mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-16 22:06:02 +01:00
v2.8.1 - Support added for Renewed-Banking + lua54
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@@ -43,7 +43,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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if billtype == "withdraw" then
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if savbal >= amount then
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savbal = savbal - amount
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savbal -= amount
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Player.Functions.AddMoney('bank', amount)
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triggerNotify(nil, "$"..cv(amount)..Loc[Config.Lan].success["draw_save"], "success", src)
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MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
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@@ -54,7 +54,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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end
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elseif billtype == "deposit" then
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if amount < bankB then
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savbal = savbal + amount
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savbal += amount
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Player.Functions.RemoveMoney('bank', amount)
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triggerNotify(nil, "$"..cv(amount)..Loc[Config.Lan].success["depos_save"], "success", src)
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MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
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@@ -108,7 +108,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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triggerNotify(nil, Loc[Config.Lan].success["recieved"]..cv(amount)..Loc[Config.Lan].success["from"]..tostring(Player.PlayerData.job.label)..Loc[Config.Lan].success["account"], "success", Reciever.PlayerData.source)
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else
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local RecieverMoney = json.decode(result[1].money)
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RecieverMoney.bank = (RecieverMoney.bank + amount)
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RecieverMoney.bank += amount
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MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
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end
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elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
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@@ -160,7 +160,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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triggerNotify(nil, Reciever.PlayerData.source, Loc[Config.Lan].success["recieved"]..cv(amount)..Loc[Config.Lan].success["from"]..tostring(Player.PlayerData.gang.label)..Loc[Config.Lan].success["account"], "success", Reciever.PlayerData.source)
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else
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local RecieverMoney = json.decode(result[1].money)
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RecieverMoney.bank = (RecieverMoney.bank + amount)
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RecieverMoney.bank += amount
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MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
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end
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elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
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@@ -192,7 +192,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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triggerNotify(nil, Loc[Config.Lan].success["recieved"]..cv(amount)..Loc[Config.Lan].success["from"]..Player.PlayerData.charinfo.firstname.." "..Player.PlayerData.charinfo.lastname, "success", Reciever.PlayerData.source)
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else
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local RecieverMoney = json.decode(result[1].money)
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RecieverMoney.bank = (RecieverMoney.bank + amount)
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RecieverMoney.bank += amount
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MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
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end
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elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
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@@ -23,14 +23,24 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
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local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
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if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
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if gang then
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if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
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if Config.Manage then
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if RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
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else
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exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
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end
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else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3GangMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7'") end
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end
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elseif not gang then
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if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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if Config.Manage then
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if RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name).."^7)") end
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else
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-BossMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name - takecomm).."^7'") end
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end
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@@ -85,7 +95,7 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
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if Config.CommissionAll then
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for _, v in pairs(QBCore.Functions.GetPlayers()) do
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local Player = QBCore.Functions.GetPlayer(v)
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if Player ~= nil and Player ~= biller then
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if Player and Player ~= biller then
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if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
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Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
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triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * comm)..Loc[Config.Lan].success["commission"], "success", Player.PlayerData.source)
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@@ -182,11 +192,14 @@ RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
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if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
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if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
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if Config.Manage then
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3Management^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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else
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TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3BossMenu^7: ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
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if RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
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else
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), price - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
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end
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triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
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triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
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@@ -208,11 +221,14 @@ RegisterServerEvent("jim-payments:server:PolPopup", function(data)
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triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
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if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
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if Config.Manage then
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - commission.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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else
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TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - commission)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3BossMenu^7: ^2Adding ^6$^7"..data.amount - commission.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
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if RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
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else
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
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end
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else
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triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
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