Files
jim-payments/client/charge.lua

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6.1 KiB
Lua
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local BankPed = nil
local Till = {}
function spawnCustomRegisters()
for k, v in pairs(Config.CustomCashRegisters) do
for i = 1, #v do
local job, gang = v[i].gang and nil or k, v[i].gang and k or nil
createBoxTarget({"CustomRegister: "..k..i, v[i].coords.xyz, 0.47, 0.34, { name="CustomRegister: "..k..i, heading = v[i].coords[4], debugPoly=Config.Debug, minZ=v[i].coords.z-0.1, maxZ=v[i].coords.z+0.4}}, {
{ onSelect = function() TriggerEvent("jim-payments:client:Charge", { job = job, gang = gang, img = ""}) end, icon = "fas fa-credit-card", label = Loc[Config.Lan].target["charge"], }
}, 2.0)
if v[i].prop then makeProp({prop = "prop_till_03", coords = v[i].coords}, 1, false) end
end
end
end
onPlayerLoaded(function() spawnCustomRegisters() end)
--Keeps track of duty on script restarts
AddEventHandler('onResourceStart', function(r) if GetCurrentResourceName() ~= r then return end
spawnCustomRegisters()
end)
local billPrev = "cash"
RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
--Check if player is using /cashregister command
local dialog
--if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
local newinputs = {} -- Begin qb-input creation here.
local nearbyList = {}
if Config.General.List then -- If nearby player list is wanted:
--Retrieve a list of nearby players from server
local onlineList = triggerCallback("jim-payments:MakePlayerList")
--Convert list of players nearby into one qb-input understands + add distance info
for _, v in pairs(Core.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.General.PaymentRadius)) do
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
for i = 1, #onlineList do
if onlineList[i].value == GetPlayerServerId(v) then
if v ~= PlayerId() or Config.System.Debug then
nearbyList[#nearbyList+1] = { value = onlineList[i].value, label = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)', text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
end
end
end
end
--If list is empty(no one nearby) show error and stop
if not nearbyList[1] then triggerNotify(nil, Loc[Config.Lan].error["no_one"], "error") return end
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else -- If Config.List is false, create input text box for ID's
newinputs[#newinputs+1] = { type = 'text', isRequired = true, required = true, name = 'citizen', label = Loc[Config.Lan].menu["person_id"], text = Loc[Config.Lan].menu["person_id"] }
end
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--Check if image was given when opening the regsiter
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local img = Config.System.Menu == "qb" and "<center><img src="..(data.img and data.img or "").." width=200px></center>" or ""
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--Grab Player Job name or Gang Name if needed
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local label = data.gang and PlayerGang.label or PlayerJob.label
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if Config.General.List then
newinputs[#newinputs+1] = { type = "select", text = Loc[Config.Lan].menu["cus_id"], name = "citizen", label = Loc[Config.Lan].menu["cus_id"], default = 1, options = nearbyList }
else
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = Loc[Config.Lan].menu["cus_id"] }
end
newinputs[#newinputs+1] = {
type = 'select',
name = 'billtype',
text = Loc[Config.Lan].menu["type"],
default = billPrev,
options = {
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{ value = "cash", text = Loc[Config.Lan].menu["cash"], label = Loc[Config.Lan].menu["cash"] },
{ value = "bank", text = Loc[Config.Lan].menu["card"], label = Loc[Config.Lan].menu["card"] }
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}
}
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
local dialog = createInput(img, newinputs)
if dialog then
if dialog[1] then
dialog.citizen = dialog[1]
dialog.billtype = dialog[2]
dialog.price = dialog[3]
end
billPrev = dialog.billtype
TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
end
end)
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang, outside)
local setimage = ""
if Config.System.Menu == "qb" then
setimage = "<center><img src="..(img and img or "").." width=200px></center>"
elseif Config.System.Menu == "ox" then
setimage = '!['..''.. ']('..(img and img or "")..')'
end
local Menu = {}
Menu[#Menu+1] = {
isMenuHeader = true,
header = "🧾 "..billerjob..Loc[Config.Lan].menu["payment"],
txt = Loc[Config.Lan].menu["accept_payment"]
}
Menu[#Menu+1] = {
isMenuHeader = true,
header = "",
txt = billtype:gsub("^%l", string.upper)..Loc[Config.Lan].menu["payment_amount"]..amount
}
Menu[#Menu+1] = {
icon = "fas fa-circle-check",
header = Loc[Config.Lan].menu["yes"],
txt = "",
onSelect = function()
TriggerServerEvent("jim-payments:server:PayPopup", {
accept = true,
amount = amount,
biller = biller,
billtype = billtype,
outside = outside
})
end,
}
Menu[#Menu+1] = {
icon = "fas fa-circle-xmark",
header = Loc[Config.Lan].menu["no"],
onSelect = function()
TriggerServerEvent("jim-payments:server:PayPopup", {
accept = false,
amount = amount,
biller = biller,
billtype = billtype,
outside = outside
})
end,
}
openMenu(Menu, {
header = setimage,
onExit = function()
TriggerServerEvent("jim-payments:server:PayPopup", {
accept = false,
amount = amount,
biller = biller,
billtype = billtype,
outside = outside
})
end,
})
end)