Version Bump

`2.1.07` - `2.1.08`
This commit is contained in:
Jim Shield
2025-10-21 16:09:33 +01:00
parent 54f96f7e77
commit 7e320bcb99
3 changed files with 21 additions and 18 deletions

20
.gitattributes vendored
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@@ -1,12 +1,16 @@
# VCS / CI noise # VCS / CI noise
.gitattributes export-ignore /.gitattributes export-ignore
.gitignore export-ignore /.gitignore export-ignore
.github/** export-ignore /.gitmodules export-ignore
.gitmodules export-ignore /.github export-ignore
# Dev tooling/config # Dev tooling/config
.vscode/** export-ignore /.vscode export-ignore
*.code-workspace export-ignore *.code-workspace export-ignore
.editorconfig export-ignore /.editorconfig export-ignore
.eslintrc* export-ignore /.eslintrc* export-ignore
.prettier* export-ignore /.prettier* export-ignore
# Omit release-only helpers
/server/restaurantchecker.lua export-ignore
/server/installitems.lua export-ignore

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@@ -1,6 +1,6 @@
name "Jim_Bridge" name "Jim_Bridge"
author "Jimathy" author "Jimathy"
version "2.1.07" version "2.1.08"
description "Framework Bridge By Jimathy" description "Framework Bridge By Jimathy"
fx_version "cerulean" fx_version "cerulean"
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.' rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'

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@@ -1,11 +1,10 @@
2.1.07 2.1.08
- Support for new embeded shop recipes - Fix getStash() always trying to use fallback functions
- Add checks for targets set with minZ and maxZ set too high or low - Start adding stashEditMetadata() function - wip
- New target function `createPropTarget()` which creates a box target based on a prop model - Add check for broken/missing config.lua in scripts
- Add CodeM as option for billing - Add fix for debugMode breaking if no config file
- Add 17Mov progressbar support - Add a callback to check for society bank balances
- Fix OrigenInv calling OX_Inv to get player inventory - Add player head movement for `lookEnt()` to continue looking after turning
- Allow "Grab Boxes" to have custom slots and weight
https://github.com/jimathy/jim_bridge/releases/latest https://github.com/jimathy/jim_bridge/releases/latest