Commit Graph

10 Commits

Author SHA1 Message Date
Jim Shield
b0b139b179 Rework ps-inventory support
PS-Inv used to be exactly the same as QB-Inv so alot of the function calls were shared

This separates them and makes it easier to make changes to support their inventory

Also unified the calls for server side functions into single functions instead of having separate per inventory

Also moves:
- `invImg()` to inventories.lua
- `registerStash()` to stashcontrol.lua
2025-05-07 12:58:39 +01:00
Jim Shield
bc2867984c Version Bump
`2.0.05` - `2.0.06`
2025-05-06 10:53:34 +01:00
Jim Shield
31633bc61d crafting exploit fixes
This has several changes

When crafting, it now checks if the inventory is open and stops crafting dead and warns the player with a print.

Multicraft now checks if you have space in your inventory for the items and limits the max amount craftable

Also fixes the "title" of the qb-input box when crafting

Also changed the anim flag for the "placing items" to hopefully keep you in place
2025-05-06 00:17:07 +01:00
Jim Shield
fc2ebefc9e fix CodeM server side inventory info grab 2025-04-30 17:54:04 +01:00
Jim Shield
423b75e7d9 Tgiann Inv support added 2025-04-30 17:53:26 +01:00
Jim Shield
6c3d0ffc5e change CodeM client inv check to getUserInventory() 2025-04-29 19:55:09 +01:00
Jim Shield
2da2c56705 add basic support for RedM (RSGCore) 2025-04-07 20:52:59 +01:00
Jim Shield
4d8305c844 changes for beta branch 2025-04-01 14:15:50 +01:00
Jim Shield
8611bc6d3c I am still alive 2025-03-26 21:43:48 +00:00
Jim Shield
6bfb549fd0 refactor + attempt better support for other inventories 2025-03-08 13:44:05 +00:00