mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
145 lines
7.4 KiB
Lua
145 lines
7.4 KiB
Lua
local QBCore = exports['qb-core']:GetCoreObject()
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local function cv(amount)
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local formatted = amount
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while true do
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formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
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if (k==0) then
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break
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end
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end
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return formatted
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end
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--QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, true) end)
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RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller)
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--Find the biller from their citizenid
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if biller == nil then
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for k, v in pairs(QBCore.Functions.GetPlayers()) do
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local Player = QBCore.Functions.GetPlayer(v)
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if Player.PlayerData.citizenid == data.senderCitizenId then biller = Player end
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end
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end
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-- If ticket system enabled, do this
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if Config.TicketSystem then
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if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
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for k, v in pairs(QBCore.Functions.GetPlayers()) do
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local Player = QBCore.Functions.GetPlayer(v)
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if Player ~= nil then
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if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
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Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
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TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success')
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TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
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end
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end
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end
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end
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end
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-- Commission section, does each config option separately
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local comm = tonumber(Config.Jobs[data.society].Commission)
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if Config.Commission and comm ~= 0 then
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if Config.CommissionLimit and data.amount < Config.Jobs[data.society].MinAmountforTicket then return end
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if Config.CommissionDouble then
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biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
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TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * (comm *2)).." in Commission", "success")
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else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
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TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
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end
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if Config.CommissionAll then
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for k, v in pairs(QBCore.Functions.GetPlayers()) do
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local Player = QBCore.Functions.GetPlayer(v)
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if Player ~= nil and Player ~= biller then
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if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
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Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
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TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
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end
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end
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end
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end
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end
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end)
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RegisterServerEvent('jim-payments:Tickets:Sell', function()
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local Player = QBCore.Functions.GetPlayer(source)
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if Player.Functions.GetItemByName("payticket") == nil then TriggerClientEvent('QBCore:Notify', source, "No tickets to trade", 'error') return
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else
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tickets = Player.Functions.GetItemByName("payticket").amount
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Player.Functions.RemoveItem('payticket', tickets)
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pay = (tickets * Config.Jobs[Player.PlayerData.job.name].PayPerTicket)
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Player.Functions.AddMoney('bank', pay, 'ticket-payment')
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TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items['payticket'], "remove", tickets)
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TriggerClientEvent('QBCore:Notify', source, "Tickets traded: "..tickets.." Total: $"..cv(pay), 'success')
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end
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end)
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QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb)
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if QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket') == nil then amount = 0
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else amount = QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket').amount end
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cb(amount)
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end)
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RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img)
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local src = source
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local biller = QBCore.Functions.GetPlayer(src)
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local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
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local amount = tonumber(price)
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local balance = billed.Functions.GetMoney(billtype)
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if amount and amount > 0 then
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if balance < amount then
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TriggerClientEvent("QBCore:Notify", src, "Customer doesn't have enough cash to pay", "error")
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TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error")
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return
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end
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if billtype == "cash" then
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TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, biller.PlayerData.job.label)
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elseif billtype == "bank" then
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if Config.PhoneBank == false then
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TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, biller.PlayerData.job.label)
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else
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if Config.PhoneType == "qb" then
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MySQL.Async.insert(
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'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)',
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{billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid})
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TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source)
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elseif Config.PhoneType == "gks" then
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MySQL.Async.execute('INSERT INTO gksphone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (@citizenid, @amount, @society, @sender, @sendercitizenid)', {
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['@citizenid'] = billed.PlayerData.citizenid,
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['@amount'] = amount,
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['@society'] = biller.PlayerData.job.name,
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['@sender'] = biller.PlayerData.charinfo.firstname,
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['@sendercitizenid'] = biller.PlayerData.citizenid
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})
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end
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TriggerClientEvent('QBCore:Notify', src, 'Invoice Successfully Sent', 'success')
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TriggerClientEvent('QBCore:Notify', billed.PlayerData.source, 'New Invoice Received')
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end
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end
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else TriggerClientEvent('QBCore:Notify', source, "You can't charge $0", 'error') return end
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end)
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RegisterServerEvent("jim-payments:server:PayPopup", function(data)
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local src = source
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local billed = QBCore.Functions.GetPlayer(src)
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local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
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local newdata = { senderCitizenId = biller.PlayerData.citizenid, society = biller.PlayerData.job.name, amount = data.amount }
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if data.accept == true then
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billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
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if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
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else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount) end
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TriggerEvent('jim-payments:Tickets:Give', newdata, biller)
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TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." accepted the payment", "success")
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elseif data.accept == false then
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TriggerClientEvent("QBCore:Notify", src, "You declined the payment")
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TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." declined the payment", "error")
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end
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end)
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QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source, cb)
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local onlineList = {}
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for k, v in pairs(QBCore.Functions.GetPlayers()) do
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local P = QBCore.Functions.GetPlayer(v)
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onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
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end
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cb(onlineList)
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end) |