Make use of getItemLabel() in jim_bridge more

This commit is contained in:
Jim Shield
2025-08-23 23:36:42 +01:00
parent 392e0601a8
commit 354002312e
2 changed files with 16 additions and 13 deletions

View File

@@ -115,12 +115,12 @@ function craftingMenu(data)
local metaTable = {}
-- Build ingredient details.
for l, b in pairs(Recipes[i][tostring(k)]) do
local label = Items[l] and Items[l].label or "error - "..l
local label = getItemLabel(l)
local hasItem = checkStashItem(data.stashName, { [l] = b })
local missingMark = not hasItem and "" or " "
settext = settext..(settext ~= "" and br or "").."[ x"..b.." ] - "..label..missingMark
metaTable[Items[l] and Items[l].label or "error - "..l] = b
metaTable[label] = b
itemTable[l] = b
end
@@ -128,7 +128,7 @@ function craftingMenu(data)
Wait(10)
end
disable = not checkStashItem(data.stashName, itemTable)
setheader = ((metadata and metadata.label) or (Items[tostring(k)] and Items[tostring(k)].label) or "error - "..tostring(k))
setheader = ((metadata and metadata.label) or getItemLabel(k))
..(Recipes[i]["amount"] > 1 and " x"..Recipes[i]["amount"] or "")
local statusEmoji = disable and " " or not canCarryTable[k] and " 📦" or " ✔️"
@@ -359,7 +359,7 @@ function makeItem(data)
return
end
if crafting and progressBar({
label = "Using "..b.." "..Items[l].label,
label = "Using "..b.." "..getItemLabel(l),
time = 1000,
cancel = true,
dict = 'pickup_object',
@@ -398,7 +398,7 @@ function makeItem(data)
PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
end
if crafting and progressBar({
label = bartext..((metadata and metadata.label) or Items[data.item].label).." x"..craftAmount,
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)).." x"..craftAmount,
time = totalBartime,
cancel = true,
dict = animDict,
@@ -437,7 +437,7 @@ function makeItem(data)
-- Run the original loop for multiple progress bars
for i = 1, craftAmount do
if crafting and progressBar({
label = bartext..((metadata and metadata.label) or Items[data.item].label),
label = bartext..((metadata and metadata.label) or getItemLabel(data.item)),
time = bartime,
cancel = true,
dict = animDict,

View File

@@ -1585,7 +1585,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
end
else
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..Items[item].label.."("..item..") x"..(amount or 1))
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
end
end
else
@@ -1610,7 +1610,7 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
ESX.GetPlayerFromId(src).addInventoryItem(item, amountToAdd)
end
else
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..Items[item].label.."("..item..") x"..(amount or 1))
debugPrint("^6Bridge^7: ^3"..action.."^7["..invName.."] Player("..src..") "..getItemLabel(item).."("..item..") x"..(amount or 1))
end
end
end)
@@ -1951,6 +1951,7 @@ end
--- if doesItemExist(item) then print("item exists") end
--- ```
function doesItemExist(item)
local item = type(item) == "string" and item or tostring(item)
if not item or item == "" then
return false
end
@@ -1965,16 +1966,18 @@ end
function getItemLabel(item)
local item = type(item) == "string" and item or tostring(item)
if not item or item == "" then
return ""
end
if not Items or not next(Items) then
return item.." (Missing)"
return item.." (Missing item error)"
end
if Items[item] ~= nil then
return Items[item].label
end
return item.." (Missing)"
return item.." (Missing item error)"
end
@@ -2476,7 +2479,7 @@ function sellMenu(data)
Menu[#Menu + 1] = {
isMenuHeader = not hasTable[k].hasItem,
icon = invImg(k),
header = Items[k].label..(hasTable[k].hasItem and "💰 (x"..hasTable[k].count..")" or ""),
header = getItemLabel(item)..(hasTable[k].hasItem and "💰 (x"..hasTable[k].count..")" or ""),
txt = (Loc and Loc[Config.Lan]) and Loc[Config.Lan].info["sell_all"]..v.." "..Loc[Config.Lan].info["sell_each"]
or "Sell ALL at $"..v.." each",
onSelect = function()
@@ -2534,7 +2537,7 @@ end
--- ```
function sellAnim(data, token)
if not hasItem(data.item, 1) then
triggerNotify(nil, Loc[Config.Lan].error["dont_have"].." "..Items[data.item].label, "error")
triggerNotify(nil, Loc[Config.Lan].error["dont_have"].." "..getItemLabel(data.item), "error")
return
end
@@ -2596,7 +2599,7 @@ RegisterNetEvent(getScript()..":Sellitems", function(data, token)
print((hasTable[data.item].count * data.price), data.price)
fundPlayer((hasTable[data.item].count * data.price), "cash", src)
else
triggerNotify(nil, Loc[Config.Lan].error["dont_have"].." "..Items[data.item].label, "error", src)
triggerNotify(nil, Loc[Config.Lan].error["dont_have"].." "..getItemLabel(data.item), "error", src)
end
end)