mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-16 22:06:02 +01:00
Rewrote the playerlist ANOTHER way
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56
client.lua
56
client.lua
@@ -40,35 +40,35 @@ end)
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RegisterNetEvent('jim-payments:client:Charge', function()
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if not onDuty then TriggerEvent("QBCore:Notify", "Not Clocked in!", "error") return end -- Require to be on duty when making a payment
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local playerList = { }
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local name = nil
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for k,v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
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--Distance info, cosmetic for adding the "(5m)" when opening the register
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local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
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while name == nil do
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QBCore.Functions.TriggerCallback('jim-payments:Name:Find', function(cb) name = cb
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--Debugging notification, this shows the info it finds regardless of it adds to the list or not
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--TriggerEvent("QBCore:Notify", "Table Number: "..#playerList.." ["..GetPlayerServerId(v).."] - "..name.." ("..math.floor(dist+0.5).."m)", "error")
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if v ~= PlayerId() then
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playerList[#playerList+1] = { value = GetPlayerServerId(v), text = "["..GetPlayerServerId(v).."] - "..name.." ("..math.floor(dist+0.5).."m)" }
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local onlineList = {}
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local nearbyList = {}
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QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) onlineList = cb if onlineList[1] == nil then Wait(200) end
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for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
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local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
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for i = 1, #onlineList do
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if onlineList[i].value == GetPlayerServerId(v) then
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if v ~= PlayerId() then
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nearbyList[#nearbyList+1] = onlineList[i]
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nearbyList[#nearbyList].text = nearbyList[#nearbyList].text..' ('..math.floor(dist+0.05)..'m)'
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end
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end
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end, GetPlayerServerId(v))
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Citizen.Wait(100)
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end
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dist = nil
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end
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name,dist = nil
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end
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if playerList[#playerList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
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local dialog = exports['qb-input']:ShowInput({ header = PlayerJob.label.." Cash Register", submitText = "Send",
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inputs = {
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{ text = " ", name = "citizen", type = "select", options = playerList },
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{ type = 'radio', name = 'billtype', text = 'Payment Type', options = { { value = "cash", text = "Cash" }, { value = "card", text = "Card" } } },
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{ type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Charge' },}
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})
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if dialog then
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if not dialog.citizen or not dialog.price then return end
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TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype)
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end
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if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
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local dialog = exports['qb-input']:ShowInput({ header = PlayerJob.label.." Cash Register", submitText = "Send",
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inputs = {
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{ text = " ", name = "citizen", type = "select", options = nearbyList },
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{ type = 'radio', name = 'billtype', text = 'Payment Type', options = { { value = "cash", text = "Cash" }, { value = "card", text = "Card" } } },
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{ type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Charge' },}
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})
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if dialog then
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if not dialog.citizen or not dialog.price then return end
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TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype)
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end
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end)
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end)
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RegisterNetEvent('jim-payments:Tickets:Menu', function()
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@@ -85,4 +85,4 @@ RegisterNetEvent('jim-payments:Tickets:Menu', function()
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end)
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RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
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RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
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RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
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