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https://github.com/ND-Framework/ND_Core.git
synced 2026-08-17 05:56:01 +01:00
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6 Commits
| Author | SHA1 | Date | |
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539e522373 | ||
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2bacdd2a20 | ||
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6242a44c0b | ||
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74e4ccc2de | ||
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2fda7655b5 | ||
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ade82436a5 |
@@ -10,8 +10,9 @@ Config = {
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discordActionLink = GetConvar("discordActionLink", "https://discord.gg/Z9Mxu72zZ6"),
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discordActionText2 = GetConvar("core:discordActionText2", "STORE"),
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discordActionLink2 = GetConvar("core:discordActionLink2", "https://andyyy.tebex.io/category/fivem-scripts"),
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randomUnlockedVehicleChance = GetConvarInt("core:randomUnlockedVehicleChance", 30),
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disableVehicleAirControl = GetConvarInt("core:disableVehicleAirControl", 1) == 1,
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randomUnlockedVehicleChance = GetConvarInt("core:randomUnlockedVehicleChance", 30),
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requireKeys = GetConvarInt("core:requireKeys", 1) == 1,
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useInventoryForKeys = GetConvarInt("core:useInventoryForKeys", 1) == 1,
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groups = json.decode(GetConvar("core:groups", "[]")),
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compatibility = json.decode(GetConvar("core:compatibility", "[]"))
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@@ -480,22 +480,35 @@ CreateThread(function()
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local wait = 500
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while true do
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Wait(wait)
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local reset = true
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playerVehicle = cache.seat == -1 and cache.vehicle
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if playerVehicle then
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if Config.disableVehicleAirControl and not vehicleClassNotDisableAirControl[GetVehicleClass(playerVehicle)] and (IsEntityInAir(playerVehicle) or IsEntityUpsidedown(playerVehicle)) then
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wait = 0
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DisableControlAction(0, 59) -- disable vehicle air control.
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DisableControlAction(0, 60)
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elseif not GetIsVehicleEngineRunning(playerVehicle) and not hasVehicleKeysCheck(playerVehicle) then
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wait = 0
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DisableControlAction(0, 59)
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if DoesEntityExist(playerVehicle) and IsVehicleEngineStarting(playerVehicle) then
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SetVehicleEngineOn(playerVehicle, false, true, true) -- don't turn on engine if no keys.
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end
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else
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wait = 500
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local entering = GetVehiclePedIsEntering(cache.ped)
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if entering and DoesEntityExist(entering) and IsVehicleNeedsToBeHotwired(entering) then
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SetVehicleNeedsToBeHotwired(entering, false)
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end
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if not playerVehicle then goto skip end
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if Config.disableVehicleAirControl and not vehicleClassNotDisableAirControl[GetVehicleClass(playerVehicle)] and (IsEntityInAir(playerVehicle) or IsEntityUpsidedown(playerVehicle)) then
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wait = 0
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reset = false
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DisableControlAction(0, 59) -- disable vehicle air control.
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DisableControlAction(0, 60)
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end
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if Config.requireKeys and not GetIsVehicleEngineRunning(playerVehicle) and not hasVehicleKeysCheck(playerVehicle) then
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wait = 0
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reset = false
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DisableControlAction(0, 59)
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DisableControlAction(0, 71)
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if DoesEntityExist(playerVehicle) and IsVehicleEngineStarting(playerVehicle) then
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SetVehicleEngineOn(playerVehicle, false, true, true) -- don't turn on engine if no keys.
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end
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elseif wait ~= 500 then
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end
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::skip::
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if (reset or not playerVehicle) and wait ~= 500 then
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wait = 500
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end
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end
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@@ -7,6 +7,7 @@ local tempPlayersInfo = {}
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Config = {
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serverName = GetConvar("core:serverName", "Unconfigured ND-Core Server"),
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discordInvite = GetConvar("core:discordInvite", "https://discord.gg/Z9Mxu72zZ6"),
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discordMemeberRequired = GetConvarInt("core:discordMemeberRequired", 1) == 1,
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discordAppId = GetConvar("core:discordAppId", "858146067018416128"),
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discordAsset = GetConvar("core:discordAsset", "andyyy"),
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discordAssetSmall = GetConvar("core:discordAssetSmall", "andyyy"),
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@@ -101,7 +102,7 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals)
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if mainIdentifier and Config.discordBotToken ~= "false" and Config.discordGuildId ~= "false" then
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discordInfo = checkDiscordIdentifier(identifiers)
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if not discordInfo then
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if not discordInfo and Config.discordMemeberRequired then
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deferrals.done(("Your discord was not found, join our discord here: %s."):format(Config.discordInvite))
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Wait(0)
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end
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@@ -165,7 +165,22 @@ local function createCharacterTable(info)
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end
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-- Save character information to database
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function self.save()
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function self.save(key)
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if key then
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local charData = self[key]
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if not charData or type(charData) == "function" then
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return lib.print.error(key, "Is not valid character data.")
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end
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if type(charData) == "table" then
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charData = json.encode(charData)
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end
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local query = ("UPDATE nd_characters SET `%s` = ? WHERE charid = ?"):format(key)
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local affectedRows = MySQL.update.await(query, {charData, self.id})
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return affectedRows > 0
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end
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local affectedRows = MySQL.update.await("UPDATE nd_characters SET name = ?, firstname = ?, lastname = ?, dob = ?, gender = ?, cash = ?, bank = ?, phonenumber = ?, `groups` = ?, metadata = ? WHERE charid = ?", {
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self.name,
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self.firstname,
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@@ -90,6 +90,9 @@ function NDCore.getVehicle(entity)
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if saveProperties and self.id and self.owner then
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local properties = lib.callback.await("ND_Vehicles:getProps", NetworkGetEntityOwner(entity), self.netId)
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if properties then
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if self.properties?.callsign then
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properties.callsign = true
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end
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MySQL.query("UPDATE nd_vehicles SET properties = ? WHERE id = ?", {json.encode(properties), self.id})
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end
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end
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@@ -102,6 +105,11 @@ function NDCore.getVehicle(entity)
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if not DoesEntityExist(entity) then return end
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local properties = type(props) == "string" and json.decode(props) or props
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local state = Entity(entity).state
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if self.properties?.callsign then
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properties.callsign = true
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end
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state.props = properties
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self.properties = properties
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@@ -406,11 +414,27 @@ function NDCore.spawnOwnedVehicle(source, vehicleId, coords, heading)
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if not vehicle or not vehicle.available or vehicle.owner ~= player.id then return end
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MySQL.query.await("UPDATE nd_vehicles SET stored = ? WHERE id = ?", {0, vehicleId})
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local properties = vehicle.properties
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if properties.callsign then
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local callsign = player.getMetadata("callsign")
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if not callsign or callsign == "" then goto skip end
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callsign = tostring(callsign)
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if not callsign or callsign:len() ~= 3 then goto skip end
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properties.modFender = tonumber(callsign:sub(1, 1))
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properties.modRightFender = tonumber(callsign:sub(2, 2))
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properties.modRoof = tonumber(callsign:sub(3, 3))
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end
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::skip::
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return NDCore.createVehicle({
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owner = player.id,
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model = vehicle.properties.model,
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model = properties.model,
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coords = vec4(coords.x, coords.y, coords.z, coords.w or coords.heading or heading),
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properties = vehicle.properties,
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properties = properties,
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vehicleId = vehicleId,
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source = source
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})
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