e6153d remove debug prints
oops
2025-06-26 20:08:31 +01:00
Jim Shield
5c69f8dd28 add new function hasFreeInventorySlots()
using the function to grab slot info, this can now check if you have enough inventory slots for items to be given, allowing it to check before TRYING to add them
2025-06-26 20:04:32 +01:00
Jim Shield
f3fa309dbf Revamp framework caching
People were reporting issues with scripts claiming items didn't exist,  I believe this was due to their servers having slot starts (eg. alot of clothes or vehicles being loaded)

I've rewritten it to fully delay loading until everything is correctly cached and let the scripts continue. Also hopefully reducing memory footprint for it too.

---
Also slipped in an `experimental` function that grabs inventory config files to check their set InventoryWeight and InventorySlots to automatically apply it for other functions
---
2025-06-26 20:03:12 +01:00
Jim Shield
9d74e7cb46 Update setMetadata server event
Before it was JUST for durability but fixed it to work for all item metadata
2025-06-26 19:57:03 +01:00
Jim Shield
fea72bba2e hotfix ox_lib progressbars stopping movement 2025-06-23 12:54:24 +01:00
Jim Shield
8077ec4f46 Add functions to try and get players inv weights 2025-06-22 20:03:12 +01:00
Jim Shield
e0563dd4ce Add extra triggerevent for ps-inventory
They keep changing their event names 🤷‍♀️
added a duplicate with `ps-` at the start in hopes this triggers things correctly when opening a stash
2025-06-22 17:45:04 +01:00
Jim Shield
1987cf3df3 Fix IsAnimal checks getting confused 2025-06-22 16:51:19 +01:00
Jim Shield
9f5145c3b2 Update progressBars.lua 2025-06-22 16:38:02 +01:00
Jim Shield
5921cf8adc ProgressBar default variable fixes 2025-06-22 16:14:32 +01:00
Jim Shield
f154b45076 Enhance built in ui_modules to support RedM 2025-06-21 22:34:03 +01:00
Jim Shield
2c41272c36 Remove ClearStash export call for ps-inv 2025-06-21 18:28:50 +01:00
McKlean
57d4beafed Commit[crafting]: commented print causing errors
- debugPrint was causing crafting to error
2025-06-21 16:32:49 +01:00
McKlean
bdb526bd1e Commit[Billing]: added okok Billing
- Added OKOK's CreateInvoice as a choice for the billing
2025-06-21 14:52:09 +01:00
Jim Shield
bb9dbe248f Update callback.lua 2025-06-21 13:56:49 +01:00
Jim Shield
caf2e7fbed add support for esx_society to openBossMenu() 2025-06-21 13:29:42 +01:00
Jim Shield
d0b8fb16d6 fix for if ox_inv can't find an item when trying to get image 2025-06-21 13:29:01 +01:00
Jim Shield
2e57e66095 Fix confusion with old and new inv shop exports 2025-06-20 23:33:44 +01:00
Jim Shield
05fc856e86 small tidy up 2025-06-20 21:53:44 +01:00
Jim Shield
74e6a679e2 Tidy up onPlayerLoaded for all frameworks 2025-06-20 21:32:08 +01:00
Jim Shield
17db5aa31a Fix QBCore OnPlayerUnload event not triggering 2025-06-20 21:12:53 +01:00
Jim Shield
387c97de71 Fix jpr erroring when clearStash is triggered 2025-06-20 20:56:45 +01:00
Jim Shield
de45491c8c move exploit protection to new file
Moves Auth Token stuff to separate file because it doesn't really need to be in `itemcontrol.lua`

Helps me keep track of it better too

Also added a "cooldown" to workaround people's multicharacter scripts claiming the players loaded more than once and breaking it
2025-06-20 20:55:49 +01:00
Jim Shield
4da4cbfc15 Tidy up and organise several debugPrints better 2025-06-20 18:03:08 +01:00
Jim Shield
41b2965743 Merge pull request #47 from oosayeroo/main 2025-06-20 13:35:45 +01:00
Jim Shield
a02c11d3cc Update crafting.lua 2025-06-19 22:18:53 +01:00
Jim Shield
c888aa5ecf Fix ox_inv item client info (images) caching 2025-06-19 22:15:49 +01:00
oosayeroo
804327f3aa Merge branch 'jimathy:main' into main 2025-06-18 19:30:56 +01:00
oosayeroo
ba59418b6d return values (boolean)
- added return values on following functions
:fundPlayer
:chargePlayer

- added check for Config.System in Notify.lua
2025-06-18 19:30:21 +01:00
Jim Shield
f39678002f Fix progressbars getting stuck on ox_lib 2025-06-18 12:02:03 +01:00
McKlean
3e402cae3d Commit[progressBar]: ox progress options
- Added ability to choose circle/bar type
- Added ability for props when using progbar
2025-06-16 19:02:46 +01:00
Jim Shield
0f9bab00ef add openBossmenu() function 2025-06-16 00:10:32 +01:00
Jim Shield
9d8706e8c6 Tidy up setThirst() and setHunger() functions
added debug print and fixed non-esx functions setting needs wrong
2025-06-14 22:32:58 +01:00
Jim Shield
6ba1e14888 Change crafting menu slightly to make it more readable 2025-06-14 14:44:16 +01:00
Jim Shield
0454f8c0a9 Add full support for JPR-Inventory
Thanks to JPR for providing access to make this possible

https://jpresources.tebex.io/package/5284060
2025-06-13 23:25:32 +01:00
Jim Shield
e17d8f2b93 Merge pull request #46 from oosayeroo/main 2025-06-13 18:43:21 +01:00
oosayeroo
b44dfa91e5 Merge branch 'jimathy:main' into main 2025-06-11 18:44:49 +01:00
oosayeroo
51d4c88694 light fix (in case of missing Crafting Var)
- added check for missing Config.Crafting variables

- reduces errors in scripts if not added to config
2025-06-11 18:43:31 +01:00
Jim Shield
f5f502875e Comment out a couple debug prints for now 2025-06-11 16:30:51 +01:00
Jim Shield
4a3fb8db4d Add "support" for CodeM shops
This is a tricky one to support

They handle their shops inside their script with no way to add one from the outside

They give the ability to trigger a shop from outside the script, but not create one

This just adds that trigger for now
2025-06-07 19:50:34 +01:00
Jim Shield
59733de08e support for npwd_qbx_mail addon for sending mail 2025-06-07 19:48:18 +01:00
Jim Shield
2b7a1c2e6d Start working on billPlayer() function
The intention here is to try and add multiple "billing" script functions, so the user can pre-set it for scripts that use `jim_bridge`

Currently only handles `jim-payments`
2025-06-07 18:14:53 +01:00