mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
Version 1.8.1 - Support added for Renewed Banking
This commit is contained in:
10
README.md
10
README.md
@@ -174,4 +174,12 @@ FineJobList = true, -- "true" to use nearby player list feature in the cash regi
|
||||
- `BankBlips` Enable this if you disabled qb-banking and need bank locations
|
||||
- `ATMBlips` Enable this if you are a pyscho and need every ATM to be on the map too
|
||||
- `Gabz` Enable to change to Gabz Bank locations, this corrects the ATM/Bank Cashier + Ticket Cash in
|
||||
---
|
||||
---
|
||||
## Support for other scripts
|
||||
### Renewed-Banking
|
||||
- Support for renewed banking added
|
||||
- Toggle `RenewedBanking` in the config.lua to enable this
|
||||
|
||||
### AP-Goverment
|
||||
- Support for AP-Goverment Tax on payments
|
||||
- Toggle `ApGov` in the config.lua to enable this
|
||||
@@ -104,17 +104,6 @@ CreateThread(function()
|
||||
end
|
||||
end)
|
||||
|
||||
local function PlayATMAnimation(animation)
|
||||
if animation == 'enter' then
|
||||
|
||||
end
|
||||
if animation == 'exit' then
|
||||
loadAnimDict('amb@prop_human_atm@male@exit')
|
||||
TaskPlayAnim(PlayerPedId(), 'amb@prop_human_atm@male@exit', "exit", 1.0,-1.0, 3000, 1, 1, true, true, true)
|
||||
unloadAnimDict('amb@prop_human_atm@male@enter')
|
||||
end
|
||||
end
|
||||
|
||||
RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
||||
--this grabs all the info from names to savings account numbers in the databases
|
||||
local p = promise.new()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
print("^2Jim^7-^2Payments v^42^7.^48 ^7- ^2Payments Script by ^1Jimathy^7")
|
||||
print("^2Jim^7-^2Payments ^7v^42^7.^48^7.^41 ^7- ^2Payments Script by ^1Jimathy^7")
|
||||
|
||||
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
|
||||
|
||||
@@ -8,11 +8,12 @@ Config = {
|
||||
Lan = "en",
|
||||
Debug = false,
|
||||
Notify = "qb",
|
||||
|
||||
---------------------------------
|
||||
-- Default Job Payment Systems --
|
||||
---------------------------------
|
||||
Manage = true, -- "true" if using qb-management
|
||||
-- "false" if using qb-bossmenu
|
||||
Manage = true, -- "true" if using qb-management
|
||||
-- "false" if using qb-bossmenu
|
||||
|
||||
List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||
PaymentRadius = 15, -- This is how far the playerlist will check for nearby players (based on the person charging)
|
||||
@@ -88,6 +89,7 @@ Config = {
|
||||
FineJobConfirmation = false, --"true" makes it so fines need confirmation, "false" skips this ands just removes the money
|
||||
FineJobList = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||
|
||||
RenewedBanking = false, -- Enable if using renewed banking
|
||||
ApGov = false, -- Add support for AP-Goverment Tax
|
||||
---------------------
|
||||
-- Banking Systems --
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
name "Jim-Payments"
|
||||
author "Jimathy"
|
||||
version "v2.8"
|
||||
version "v2.8.1"
|
||||
description "Payment Script By Jimathy"
|
||||
fx_version "cerulean"
|
||||
game "gta5"
|
||||
lua54 'yes'
|
||||
|
||||
dependencies { 'qb-input', 'qb-target', }
|
||||
client_scripts { 'client/*.lua', 'locales/*.lua' }
|
||||
|
||||
@@ -43,7 +43,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
|
||||
if billtype == "withdraw" then
|
||||
if savbal >= amount then
|
||||
savbal = savbal - amount
|
||||
savbal -= amount
|
||||
Player.Functions.AddMoney('bank', amount)
|
||||
triggerNotify(nil, "$"..cv(amount)..Loc[Config.Lan].success["draw_save"], "success", src)
|
||||
MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
|
||||
@@ -54,7 +54,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
end
|
||||
elseif billtype == "deposit" then
|
||||
if amount < bankB then
|
||||
savbal = savbal + amount
|
||||
savbal += amount
|
||||
Player.Functions.RemoveMoney('bank', amount)
|
||||
triggerNotify(nil, "$"..cv(amount)..Loc[Config.Lan].success["depos_save"], "success", src)
|
||||
MySQL.Async.execute('UPDATE bank_accounts SET amount = ? WHERE citizenid = ? AND record_id = ?', { savbal, Player.PlayerData.citizenid, getSavingsAccount[1].record_id }, function(success)
|
||||
@@ -108,7 +108,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..cv(amount)..Loc[Config.Lan].success["from"]..tostring(Player.PlayerData.job.label)..Loc[Config.Lan].success["account"], "success", Reciever.PlayerData.source)
|
||||
else
|
||||
local RecieverMoney = json.decode(result[1].money)
|
||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
||||
RecieverMoney.bank += amount
|
||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
end
|
||||
elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
|
||||
@@ -160,7 +160,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
triggerNotify(nil, Reciever.PlayerData.source, Loc[Config.Lan].success["recieved"]..cv(amount)..Loc[Config.Lan].success["from"]..tostring(Player.PlayerData.gang.label)..Loc[Config.Lan].success["account"], "success", Reciever.PlayerData.source)
|
||||
else
|
||||
local RecieverMoney = json.decode(result[1].money)
|
||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
||||
RecieverMoney.bank += amount
|
||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
end
|
||||
elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
|
||||
@@ -192,7 +192,7 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
|
||||
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..cv(amount)..Loc[Config.Lan].success["from"]..Player.PlayerData.charinfo.firstname.." "..Player.PlayerData.charinfo.lastname, "success", Reciever.PlayerData.source)
|
||||
else
|
||||
local RecieverMoney = json.decode(result[1].money)
|
||||
RecieverMoney.bank = (RecieverMoney.bank + amount)
|
||||
RecieverMoney.bank += amount
|
||||
MySQL.Async.execute('UPDATE players SET money = ? WHERE citizenid = ?', {json.encode(RecieverMoney), result[1].citizenid})
|
||||
end
|
||||
elseif not result[1] then triggerNotify(nil, Loc[Config.Lan].error["error_start"]..baccount..Loc[Config.Lan].error["error_end"], "error", src)
|
||||
|
||||
@@ -23,14 +23,24 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
||||
local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
|
||||
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
|
||||
if gang then
|
||||
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
|
||||
if Config.Manage then
|
||||
if RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
|
||||
else
|
||||
exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
|
||||
end
|
||||
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3GangMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7'") end
|
||||
end
|
||||
elseif not gang then
|
||||
if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
if Config.Manage then
|
||||
if RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name).."^7)") end
|
||||
else
|
||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
end
|
||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-BossMenu^7: ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name - takecomm).."^7'") end
|
||||
end
|
||||
@@ -85,7 +95,7 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
||||
if Config.CommissionAll then
|
||||
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||
local Player = QBCore.Functions.GetPlayer(v)
|
||||
if Player ~= nil and Player ~= biller then
|
||||
if Player and Player ~= biller then
|
||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||
Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
|
||||
triggerNotify(nil, Loc[Config.Lan].success["recieved"]..math.floor(tonumber(data.amount) * comm)..Loc[Config.Lan].success["commission"], "success", Player.PlayerData.source)
|
||||
@@ -182,11 +192,14 @@ RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
|
||||
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
|
||||
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
||||
if Config.Manage then
|
||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Management^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
else
|
||||
TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3BossMenu^7: ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
|
||||
if RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
||||
else
|
||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
end
|
||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), price - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
|
||||
end
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
|
||||
@@ -208,11 +221,14 @@ RegisterServerEvent("jim-payments:server:PolPopup", function(data)
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
|
||||
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
||||
if Config.Manage then
|
||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - commission.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
else
|
||||
TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3BossMenu^7: ^2Adding ^6$^7"..data.amount - commission.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
|
||||
if RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
||||
else
|
||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
end
|
||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount - takecomm)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB^7-^3Bossmenu^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7'") end
|
||||
end
|
||||
else
|
||||
triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
|
||||
|
||||
@@ -5,7 +5,7 @@ local time = 1000
|
||||
function loadModel(model) if not HasModelLoaded(model) then
|
||||
if Config.Debug then print("^5Debug^7: ^2Loading Model^7: '^6"..model.."^7'") end
|
||||
while not HasModelLoaded(model) do
|
||||
if time > 0 then time = time - 1 RequestModel(model)
|
||||
if time > 0 then time -= 1 RequestModel(model)
|
||||
else time = 1000 print("^5Debug^7: ^3LoadModel^7: ^2Timed out loading model ^7'^6"..model.."^7'") break
|
||||
end
|
||||
Wait(10)
|
||||
@@ -83,11 +83,11 @@ end
|
||||
|
||||
function triggerNotify(title, message, type, src)
|
||||
if Config.Notify == "okok" then
|
||||
if not src then exports['okokNotify']:Alert(title, message, 6000, type)
|
||||
else TriggerClientEvent('okokNotify:Alert', src, title, message, 6000, type) end
|
||||
if not src then exports['okokNotify']:Alert(title, message, 6000, type or 'info')
|
||||
else TriggerClientEvent('okokNotify:Alert', src, title, message, 6000, type or 'info') end
|
||||
elseif Config.Notify == "qb" then
|
||||
if not src then TriggerEvent("QBCore:Notify", message, type)
|
||||
else TriggerClientEvent("QBCore:Notify", src, message, type) end
|
||||
if not src then TriggerEvent("QBCore:Notify", message, "primary")
|
||||
else TriggerClientEvent("QBCore:Notify", src, message, "primary") end
|
||||
elseif Config.Notify == "t" then
|
||||
if not src then exports['t-notify']:Custom({title = title, style = type, message = message, sound = true})
|
||||
else TriggerClientEvent('t-notify:client:Custom', src, { style = type, duration = 6000, title = title, message = message, sound = true, custom = true}) end
|
||||
@@ -105,11 +105,11 @@ function pairsByKeys(t)
|
||||
for n in pairs(t) do a[#a+1] = n end
|
||||
table.sort(a)
|
||||
local i = 0
|
||||
local iter = function() i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end
|
||||
local iter = function() i += 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end
|
||||
return iter
|
||||
end
|
||||
|
||||
function countTable(table) local i = 0 for keys in pairs(table) do i = i + 1 end return i end
|
||||
function countTable(table) local i = 0 for keys in pairs(table) do i += 1 end return i end
|
||||
|
||||
function cv(amount)
|
||||
local formatted = amount
|
||||
|
||||
Reference in New Issue
Block a user