Jim Shield
eafa881cf8
Adjust frameworkCache.lua to be table based
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Reworked `frameworkCache.lua` to the new layout
Fix possibility of invisible props/ peds/vehicles on spawn
Start adding very basic and unfinished support for RedM VorpCore
2025-08-26 13:24:36 +01:00
Jim Shield
76855d3246
Add cleanup of targets when switching players
2025-08-05 12:40:36 +01:00
Jim Shield
d6c4619717
Enhance Distance based props and cleanup
2025-08-05 12:38:39 +01:00
Jim Shield
9729d2fef1
Add condition for stopping entity fade in
2025-07-17 12:40:43 +01:00
Jim Shield
e6b4c1d13c
Add fade in animations for entity spawning
2025-07-09 15:10:53 +01:00
Jim Shield
4bf4806b9e
workaround for a prop claiming it couldn't find W
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this is just a quick workaround, if a prop is created without a heading, it auto sets it to 0
2025-05-07 12:54:23 +01:00
Jim Shield
2da2c56705
add basic support for RedM (RSGCore)
2025-04-07 20:52:59 +01:00
Jim Shield
4d8305c844
changes for beta branch
2025-04-01 14:15:50 +01:00
Jim Shield
8eb98bff29
(Beta) Fixes for multiframework support
2025-03-01 12:58:43 +00:00
Jim Shield
e72fad0bfa
Upload beta 1.2
2025-02-21 13:47:15 +00:00