mirror of
https://github.com/jimathy/jim_bridge.git
synced 2026-08-19 06:46:04 +01:00
port dui texture changes (needs mutliscripting)
This commit is contained in:
158
functions.lua
158
functions.lua
@@ -88,7 +88,7 @@ local Peds = {}
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local Props = {}
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local Props = {}
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function makePed(model, coords, freeze, collision, scenario, anim, synced)
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function makePed(model, coords, freeze, collision, scenario, anim, synced)
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loadModel(model)
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loadModel(model)
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local ped = CreatePed(0, model, coords.x, coords.y, coords.z-1.03, coords.w, synced or true, false)
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local ped = CreatePed(0, model, coords.x, coords.y, coords.z-1.03, coords.w, synced and synced or false, false)
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SetEntityInvincible(ped, true)
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SetEntityInvincible(ped, true)
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SetBlockingOfNonTemporaryEvents(ped, true)
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SetBlockingOfNonTemporaryEvents(ped, true)
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FreezeEntityPosition(ped, freeze and freeze or true)
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FreezeEntityPosition(ped, freeze and freeze or true)
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@@ -143,13 +143,6 @@ function DrawText3D(x, y, z, text)
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ClearDrawOrigin()
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ClearDrawOrigin()
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end
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end
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AddEventHandler('onResourceStop', function(r)
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if r ~= GetCurrentResourceName() then return end
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stopSpinner()
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for i = 1, #Peds do DeletePed(Peds[i]) end
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for i = 1, #Props do destroyProp(Props[i]) end
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end)
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function instantLookEnt(ent, ent2)
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function instantLookEnt(ent, ent2)
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local p1 = GetEntityCoords(ent, true)
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local p1 = GetEntityCoords(ent, true)
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local p2 = GetEntityCoords(ent2, true)
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local p2 = GetEntityCoords(ent2, true)
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@@ -230,7 +223,8 @@ function ensureNetToVeh(vehNetID)
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return vehicle
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return vehicle
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end
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end
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local previewTxd = not IsDuplicityVersion() and CreateRuntimeTxd(GetCurrentResourceName()..'previewTxd') or nil
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local scriptTxd = not IsDuplicityVersion() and CreateRuntimeTxd(GetCurrentResourceName()..'scriptTxd') or nil
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local customDUIList = {}
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local customDUIList = {}
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function makeBlip(data)
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function makeBlip(data)
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local blip = AddBlipForCoord(vec3(data.coords.x, data.coords.y, data.coords.z))
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local blip = AddBlipForCoord(vec3(data.coords.x, data.coords.y, data.coords.z))
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@@ -247,11 +241,11 @@ function makeBlip(data)
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if data.preview then
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if data.preview then
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local txname = tostring(data.name..'preview'..string.gsub(data.coords.z, "%.", ""))
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local txname = tostring(data.name..'preview'..string.gsub(data.coords.z, "%.", ""))
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if data.preview:find("http") then
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if data.preview:find("http") then
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createNewDui(txname, data.preview, { 512, 256 })
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createDui(txname, data.preview, vec2(512, 256), scriptTxd)
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else
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else
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CreateRuntimeTextureFromImage(previewTxd, txname, data.preview)
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CreateRuntimeTextureFromImage(scriptTxd, txname, data.preview)
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end
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end
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exports["blip_info"]:SetBlipInfoImage(blip, GetCurrentResourceName()..'previewTxd', txname)
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exports["blip_info"]:SetBlipInfoImage(blip, GetCurrentResourceName()..'scriptTxd', txname)
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exports["blip_info"]:SetBlipInfoTitle(blip, data.name, false)
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exports["blip_info"]:SetBlipInfoTitle(blip, data.name, false)
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end
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end
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end
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end
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@@ -259,16 +253,6 @@ function makeBlip(data)
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return blip
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return blip
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end
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end
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function createNewDui(name, http, size)
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if not customDUIList[name] then
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local newTxt = CreateDui(http, size[1], size[2])
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local duihandle = GetDuiHandle(newTxt)
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while not GetDuiHandle(newTxt) do Wait(0) end
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CreateRuntimeTextureFromDuiHandle(previewTxd, name, duihandle)
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customDUIList[name] = true
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else return end
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end
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function makeEntityBlip(data)
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function makeEntityBlip(data)
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AddBlipForEntity(data.entity)
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AddBlipForEntity(data.entity)
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local blip = GetBlipFromEntity(data.entity)
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local blip = GetBlipFromEntity(data.entity)
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@@ -285,9 +269,9 @@ function makeEntityBlip(data)
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if data.preview then
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if data.preview then
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local txname = data.name..'preview'
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local txname = data.name..'preview'
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if data.preview:find("http") then
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if data.preview:find("http") then
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createNewDui(txname, data.preview, { 512, 256 })
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createDui(txname, data.preview, vec2(512, 256), scriptTxd)
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else
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else
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CreateRuntimeTextureFromImage(previewTxd, txname, data.preview)
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CreateRuntimeTextureFromImage(scriptTxd, txname, data.preview)
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end
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end
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exports["blip_info"]:SetBlipInfoImage(blip, GetCurrentResourceName()..'previewTxd', txname)
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exports["blip_info"]:SetBlipInfoImage(blip, GetCurrentResourceName()..'previewTxd', txname)
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exports["blip_info"]:SetBlipInfoTitle(blip, data.name, false)
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exports["blip_info"]:SetBlipInfoTitle(blip, data.name, false)
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@@ -297,6 +281,119 @@ function makeEntityBlip(data)
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return blip
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return blip
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end
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end
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-- DUI STUFF - WIP --
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-- DUI CLIENT
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function createDui(name, http, size, txd)
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if not customDUIList[name] then
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local newTxt = CreateDui(http, math.floor(size.x), math.floor(size.y))
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while not GetDuiHandle(newTxt) do Wait(0) end
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CreateRuntimeTextureFromDuiHandle(txd, name, GetDuiHandle(newTxt))
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customDUIList[name] = newTxt
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SetDuiUrl(customDUIList[name], http)
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else
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SetDuiUrl(customDUIList[name], http)
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end
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end
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function DuiSelect(data)
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local image = ""
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for k, v in pairs(duiList[data.name]) do
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if v.tex.texn == data.texn then
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if duiList[data.name][k] then
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image = "<center>- Current Image -<br>"..
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"<img src="..duiList[data.name][k].url.." width=150px><br>"..
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"Size: ["..math.floor(data.size.x)..", "..math.floor(data.size.y).."]<br><br>"
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end
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end
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end
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local dialog = exports['qb-input']:ShowInput({
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header = image..Loc[Config.Lan].menu["dui_new"],
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submitText = Loc[Config.Lan].menu["dui_change"],
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inputs = { { type = 'text', isRequired = true, name = 'url', text = Loc[Config.Lan].menu["dui_url"] } } })
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if dialog then
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if not dialog.url then return end
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data.url = dialog.url
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--Scan the link to see if it has an image extention otherwise, stop here.
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local searchList = { "png", "jpg", "jpeg", "gif", "webp", "bmp" }
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--Scan the link for certain terms that will flag it and refuse to show it
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local banList = { "porn" } -- I dunno, let me know what links people manage to find
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local searchFound = false
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for k, v in pairs(searchList) do
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if string.find(tostring(data.url), tostring(v))then
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searchFound = true
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end
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end
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for k, v in pairs(banList) do
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if string.find(tostring(data.url), tostring(v)) then
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searchFound = false print("BANNED WORD: "..v)
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end
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end
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if searchFound then
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TriggerServerEvent(GetCurrentResourceName()..":Server:ChangeDUI", data)
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end
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end
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end
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RegisterNetEvent(GetCurrentResourceName()..":Client:ChangeDUI", function(data)
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if Config.System.Debug then print("^6Bridge^7: ^2Recieving new DUI ^7- ^6"..data.url.."^7") end
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if tostring(data.url) ~= "-" then
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createDui(data.texn, tostring(data.url), data.size, scriptTxd)
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AddReplaceTexture(tostring(data.texd), tostring(data.texn), GetCurrentResourceName()..'scriptTxd', tostring(data.texn))
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end
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end)
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RegisterNetEvent(GetCurrentResourceName()..":Client:ClearDUI", function(data)
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if customDUIList[tostring(data.texn)] then
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RemoveReplaceTexture(tostring(data.texd), tostring(data.texn))
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if IsDuiAvailable(customDUIList[tostring(data.texn)]) then
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SetDuiUrl(customDUIList[data.name], nil)
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end
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end
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end)
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-- DUI SERVER
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RegisterNetEvent(GetCurrentResourceName()..":Server:ChangeDUI", function(data)
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-- if no url given, "reset" it back to preset
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if not data.url then
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for k, v in pairs(duiList[data.name]) do
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if v.tex.texn == data.texn then
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if Config.System.Debug then print("^6Bridge^7: ^2Preset^7: ^6"..tostring(duiList[data.name][k].preset).."^7") end
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data.url = duiList[data.name][k].preset
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end
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end
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end
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-- if it has a url, update server DUI list and send to players
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for k, v in pairs(duiList[data.name]) do
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if v.tex.texn == data.texn then
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duiList[data.name][k].url = data.url
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end
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end
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if Config.System.Debug then print("^6Bridge^7: ^3DUI^2 Sending new DUI to all players^7 - ^6"..data.url.."^7") end
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TriggerClientEvent(GetCurrentResourceName()..":Client:ChangeDUI", -1, data)
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end)
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RegisterNetEvent(GetCurrentResourceName()..":Server:ClearDUI", function(data)
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if data.url == "-" then
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for k, v in pairs(duiList[data.name]) do
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if v.tex.texn == data.texn then
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duiList[data.name][k].url = "-"
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end
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end
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end
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-- Clear the DUI from loading
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TriggerClientEvent(GetCurrentResourceName()..":Client:ClearDUI", -1, data)
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--duiList[tostring(data.tex)].url = ""
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end)
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AddEventHandler('onResourceStop', function(r) if r ~= GetCurrentResourceName() then return end
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for k, v in pairs(duiList) do
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for i = 1, #v do
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RemoveReplaceTexture(tostring(v[i].tex.texd), tostring(v[i].tex.texn))
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end
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end
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end)
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function lockInv(toggle)
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function lockInv(toggle)
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FreezeEntityPosition(PlayerPedId(), toggle)
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FreezeEntityPosition(PlayerPedId(), toggle)
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LocalPlayer.state:set("inv_busy", toggle, true)
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LocalPlayer.state:set("inv_busy", toggle, true)
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@@ -969,15 +1066,15 @@ function FocusEffect()
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focusEffect = false
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focusEffect = false
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if Config.System.Debug then print("^5Debug^7: ^3FocusEffect^7() ^2stopped") end
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if Config.System.Debug then print("^5Debug^7: ^3FocusEffect^7() ^2stopped") end
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end
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end
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local NightVisionEffect = false
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local nightVisionEffect = false
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function NightVisionEffect()
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function NightVisionEffect()
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if NightVisionEffect then return else NightVisionEffect = true end
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if NightVisionEffect then return else nightVisionEffect = true end
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if Config.System.Debug then print("^5Debug^7: ^3NightVisionEffect^7() ^2activated") end
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if Config.System.Debug then print("^5Debug^7: ^3NightVisionEffect^7() ^2activated") end
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SetNightvision(true)
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SetNightvision(true)
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Wait(math.random(3000, 4000)) -- FEEL FREE TO CHANGE THIS
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Wait(math.random(3000, 4000)) -- FEEL FREE TO CHANGE THIS
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SetNightvision(false)
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SetNightvision(false)
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SetSeethrough(false)
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SetSeethrough(false)
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NightVisionEffect = false
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nightVisionEffect = false
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if Config.System.Debug then print("^5Debug^7: ^3NightVisionEffect^7() ^2stopped") end
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if Config.System.Debug then print("^5Debug^7: ^3NightVisionEffect^7() ^2stopped") end
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end
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end
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local thermalEffect = false
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local thermalEffect = false
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@@ -1049,3 +1146,10 @@ function StopEffects() -- Used to clear up any effects stuck on screen
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AnimpostfxStop('FocusIn')
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AnimpostfxStop('FocusIn')
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AnimpostfxStop('Rampage')
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AnimpostfxStop('Rampage')
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end
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end
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AddEventHandler('onResourceStop', function(r)
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if r ~= GetCurrentResourceName() then return end
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stopSpinner()
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for i = 1, #Peds do DeletePed(Peds[i]) end
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for i = 1, #Props do destroyProp(Props[i]) end
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end)
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