mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
updated function spawnCustomRegisters() to include custom images from Config.CustomCashRegisters
317 lines
13 KiB
Lua
317 lines
13 KiB
Lua
local BankPed = nil
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local Till = {}
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function spawnCustomRegisters()
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Wait(1000)
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for k, v in pairs(Config.CustomCashRegisters) do
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for i = 1, #v do
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local job, gang = v[i].gang and nil or k, v[i].gang and k or nil
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local img = v.img or v[i].img
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createBoxTarget(
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{"CustomRegister: "..k..i, v[i].coords.xyz, 0.47, 0.34, {name="CustomRegister: "..k..i, heading=v[i].coords[4], debugPoly=debugMode, minZ=v[i].coords.z-0.1, maxZ=v[i].coords.z+0.4}},
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{{
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action=function() TriggerEvent(getScript()..":client:Charge", {job=job, gang=gang, img=img}) end,
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icon="fas fa-credit-card",
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label=locale("target","charge"),
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job=job,
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gang=gang
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}},
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2.0
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)
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if v[i].prop then makeProp({prop="prop_till_03", coords=v[i].coords+vec4(0,0,1.0,0.0)},1,false) end
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end
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end
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end
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onPlayerLoaded(function() spawnCustomRegisters() end, true)
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RegisterNetEvent(getScript()..":client:Charge", function(data, outside)
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local billPrev = "cash"
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--if not outside and not onDuty and data.gang == nil then triggerNotify(nil, locale("error", "not_onduty") return end
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local newinputs = {} -- Begin qb-input creation here.
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local nearbyList = {}
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if Config.General.List then -- If nearby player list is wanted:
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--Retrieve a list of nearby players from server
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local onlineList = triggerCallback(getScript()..":MakePlayerList")
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--Convert list of players nearby into one qb-input understands + add distance info
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local playerCoords = GetEntityCoords(PlayerPedId())
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if onlineList == nil or #onlineList == 0 then
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goto failed
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end
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for _, v in ipairs(GetPlayersFromCoords(playerCoords, Config.General.PaymentRadius)) do
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local ped = GetPlayerPed(v)
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local dist = #(GetEntityCoords(ped) - playerCoords)
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for i = 1, #onlineList do
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if onlineList[i].value == GetPlayerServerId(v) then
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if v ~= PlayerId() or debugMode then
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nearbyList[#nearbyList+1] = {
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value = onlineList[i].value,
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label = onlineList[i].text .. ' (' .. math.floor(dist+0.05) .. 'm)',
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text = onlineList[i].text .. ' (' .. math.floor(dist+0.05) .. 'm)'
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}
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end
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end
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end
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end
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::failed::
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--If list is empty(no one nearby) show error and stop
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if not nearbyList[1] then
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triggerNotify(nil, locale("error" ,"no_one"), "error")
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return
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end
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newinputs[#newinputs+1] = {
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type = "select",
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text = locale("menu", "cus_id"),
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name = "citizen",
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label = locale("menu", "cus_id"),
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default = 1,
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options = nearbyList
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}
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elseif Config.General.lookAtCharge then
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local selectedPed = nil
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local highlightedPed = nil
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local running = true
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CreateThread(function()
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while running do
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Wait(0)
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-- Raycast to get entity being looked at
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local camCoord = GetGameplayCamCoord()
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local direction = RotationToDirection(GetGameplayCamRot(2))
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local targetCoord = camCoord + direction * 6.0
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local hit, _ , hitCoords, _, entityHit = PerformRaycast(camCoord, targetCoord, PlayerPedId(), 4)
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if hit then
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DrawSphere(hitCoords.x, hitCoords.y, hitCoords.z, 0.05, 255, 255, 255, 0.5)
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end
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if entityHit and IsEntityAPed(entityHit) and entityHit ~= PlayerPedId() then
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if highlightedPed ~= entityHit then
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if highlightedPed and DoesEntityExist(highlightedPed) then
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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end
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highlightedPed = entityHit
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SetEntityAlpha(highlightedPed, 200, false)
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end
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elseif highlightedPed then
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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highlightedPed = nil
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end
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local loc = vec2(0.89+0.037, 0.9)
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DrawSprite("timerbars", "all_black_bg", loc.x, loc.y, 0.12, 0.05, 0.0, 255, 255, 255, 255)
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SetTextScale(0.80, 0.80)
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SetTextWrap(0.75, 0.985)
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SetTextJustification(2)
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SetTextFont(4)
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SetTextColour(255, 255, 255, 255)
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BeginTextCommandDisplayText("STRING")
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AddTextComponentSubstringKeyboardDisplay(highlightedPed and "~s~Selected ID: ~g~"..GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed)) or "~s~No Selection")
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EndTextCommandDisplayText(loc.x+0.06, loc.y - 0.026)
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-- Show instructional UI
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local buttons = {
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{ keys = { 194 }, text = "Cancel" }
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}
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if highlightedPed then
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table.insert(buttons, { keys = { 86, 191 }, text = "Confirm" })
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end
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makeInstructionalButtons(buttons)
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-- Handle controls
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if IsControlJustPressed(0, 194) then -- Backspace
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if highlightedPed then
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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end
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running = false
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return
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end
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if highlightedPed and (IsControlJustPressed(0, 191) or IsControlJustPressed(0, 86)) then
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local serverId = GetPlayerServerId(NetworkGetPlayerIndexFromPed(highlightedPed))
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if serverId then
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running = false
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SetEntityAlpha(highlightedPed, 255, false)
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ResetEntityAlpha(highlightedPed)
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--Grab Player Job name or Gang Name if needed
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local getInfo = getPlayer()
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--Check if image was given when opening the regsiter
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local img = data.img ~= nil and (Config.System.Menu == "qb" and "<center><img src="..(data.img).." width=200px></center>") or Jobs[getInfo.job].label
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local newinputs = {
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{
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type = 'select',
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name = 'billtype',
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text = locale("menu", "type"),
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default = billPrev,
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options = {
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{ value = "cash", text = locale("menu", "cash"), label = locale("menu", "cash") },
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{ value = "bank", text = locale("menu", "card"), label = locale("menu", "card") }
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}
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},
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{
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type = 'number',
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isRequired = true,
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name = 'price',
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text = locale("menu", "amount_charge")
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}
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}
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local dialog = createInput(img, newinputs)
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if dialog then
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-- If ox_menu style input, fix indexes
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if dialog[1] then
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dialog.billtype = dialog[1]
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dialog.price = dialog[2]
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end
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billPrev = dialog.billtype
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TriggerServerEvent(getScript()..":server:Charge", serverId, dialog.price, dialog.billtype, data.img, outside, gang)
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if Config.General.Usebzzz then
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destroyProp(prop)
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stopAnim('cellphone@', 'cellphone_text_read_base')
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end
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end
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end
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end
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end
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end)
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return -- Skip continuing function until selection is made
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else -- If Config.List is false, create input text box for ID's
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newinputs[#newinputs+1] = {
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type = 'text',
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isRequired = true,
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required = true,
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name = 'citizen',
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label = locale("menu", "cus_id"),
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text = locale("menu", "cus_id")
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}
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end
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local prop = nil
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if Config.General.Usebzzz then
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local Ped = PlayerPedId()
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prop = makeProp({ prop = 'bzzz_prop_payment_terminal', coords = vec4(0,0,0,0)}, false, true)
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AttachEntityToEntity(prop, Ped, GetPedBoneIndex(Ped, 57005), 0.17, 0.04, 0.01, 340.0, 200.0, 50.0, true, true, false, false, 1, true)
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playAnim('cellphone@', 'cellphone_text_read_base', -1, 49)
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end
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--Grab Player Job name or Gang Name if needed
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local getInfo = getPlayer()
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--Check if image was given when opening the regsiter
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local img = data.img ~= nil and (Config.System.Menu == "qb" and "<center><img src="..(data.img).." width=200px></center>") or Jobs[getInfo.job].label
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newinputs[#newinputs+1] = {
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type = 'select',
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name = 'billtype',
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text = locale("menu" ,"type"),
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default = billPrev,
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options = {
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{ value = "cash", text = locale("menu" ,"cash"), label = locale("menu" ,"cash") },
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{ value = "bank", text = locale("menu" ,"card"), label = locale("menu" ,"card") }
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}
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}
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = locale("menu" ,"amount_charge") }
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local dialog = createInput(img, newinputs)
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if dialog then
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if dialog[1] then -- if ox menu, auto adjust values
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if dialog[1] == "" then
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TriggerEvent(getScript()..":client:Charge", data, outside)
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return
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end
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dialog.citizen = dialog[1]
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dialog.billtype = dialog[2]
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dialog.price = dialog[3]
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end
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billPrev = dialog.billtype
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TriggerServerEvent(getScript()..":server:Charge", dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
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end
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if Config.General.Usebzzz then
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destroyProp(prop)
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stopAnim('cellphone@', 'cellphone_text_read_base')
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end
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end)
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RegisterNetEvent(getScript()..":client:PayPopup", function(amount, biller, billtype, img, billerjob, gang, outside)
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local setimage = ""
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if not img then
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setimage = billerjob
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else
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if Config.System.Menu == "qb" then
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setimage = "<center><img src="..(img and img or "").." width=200px></center>"
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elseif Config.System.Menu == "ox" then
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setimage = '..')'
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end
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end
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local Menu = {}
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Menu[#Menu+1] = {
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isMenuHeader = true,
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header = "🧾 "..locale("menu" ,"payment"),
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txt = locale("menu" ,"accept_payment")
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}
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Menu[#Menu+1] = {
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isMenuHeader = true,
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header = "",
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txt = billtype:gsub("^%l", string.upper)..locale("menu" ,"payment_amount")..amount
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}
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Menu[#Menu+1] = {
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icon = "fas fa-circle-check",
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header = locale("menu" ,"yes"),
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txt = "",
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onSelect = function()
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TriggerServerEvent(getScript()..":server:PayPopup", {
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accept = true,
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amount = amount,
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biller = biller,
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billtype = billtype,
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outside = outside
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})
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end,
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}
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Menu[#Menu+1] = {
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icon = "fas fa-circle-xmark",
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header = locale("menu" ,"no"),
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onSelect = function()
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TriggerServerEvent(getScript()..":server:PayPopup", {
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accept = false,
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amount = amount,
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biller = biller,
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billtype = billtype,
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outside = outside
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})
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end,
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}
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openMenu(Menu, {
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header = setimage,
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onExit = function()
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TriggerServerEvent(getScript()..":server:PayPopup", {
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accept = false,
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amount = amount,
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biller = biller,
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billtype = billtype,
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outside = outside
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})
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end,
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})
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end)
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