Merge pull request #4 from ARSSANTO/patch-1

progress bar fix unloading props
This commit is contained in:
Jim Shield
2022-09-17 19:13:42 +01:00
committed by GitHub

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@@ -75,7 +75,7 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
TaskPlayAnim(PlayerPedId(), animDict, anim, 1.0, 1.0, -1, MovementType, 0, 0, 0, 0)
if Config.UseProgbar then
QBCore.Functions.Progressbar('jimmy_consume_', string..QBCore.Shared.Items[itemName].label.."..", time, false, false, {disableMovement = false,disableCarMovement = false,disableMouse = false,disableCombat = true,}, {}, {}, {}, function() end, function() end, itemName)
QBCore.Functions.Progressbar('jimmy_consume_', string..QBCore.Shared.Items[itemName].label.."..", time, false, false, {disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = true,}, {}, {}, {}, function() consuming = false end, function() end, itemName)
else
triggerNotify(nil, string..QBCore.Shared.Items[itemName].label.."..", "success")
end
@@ -104,7 +104,6 @@ RegisterNetEvent('jim-consumables:Consume', function(itemName)
cancelled = true
LocalPlayer.state:set("inv_busy", false, true)
if Config.UseProgbar then
Wait(10)
TriggerEvent("progressbar:client:cancel")
else
triggerNotify(nil, "Cancelled "..string, "error")