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Possibly fix QS Stashes wiping at script start
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@@ -194,10 +194,10 @@ function openStash(data)
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else
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--Fallback to these commands
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TriggerEvent("inventory:client:SetCurrentStash", data.stash)
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TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, {
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slots = data.slots or 50,
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maxWeight = data.maxWeight or 600000
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})
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TriggerServerEvent("inventory:server:OpenInventory", "stash", data.stash, {
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slots = data.slots or 50,
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maxWeight = data.maxWeight or 600000
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})
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end
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lookEnt(data.coords)
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@@ -529,9 +529,9 @@ function registerStash(name, label, slots, weight, owner, coords)
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debugPrint("^6Bridge^7: ^2Registering ^3OX ^2Stash^7:", name, label, owner or nil)
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exports[OXInv]:RegisterStash(name, label, slots or 50, weight or 4000000, owner or nil)
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elseif isStarted(QSInv) then
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debugPrint("^6Bridge^7: ^2Registering ^3QS ^2Stash^7:", name, label)
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exports[QSInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
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--elseif isStarted(QSInv) then
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-- debugPrint("^6Bridge^7: ^2Registering ^3QS ^2Stash^7:", name, label)
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-- exports[QSInv]:RegisterStash(name, label, slots or 50, weight or 4000000)
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--elseif isStarted(CoreInv) then
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-- debugPrint("^6Bridge^7: ^2Registering ^3CoreInv ^2Stash^7:", name, label)
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