mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-16 22:06:02 +01:00
make use of jim_bridge new banking functions
This commit is contained in:
@@ -37,7 +37,7 @@ end
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RegisterNetEvent(getScript()..":Client:ATM", function() local setheader = nil
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--this grabs all the info from names to savings account numbers in the databases
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local info = triggerCallback(getScript()..":GetInfo")
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jsonPrint(info)
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playAnim("amb@prop_human_atm@male@enter", "enter", 2000, 1)
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if progressBar({ label = locale("menu", "acc_atm"), time = 3000 }) then
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@@ -1,209 +0,0 @@
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--[[
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CreateThread(function()
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local jobroles = {} local gangroles = {}
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--Build Job/Gang Checks for cashin location
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for k, v in pairs(Config.Jobs) do if v.gang then gangroles[tostring(k)] = 0 else jobroles[tostring(k)] = 0 end end
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--Create Target at location
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Targets["JimBank"] =
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exports['qb-target']:AddCircleZone("JimBank", vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z), 2.0, { name="JimBank", debugPoly=Config.Debug, useZ=true, },
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{ options = {
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{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = Loc[Config.Lan].target["cashin_boss"], job = jobroles, },
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{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = Loc[Config.Lan].target["cashin_gang"], gang = gangroles, } },
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distance = 2.0 })
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--Crete Ped at the location
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if Config.Peds then
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if not Config.Gabz then CreateModelHide(vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z), 1.0, `v_corp_bk_chair3`, true) end
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BankPed = makePed(Config.PedPool[math.random(1, #Config.PedPool)], Config.CashInLocation, false, false)
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end
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--Spawn Custom Cash Register Targets
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for k, v in pairs(Config.CustomCashRegisters) do
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for i = 1, #v do
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local job = k
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local gang = nil
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if v[i].gang then job = nil gang = k end
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Targets["CustomRegister: "..k..i] =
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exports['qb-target']:AddBoxZone("CustomRegister: "..k..i, v[i].coords.xyz, 0.47, 0.34, { name="CustomRegister: "..k..i, heading = v[i].coords[4], debugPoly=Config.Debug, minZ=v[i].coords.z-0.1, maxZ=v[i].coords.z+0.4 },
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{ options = { { event = "jim-payments:client:Charge", icon = "fas fa-credit-card", label = Loc[Config.Lan].target["charge"], job = job, gang = gang, img = "" }, },
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distance = 2.0 })
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if v[i].prop then
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Till[#Till+1] = makeProp({prop = `prop_till_03`, coords = v[i].coords}, 1, false)
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end
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end
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end
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end)
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RegisterNetEvent('jim-payments:client:PolCharge', function()
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--Check if player is allowed to use /cashregister command
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local allowed = false
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for k in pairs(Config.FineJobs) do if k == PlayerJob.name then allowed = true end end
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if not allowed then triggerNotify(nil, nil, Loc[Config.Lan].error["no_job"], "error") return end
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local newinputs = {} -- Begin qb-input creation here.
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if Config.FineJobList then -- If nearby player list is wanted:
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--Retrieve a list of nearby players from server
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local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
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local onlineList = Citizen.Await(p)
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local nearbyList = {}
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--Convert list of players nearby into one qb-input understands + add distance info
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for _, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
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local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
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for i = 1, #onlineList do
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if onlineList[i].value == GetPlayerServerId(v) then
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if v ~= PlayerId() or Config.Debug then
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nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)', label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
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end
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end
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end
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end
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--If list is empty(no one nearby) show error and stop
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if not nearbyList[1] then triggerNotify(nil, nil, Loc[Config.Lan].error["no_one"], "error") return end
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newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
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else -- If Config.List is false, create input text box for ID's
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newinputs[#newinputs+1] = { type = 'text', isRequired = true, required = true, name = 'citizen', label = Loc[Config.Lan].menu["person_id"], text = Loc[Config.Lan].menu["person_id"] }
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end
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--Continue adding payment options to qb-input
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if Config.Menu == "qb" then
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
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elseif Config.Menu == "ox" then
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newinputs[#newinputs+1] = {type = 'number', required = true, label = Loc[Config.Lan].menu["amount_charge"], text = Loc[Config.Lan].menu["amount_charge"] }
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end
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--Grab Player Job name or Gang Name if needed
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local label = PlayerJob.label
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local gang = false
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local dialog
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if Config.Menu == "qb" then
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dialog = exports['qb-input']:ShowInput({ header = label..Loc[Config.Lan].menu["charge"], submitText = Loc[Config.Lan].menu["send"], inputs = newinputs})
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elseif Config.Menu == "ox" then
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dialog = exports.ox_lib:inputDialog(label..Loc[Config.Lan].menu["charge"], newinputs)
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end
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if dialog then
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local inputs = {
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citizen = dialog.citizen or dialog[1],
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price = dialog.price or dialog[2],
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}
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if not inputs.citizen or not inputs.price then return end
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TriggerServerEvent('jim-payments:server:PolCharge', dialog.citizen, dialog.price)
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end
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end)
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RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
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--Get ticket info
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local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end)
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local amount = Citizen.Await(p)
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if not amount then triggerNotify(nil, nil, Loc[Config.Lan].error["no_ticket"], "error") amount = 0 return else amount = amount.amount end
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local sellable = false
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local name = "" local label = ""
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--Check/adjust for job/gang names
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for k, v in pairs(Config.Jobs) do
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if data.gang then if v.gang and k == PlayerGang.name then name = k label = PlayerGang.label sellable = true end
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else if not v.gang and k == PlayerJob.name then name = k label = PlayerJob.label sellable = true end
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end
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if sellable then -- if info is found then:
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if Config.Menu == "qb" then
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exports['qb-menu']:openMenu({
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{ isMenuHeader = true, header = "🧾 "..label..Loc[Config.Lan].menu["receipt"], txt = Loc[Config.Lan].menu["trade_confirm"] },
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{ isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount) },
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{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
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{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { event = "jim-payments:Tickets:Sell:no" } },
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})
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elseif Config.Menu == "ox" then
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lib.registerContext({
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id = 'ticketmenu',
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title = "🧾 "..label..Loc[Config.Lan].menu["receipt"],
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options = {
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{ readOnly = true, title = "🧾 "..label..Loc[Config.Lan].menu["receipt"], description = Loc[Config.Lan].menu["trade_confirm"] },
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{ readOnly = true, title = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount), description = "", txt = Loc[Config.Lan].menu["ticket_amount"]..amount..Loc[Config.Lan].menu["total_pay"]..(Config.Jobs[name].PayPerTicket * amount) },
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{ icon = "fas fa-circle-check", title = Loc[Config.Lan].menu["yes"], description = "", event = "jim-payments:Tickets:Sell:yes" },
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{ icon = "fas fa-circle-xmark", title = Loc[Config.Lan].menu["no"], description = "", event = "jim-payments:Tickets:Sell:no" },
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}
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})
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lib.showContext('ticketmenu')
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end
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end
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end
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end)
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RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang, outside)
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local img = img or ""
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if Config.Menu == "qb" then
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exports['qb-menu']:openMenu({
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{ isMenuHeader = true, header = img.."🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_payment"] },
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{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount },
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{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype, gang = gang, outside = outside } } },
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{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype, outside = outside } } }, })
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else
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lib.registerContext({
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id = 'paypopup',
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title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"],
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options = {
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{
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title = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount,
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icon = 'fas fa-money',
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readOnly = true,
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},
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{
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title = Loc[Config.Lan].menu["yes"],
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icon = "fas fa-circle-check",
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serverEvent = "jim-payments:server:PayPopup",
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args = {
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accept = true,
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amount = amount,
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biller = biller,
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billtype = billtype,
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gang = gang,
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outside = outside
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}
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},
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{
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title = Loc[Config.Lan].menu["no"],
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icon = "fas fa-circle-xmark",
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serverEvent = "jim-payments:server:PayPopup",
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args = {
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accept = false,
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amount = amount,
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biller = biller,
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billtype = billtype,
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outside = outside
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}
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}
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}
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})
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lib.showContext('paypopup')
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end
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end)
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RegisterNetEvent("jim-payments:client:PolPopup", function(amount, biller, billerjob)
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if Config.Menu == "qb" then
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exports['qb-menu']:openMenu({
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{ isMenuHeader = true, header = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"], txt = Loc[Config.Lan].menu["accept_charge"] },
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{ isMenuHeader = true, header = "", txt = Loc[Config.Lan].menu["bank_charge"]..amount },
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{ icon = "fas fa-circle-check", header = Loc[Config.Lan].menu["yes"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } } },
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{ icon = "fas fa-circle-xmark", header = Loc[Config.Lan].menu["no"], txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } } }, })
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else
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lib.registerContext({
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id = 'polpopup',
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title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"],
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options = {
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{readOnly = true, title = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"], description = Loc[Config.Lan].menu["accept_charge"] },
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{ readOnly = true, title = "", description = Loc[Config.Lan].menu["bank_charge"]..amount },
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{ icon = "fas fa-circle-check", title = Loc[Config.Lan].menu["yes"], description = "", serverEvent = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } },
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{ icon = "fas fa-circle-xmark", title = Loc[Config.Lan].menu["no"], description = "", serverEvent = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } },
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}
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})
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lib.showContext('polpopup')
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end
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end)
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RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
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RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
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AddEventHandler('onResourceStop', function(r) if r ~= GetCurrentResourceName() then return end
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for k in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
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for i = 1, #Till do DeleteEntity(Till[i]) end
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unloadModel(GetEntityModel(BankPed)) DeletePed(BankPed)
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end)
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]]
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@@ -8,9 +8,11 @@ Config = {
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Debug = false,
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EventDebug = false,
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Menu = "ox", -- "qb", "ox", "gta"
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Menu = "qb", -- "qb", "ox", "gta"
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Notify = "gta", -- "qb", "ox", "gta", "esx"
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ProgressBar = "gta", -- "qb", "ox", "gta", "esx"
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DontUseTarget = false, -- uses drawtext targets instead of alt targets
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},
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Crafting = {
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@@ -65,51 +65,16 @@ RegisterServerEvent(getScript()..":server:ATM:use", function(amount, billtype, b
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triggerNotify(nil, locale("error" ,"soc_low"), "error", src)
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elseif tonumber(society) >= amount then
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if isStarted("Renewed-Banking") then
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bankScript = "Renewed-Banking"
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exports['Renewed-Banking']:removeAccountMoney(Player.job, amount)
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newAmount = exports["Renewed-Banking"]:getAccountMoney(Player.job)
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elseif isStarted("qb-banking") then
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bankScript = "qb-banking"
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exports["qb-banking"]:RemoveMoney(Player.job, amount)
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newAmount = exports["qb-banking"]:GetAccountBalance(Player.job)
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elseif isStarted("fd_banking") then
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bankScript = "fd_banking"
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exports["fd_banking"]:RemoveMoney(Player.job, amount)
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newAmount = exports["fd_banking"]:GetAccount(Player.job)
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elseif isStarted("okokBanking") then
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bankScript = "okokBanking"
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exports['okokBanking']:RemoveMoney(Player.job, amount)
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newAmount = exports['okokBanking']:GetAccount(Player.job)
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end
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chargeSociety(Player.job, amount)
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fundPlayer(amount, "bank", src)
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debugPrint("^5Debug^7: ^3"..bankScript.."^7(^3Job^7): ^2Removing ^7$"..amount.." ^2from account ^7'^6"..Player.job.."^7' ($"..newAmount..")")
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triggerNotify(nil, locale("success", "draw")..cv(amount)..locale("success", "fromthe")..Jobs[Player.job].label..locale("success" ,"account"), "success", src)
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end
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elseif billtype == "deposit" then
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if Player.bank < amount then triggerNotify(nil, locale("error", "nomoney_bank"), "error", src)
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elseif Player.bank >= amount then
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if isStarted("Renewed-Banking") then
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bankScript = "Renewed-Banking"
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exports['Renewed-Banking']:addAccountMoney(Player.job, amount)
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newAmount = exports["Renewed-Banking"]:getAccountMoney(Player.job)
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elseif isStarted("qb-banking") then
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bankScript = "qb-banking"
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exports["qb-banking"]:AddMoney(Player.job, amount)
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newAmount = exports["qb-banking"]:GetAccountBalance(Player.job)
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elseif isStarted("fd_banking") then
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bankScript = "fd_banking"
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exports.fd_banking:AddMoney(Player.job, amount)
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newAmount = exports["fd_banking"]:GetAccount(Player.job)
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elseif isStarted("okokBanking") then
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bankScript = "okokBanking"
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exports['okokBanking']:AddMoney(Player.job, amount)
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newAmount = exports['okokBanking']:GetAccount(Player.job)
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end
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fundSociety(Player.job, amount)
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chargePlayer(amount, "bank", src) Wait(1500)
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debugPrint("^5Debug^7: ^3"..bankScript.."^7(^3Job^7): ^2Adding ^7$"..amount.." ^2to account ^7'^6"..Player.job.."^7' ($"..newAmount..")")
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triggerNotify(nil, locale("success", "deposited")..cv(amount)..locale("success", "into")..Jobs[Player.job].label..locale("success", "account"), "success", src)
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end
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end
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@@ -160,15 +125,7 @@ RegisterServerEvent(getScript()..":server:ATM:use", function(amount, billtype, b
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if tonumber(gsociety) < amount then
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triggerNotify(nil, locale("error" ,"soc_low"), "error", src)
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elseif tonumber(gsociety) >= amount then
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if isStarted("Renewed-Banking") then
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exports['Renewed-Banking']:removeAccountMoney(Player.gang, amount)
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elseif isStarted("qb-banking") then
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exports["qb-banking"]:RemoveMoney(Player.gang, amount)
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elseif isStarted("fd_banking") then
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exports["fd_banking"]:RemoveGangMoney(Player.gang, amount)
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elseif isStarted("okokBanking") then
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exports["okokBanking"]:RemoveMoney(Player.gang, amount)
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end
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chargeSociety(Player.gang, amount)
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end
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fundPlayer(amount, "bank", src)
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@@ -178,16 +135,8 @@ RegisterServerEvent(getScript()..":server:ATM:use", function(amount, billtype, b
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if Player.bank < amount then
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triggerNotify(nil, locale("error" ,"nomoney_bank"), "error", src)
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elseif Player.bank >= amount then
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if isStarted("Renewed-Banking") then
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exports['Renewed-Banking']:addAccountMoney(Player.gang, amount)
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elseif isStarted("qb-banking") then
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exports["qb-banking"]:AddGangMoney(Player.gang, amount)
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elseif isStarted("fd_banking") then
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exports["fd_banking"]:AddGangMoney(Player.gang, amount)
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elseif isStarted("okokBanking") then
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exports["okokBanking"]:AddMoney(Player.gang, amount)
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end
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Player.Functions.RemoveMoney('bank', amount) Wait(1500)
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fundSociety(Player.gang, amount)
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chargePlayer(amount, "bank", Player.source) Wait(1500)
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triggerNotify(nil, locale("success" ,"deposited")..cv(amount)..locale("success" ,"into")..Gangs[Player.gang].label..locale("success" ,"account"), "success", src)
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end
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end
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@@ -209,10 +158,7 @@ RegisterServerEvent(getScript()..":server:ATM:use", function(amount, billtype, b
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local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
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if result[1] then
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local Reciever = Core.Functions.GetPlayerByCitizenId(result[1].citizenid)
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if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
elseif Config.Banking == "qb-management" then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
elseif Config.Banking == "qb-banking" then exports["qb-banking"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
|
||||
elseif Config.Banking == "fd" then exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
|
||||
chargeSociety(Player.PlayerData.gang.nameg, amount)
|
||||
if not Reciever then
|
||||
Reciever.Functions.AddMoney('bank', amount)
|
||||
triggerNotify(nil, locale("success" ,"sent")..amount..locale("success" ,"to")..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
|
||||
@@ -265,36 +211,9 @@ createCallback(getScript()..":GetInfo", function(source)
|
||||
local Player = getPlayer(source)
|
||||
local society, gsociety = 0, 0
|
||||
|
||||
if isStarted("Renewed-Banking") then
|
||||
society = exports["Renewed-Banking"]:getAccountMoney(Player.job)
|
||||
if Player.gang ~= "none" then
|
||||
gsociety = exports["Renewed-Banking"]:getAccountMoney(Player.gang)
|
||||
end
|
||||
|
||||
elseif isStarted("qb-banking") then
|
||||
if not exports["qb-banking"]:GetAccount(Player.job) then
|
||||
print("Making new bank account in qb-banking for "..Player.job)
|
||||
exports["qb-banking"]:CreateJobAccount(Player.job, 0) Wait(150) -- make new account if return "null"
|
||||
end
|
||||
society = exports["qb-banking"]:GetAccountBalance(Player.job)
|
||||
if Player.gang ~= "none" then
|
||||
if not exports["qb-banking"]:GetAccount(Player.gang) then
|
||||
print("Making new bank account in qb-banking for "..Player.gang)
|
||||
exports["qb-banking"]:CreateGangAccount(Player.gang, 0) Wait(150) -- make new account if return "null"
|
||||
society = exports["qb-banking"]:GetAccountBalance(Player.gang)
|
||||
end
|
||||
society = exports["qb-banking"]:GetAccountBalance(Player.gang)
|
||||
end
|
||||
elseif isStarted("fd_banking") then
|
||||
society = exports["fd_banking"]:GetAccount(Player.job)
|
||||
if Player.gang ~= "none" then
|
||||
gsociety = exports["fd_banking"]:GetGangAccount(Player.gang)
|
||||
end
|
||||
elseif isStarted("okokBanking") then
|
||||
society = exports["okokBanking"]:GetAccount(Player.job)
|
||||
if Player.gang ~= "none" then
|
||||
gsociety = exports["okokBanking"]:GetAccount(Player.gang)
|
||||
end
|
||||
society = getSocietyAccount(Player.job)
|
||||
if Player.gang ~= "none" then
|
||||
gsociety = getSocietyAccount(Player.gang)
|
||||
end
|
||||
|
||||
-- Savings account is only QBCore for now
|
||||
|
||||
Reference in New Issue
Block a user