Files
ND_Core/client/main.lua
2022-11-30 03:37:23 +01:00

67 lines
2.7 KiB
Lua

-- For support join my discord: https://discord.gg/Z9Mxu72zZ6
NDCore = {}
NDCore.SelectedCharacter = nil
NDCore.Characters = {}
NDCore.Functions = {}
NDCore.Config = config
function GetCoreObject()
return NDCore
end
function NDCore.Functions.GetSelectedCharacter()
return NDCore.SelectedCharacter
end
function NDCore.Functions.GetCharacters()
return NDCore.Characters
end
-- discord rich precense will show on a users profile.
if config.enableRichPresence then
Citizen.CreateThread(function()
while true do
if NDCore.SelectedCharacter then
SetDiscordAppId(config.appId)
SetRichPresence(" Playing : " .. config.serverName .. " as " .. NDCore.SelectedCharacter.firstName .. " " .. NDCore.SelectedCharacter.lastName)
SetDiscordRichPresenceAsset(config.largeLogo)
SetDiscordRichPresenceAssetText("Playing: " .. config.serverName)
SetDiscordRichPresenceAssetSmall(config.smallLogo)
SetDiscordRichPresenceAssetSmallText("Playing as: " .. NDCore.SelectedCharacter.firstName .. " " .. NDCore.SelectedCharacter.lastName)
SetDiscordRichPresenceAction(0, config.firstButtonName, config.firstButtonLink)
SetDiscordRichPresenceAction(1, config.secondButtonName, config.secondButtonLink)
end
Citizen.Wait(config.updateIntervall * 1000)
end
end)
end
-- show server name, first name, last name, and the amount of money the character has in the pause menu.
if config.customPauseMenu then
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if NDCore.SelectedCharacter then
if IsPauseMenuActive() then
BeginScaleformMovieMethodOnFrontendHeader("SET_HEADING_DETAILS")
AddTextEntry("FE_THDR_GTAO", config.serverName)
ScaleformMovieMethodAddParamPlayerNameString(NDCore.SelectedCharacter.firstName .. " " .. NDCore.SelectedCharacter.lastName)
PushScaleformMovieFunctionParameterString("Cash: $" .. tostring(NDCore.SelectedCharacter.cash))
PushScaleformMovieFunctionParameterString("Bank: $" .. tostring(NDCore.SelectedCharacter.bank))
EndScaleformMovieMethod()
end
end
end
end)
end
-- Enables pvp if it's selected in the config.
AddEventHandler("playerSpawned", function()
if config.enablePVP then
SetCanAttackFriendly(PlayerPedId(), true, false)
NetworkSetFriendlyFireOption(true)
end
print("^0This framework is created by ^5Andyyy#7666 ^0for support you can join the ^5discord: ^0https://discord.gg/Z9Mxu72zZ6")
end)