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Version Bump
`2.1.05` - `2.1.06`
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@@ -1,6 +1,6 @@
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name "Jim_Bridge"
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name "Jim_Bridge"
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author "Jimathy"
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author "Jimathy"
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version "2.1.05"
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version "2.1.06"
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description "Framework Bridge By Jimathy"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -1,7 +1,8 @@
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2.1.05
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2.1.06
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- Fix "true/false" print from built-in gta progressbars
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- Fix stress calculations adding instead of taking away
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- Revert Crafting system to previous style (I was too quick to do this)
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- Add basic support for fallback functions for inventory management (esx isn't very well supported currently)
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- Fix singleprogress multiplying crafting recipes
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- Create ui_modules/alcohol.lua to handle alcohol and drug effects between scripts
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- Fix AnimSet loading for "AlienEffect()"
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https://github.com/jimathy/jim_bridge/releases/latest
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https://github.com/jimathy/jim_bridge/releases/latest
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