Version Bump

`2.0.05` - `2.0.06`
This commit is contained in:
Jim Shield
2025-05-06 10:53:34 +01:00
parent 31633bc61d
commit bc2867984c
3 changed files with 6 additions and 4 deletions

View File

@@ -186,10 +186,12 @@ function isInventoryOpen()
return exports[CoreInv]:isInventoryOpen()
elseif isStarted(CodeMInv) then
return false -- CodeM doesn't have a function to check if the inventory is open
return false
-- CodeM doesn't have a function to check if the inventory is open
-- No idea what it uses, so it just skips the check
elseif isStarted(TgiannInv) then
return exports["tgiann-inventory"]:IsInventoryActive()
return exports[TgiannInv]:IsInventoryActive()
elseif isStarted(QBInv) then
return LocalPlayer.state.inv_busy