Fix for Player Receiving Cash From Self

When you give someone cash it shows they received money from themself. This show show the sending players name instead.
This commit is contained in:
stacheboi
2022-03-16 21:17:10 -04:00
committed by GitHub
parent 0065af7c9d
commit 95459f63a8

View File

@@ -233,9 +233,9 @@ RegisterServerEvent("jim-payments:server:ATM:give", function(citizen, price)
Player.Functions.RemoveMoney('cash', amount) Player.Functions.RemoveMoney('cash', amount)
TriggerClientEvent("QBCore:Notify", source, "You gave "..Reciever.PlayerData.charinfo.firstname.." $"..cv(amount), "success") TriggerClientEvent("QBCore:Notify", source, "You gave "..Reciever.PlayerData.charinfo.firstname.." $"..cv(amount), "success")
Reciever.Functions.AddMoney('cash', amount) Reciever.Functions.AddMoney('cash', amount)
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You got $"..cv(amount).." from "..Reciever.PlayerData.charinfo.firstname, "success") TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You got $"..cv(amount).." from "..Player.PlayerData.charinfo.firstname, "success")
elseif balance < amount then elseif balance < amount then
TriggerClientEvent("QBCore:Notify", source, "You don't have enough cash to give", "error") TriggerClientEvent("QBCore:Notify", source, "You don't have enough cash to give", "error")
end end
else TriggerClientEvent('QBCore:Notify', source, "You can't give $0", 'error') end else TriggerClientEvent('QBCore:Notify', source, "You can't give $0", 'error') end
end) end)