Files
jim-payments/client/polcharge.lua
2025-05-12 10:49:00 +01:00

117 lines
3.9 KiB
Lua

RegisterNetEvent(getScript()..":client:PolCharge", function()
local Playerinfo = getPlayer()
--Check if player is allowed to use /cashregister command
local allowed = false
for k in pairs(Config.PolCharge.FineJobs) do
if k == Playerinfo.job then
allowed = true
break
end
end
if not allowed then
triggerNotify(nil, locale("error", "no_job"), "error")
return
end
local newinputs = {} -- Begin qb-input creation here.
local nearbyList = {}
if Config.PolCharge.FineJobList then -- If nearby player list is wanted:
-- Retrieve a list of nearby players from server
local onlineList = triggerCallback(getScript()..":MakePlayerList")
-- Convert list of players nearby into one an input script understands + add distance info
for _, v in pairs(Core.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.General.PaymentRadius)) do
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
for i = 1, #onlineList do
if onlineList[i].value == GetPlayerServerId(v) then
if v ~= PlayerId() or debugMode then
nearbyList[#nearbyList+1] = {
value = onlineList[i].value,
label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)',
text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)'
}
end
end
end
end
--If list is empty(no one nearby) show error and stop
if not nearbyList[1] then
triggerNotify(nil, locale("error" ,"no_one"), "error")
return
end
newinputs[#newinputs+1] = {
type = "select",
text = locale("menu" ,"cus_id"),
name = "citizen",
label = locale("menu" ,"cus_id"),
default = 1,
options = nearbyList
}
else
newinputs[#newinputs+1] = {
type = 'text',
isRequired = true,
name = 'citizen',
text = locale("menu" ,"cus_id")
}
end
newinputs[#newinputs+1] = {
type = 'number',
isRequired = true,
name = 'price',
text = locale("menu" ,"amount_charge")
}
local dialog = createInput(Jobs[Playerinfo.job].label, newinputs)
if dialog then
jsonPrint(dialog)
if dialog[1] then
dialog.citizen = dialog[1]
dialog.price = dialog[2]
end
TriggerServerEvent(getScript()..":server:PolCharge", dialog.citizen, dialog.price)
end
end)
RegisterNetEvent(getScript()..":client:PolPopup", function(amount, biller, billerjob)
local Menu = {}
Menu[#Menu+1] = {
isMenuHeader = true,
header = "",
txt = locale("menu" ,"bank_charge")..amount
}
Menu[#Menu+1] = {
icon = "fas fa-circle-check",
header = locale("menu" ,"yes"),
txt = "",
onSelect = function()
TriggerServerEvent(getScript()..":server:PolPopup", {
accept = true,
amount = amount,
biller = biller,
})
end,
}
Menu[#Menu+1] = {
icon = "fas fa-circle-xmark",
header = locale("menu" ,"no"),
onSelect = function()
TriggerServerEvent(getScript()..":server:PolPopup", {
accept = false,
amount = amount,
biller = biller,
})
end,
}
openMenu(Menu, {
header = "🧾 "..billerjob..locale("menu" ,"payment"),
headertxt = locale("menu" ,"accept_payment"),
onExit = function()
TriggerServerEvent(getScript()..":server:PolPopup", {
accept = false,
amount = amount,
biller = biller,
})
end,
})
end)