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https://github.com/jimathy/jim_bridge.git
synced 2026-08-17 14:06:02 +01:00
Fix stash dist exploit checker
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@@ -1670,7 +1670,6 @@ end
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--- ```lua
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--- useToolDegrade({ item = "drill", maxUse = 10 })
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--- ```
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function useToolDegrade(data) -- WIP
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local metadata, slot = getItemMetadata(data.item)
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metadata = metadata or {}
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@@ -1752,7 +1751,7 @@ end)
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--- ```lua
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--- getRandomReward("gold_ring")
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--- ```
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function getRandomReward(itemName)
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function getRandomReward(itemName, src)
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if Config.Rewards.RewardPool then
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local reward = false
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if type(Config.Rewards.RewardItem) == "string" then
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@@ -1765,7 +1764,6 @@ function getRandomReward(itemName)
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end
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end
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if reward then
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removeItem(itemName, 1)
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local totalRarity = 0
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for i = 1, #Config.Rewards.RewardPool do
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totalRarity += Config.Rewards.RewardPool[i].rarity
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@@ -1778,7 +1776,7 @@ function getRandomReward(itemName)
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currentRarity += Config.Rewards.RewardPool[i].rarity
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if randomNum <= currentRarity then
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debugPrint("^6Bridge^7: ^3getRandomReward^7: ^2Selected toy ^7'^6"..Config.Rewards.RewardPool[i].item.."^7'")
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addItem(Config.Rewards.RewardPool[i].item, 1)
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addItem(Config.Rewards.RewardPool[i].item, 1, nil, src)
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return
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end
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end
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@@ -2106,7 +2104,10 @@ end
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function openStash(data)
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if (data.job or data.gang) and not jobCheck(data.job or data.gang) then return end
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local exploitCheck = triggerCallback(getScript()..":getRegisteredStashLocations", data.stash)
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local p = promise.new()
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p:resolve(triggerCallback(getScript()..":getRegisteredStashLocations", data.stash))
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local exploitCheck = Citizen.Await(p)
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if not exploitCheck then
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print("^3Warning^7: ^2This isn't a registered stash^1, refusing call^7")
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return
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@@ -2350,6 +2351,12 @@ end
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--- )
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--- ```
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function registerStash(name, label, slots, weight, owner, coords)
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if coords then
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stashExploitCheck[name] = stashExploitCheck[name] or {}
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stashExploitCheck[name][#stashExploitCheck[name]+1] = coords
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else
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print("^3Warning^7: ^1Stash ^4"..name.." ^1doesn^7'^1t have coords^7, ^1this is exploitable^7, ^1add coords to ^3regiterStash^7()")
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end
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for i = 1, #InvFunc do
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local inv = InvFunc[i]
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if isStarted(inv.invName) then
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@@ -2357,12 +2364,6 @@ function registerStash(name, label, slots, weight, owner, coords)
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return
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end
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end
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if coords then
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stashExploitCheck[name] = stashExploitCheck[name] or {}
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stashExploitCheck[name][#stashExploitCheck[name]+1] = coords
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else
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print("^3Warning^7: ^1Stash ^4"..name.." ^1doesn^7'^1t have coords^7, ^1this is exploitable^7, ^1add coords to ^3regiterStash^7()")
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end
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end
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if isServer() then
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