Files
jim-consumables/shared/shared.lua
Jim Shield 9b189d89f5 fix needStats calculcation
My mad on this one, got `needTypes` and `needStats` confused, so made it just one table and included stress in it
2025-10-04 01:12:19 +01:00

22 lines
814 B
Lua

function tempLockInv(toggle)
LocalPlayer.state:set("inv_busy", toggle, true)
TriggerEvent('inventory:client:busy:status', toggle)
TriggerEvent('canUseInventoryAndHotbar:toggle', not toggle)
end
function GenerateRandomValues(data)
local transData = {}
for k, v in pairs(data) do
if type(v) == "table" then
debugPrint("Converting Table "..json.encode(v).." to math.random")
transData[k] = math.random(v[1], v[2])
debugPrint("Translated value: "..k.." - "..transData[k])
else
transData[k] = v
end
end
return transData["time"],
transData["heal"],
transData["armor"],
{ hunger = transData["hunger"], thirst = transData["thirst"], stress = transData["stress"] }
end