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29 Commits
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a60e1b9e32 |
@@ -29,7 +29,7 @@ AddEventHandler("gameEventTriggered", function(name, args)
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local victim = args[1]
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if not IsPedAPlayer(victim) or NetworkGetPlayerIndexFromPed(victim) ~= cache.playerId then return end
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if not IsPedDeadOrDying(victim, true) and GetEntityHealth(victim) > 0 then
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if not IsPedDeadOrDying(victim, true) then
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local hit, bone = GetPedLastDamageBone(victim)
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if hit and usingAmbulance then
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local damageWeapon = ambulance:getLastDamagingWeapon(victim)
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@@ -26,6 +26,13 @@ function NDCore.getPlayersFromCoords(distance, coords)
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return closePlayers
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end
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function NDCore.getConfig(info)
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if not info then
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return Config
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end
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return Config[info]
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end
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function NDCore.revivePlayer(reset, keepDead)
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local usingAmbulance = GetResourceState("ND_Ambulance") == "started"
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if not keepDead then
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@@ -71,11 +78,7 @@ function NDCore.revivePlayer(reset, keepDead)
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end
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function NDCore.notify(...)
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if GetResourceState("ModernHUD") == "started" then
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exports["ModernHUD"]:notify(...)
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elseif GetResourceState("ox_lib") == "started" then
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lib.notify(...)
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end
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lib.notify(...)
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end
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for name, func in pairs(NDCore) do
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@@ -10,8 +10,9 @@ Config = {
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discordActionLink = GetConvar("discordActionLink", "https://discord.gg/Z9Mxu72zZ6"),
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discordActionText2 = GetConvar("core:discordActionText2", "STORE"),
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discordActionLink2 = GetConvar("core:discordActionLink2", "https://andyyy.tebex.io/category/fivem-scripts"),
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randomUnlockedVehicleChance = GetConvarInt("core:randomUnlockedVehicleChance", 30),
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disableVehicleAirControl = GetConvarInt("core:disableVehicleAirControl", 1) == 1,
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randomUnlockedVehicleChance = GetConvarInt("core:randomUnlockedVehicleChance", 30),
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requireKeys = GetConvarInt("core:requireKeys", 1) == 1,
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useInventoryForKeys = GetConvarInt("core:useInventoryForKeys", 1) == 1,
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groups = json.decode(GetConvar("core:groups", "[]")),
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compatibility = json.decode(GetConvar("core:compatibility", "[]"))
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@@ -218,10 +218,10 @@ end)
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RegisterCommand("getclothing", function(source, args, rawCommand)
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local info = ""
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for k, v in pairs(clothingComponents) do
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info = ("%s\n%s = {\n drawable = %s,\n texture = %s\n},"):format(info, k, GetPedDrawableVariation(cache.ped, v), GetPedTextureVariation(cache.ped, v))
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info = ("%s\n%s = { drawable = %s, texture = %s },"):format(info, k, GetPedDrawableVariation(cache.ped, v), GetPedTextureVariation(cache.ped, v))
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end
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for k, v in pairs(clothingProps) do
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info = ("%s\n%s = {\n drawable = %s,\n texture = %s\n},"):format(info, k, GetPedPropIndex(cache.ped, v), GetPedPropTextureIndex(cache.ped, v))
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info = ("%s\n%s = { drawable = %s, texture = %s },"):format(info, k, GetPedPropIndex(cache.ped, v), GetPedPropTextureIndex(cache.ped, v))
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end
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lib.setClipboard(info)
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end, false)
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@@ -293,6 +293,7 @@ AddStateBagChangeHandler("props", nil, function(bagName, key, value, reserved, r
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lib.setVehicleProperties(entity, props)
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end)
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local playingKey = 0
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local function playKeyFob(veh)
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local keyFob
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local ped = cache.ped
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@@ -300,12 +301,21 @@ local function playKeyFob(veh)
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if #(coords-GetEntityCoords(veh)) > 25.0 then return end
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if not playerVehicle then
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playingKey += 1
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SetPedCurrentWeaponVisible(ped, false, false)
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ClearPedTasks(ped)
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lib.requestAnimDict("anim@mp_player_intmenu@key_fob@")
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TaskPlayAnim(ped, "anim@mp_player_intmenu@key_fob@", "fob_click_fp", 8.0, 8.0, -1, 48, 1, false, false, false)
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keyFob = CreateObject(`lr_prop_carkey_fob`, 0, 0, 0, true, true, true)
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AttachEntityToEntity(keyFob, ped, GetPedBoneIndex(ped, 0xDEAD), 0.12, 0.04, -0.025, -100.0, 100.0, 0.0, true, true, false, true, 1, true)
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Wait(700)
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SetTimeout(400, function()
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playingKey -= 1
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end)
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SetTimeout(1200, function()
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if playingKey > 0 then return end
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SetPedCurrentWeaponVisible(ped, true, false)
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end)
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end
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PlaySoundFromEntity(-1, "Remote_Control_Fob", ped, "PI_Menu_Sounds", true, 0)
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@@ -470,22 +480,35 @@ CreateThread(function()
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local wait = 500
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while true do
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Wait(wait)
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local reset = true
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playerVehicle = cache.seat == -1 and cache.vehicle
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if playerVehicle then
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if Config.disableVehicleAirControl and not vehicleClassNotDisableAirControl[GetVehicleClass(playerVehicle)] and (IsEntityInAir(playerVehicle) or IsEntityUpsidedown(playerVehicle)) then
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wait = 0
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DisableControlAction(0, 59) -- disable vehicle air control.
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DisableControlAction(0, 60)
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elseif not GetIsVehicleEngineRunning(playerVehicle) and not hasVehicleKeysCheck(playerVehicle) then
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wait = 0
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DisableControlAction(0, 59)
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if DoesEntityExist(playerVehicle) and IsVehicleEngineStarting(playerVehicle) then
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SetVehicleEngineOn(playerVehicle, false, true, true) -- don't turn on engine if no keys.
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end
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else
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wait = 500
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||||
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local entering = GetVehiclePedIsEntering(cache.ped)
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if entering and DoesEntityExist(entering) and IsVehicleNeedsToBeHotwired(entering) then
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SetVehicleNeedsToBeHotwired(entering, false)
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||||
end
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||||
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||||
if not playerVehicle then goto skip end
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||||
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if Config.disableVehicleAirControl and not vehicleClassNotDisableAirControl[GetVehicleClass(playerVehicle)] and (IsEntityInAir(playerVehicle) or IsEntityUpsidedown(playerVehicle)) then
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wait = 0
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reset = false
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DisableControlAction(0, 59) -- disable vehicle air control.
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DisableControlAction(0, 60)
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||||
end
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if Config.requireKeys and not GetIsVehicleEngineRunning(playerVehicle) and not hasVehicleKeysCheck(playerVehicle) then
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wait = 0
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||||
reset = false
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DisableControlAction(0, 59)
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DisableControlAction(0, 71)
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if DoesEntityExist(playerVehicle) and IsVehicleEngineStarting(playerVehicle) then
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SetVehicleEngineOn(playerVehicle, false, true, true) -- don't turn on engine if no keys.
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end
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elseif wait ~= 500 then
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end
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||||
::skip::
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if (reset or not playerVehicle) and wait ~= 500 then
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wait = 500
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||||
end
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||||
end
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@@ -697,9 +720,14 @@ lib.addKeybind({
|
||||
})
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end
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if not playerVehicle then return end
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||||
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local speed = math.floor(GetEntitySpeed(playerVehicle) * 2.236936)
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if speed < 10 then return end
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cruiseControlEnabled = true
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cruiseSpeedVehicle = math.floor(GetEntitySpeed(playerVehicle) * 2.236936)
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cruiseSpeedVehicle = speed
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cruiseSpeedSet = cruiseSpeedVehicle
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lib.notify({
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||||
title = "Cruise control",
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||||
description = ("Set to %d mph."):format(math.floor(cruiseSpeedSet)),
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||||
@@ -5,13 +5,32 @@ exports("GetCoreObject", function()
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end)
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NDCore.Functions = {}
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NDCore.Functions.GetPlayer = NDCore.getPlayer
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NDCore.Functions.GetPlayers = NDCore.getPlayers
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NDCore.Functions.GetUserDiscordInfo = NDCore.getDiscordInfo
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NDCore.Functions.SetActiveCharacter = NDCore.setActiveCharacter
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NDCore.Functions.GetPlayerCharacters = NDCore.fetchAllCharacters
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NDCore.Functions.GetPlayerByCharacterId = NDCore.fetchCharacter
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||||
function NDCore.Functions.GetPlayer(src)
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||||
local player = NDCore.getPlayer(src)
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||||
return {
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||||
source = player.source,
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||||
id = player.id,
|
||||
firstName = player.firstname,
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||||
lastName = player.lastname,
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||||
dob = player.dob,
|
||||
gender = player.gender,
|
||||
cash = player.cash,
|
||||
bank = player.bank,
|
||||
phoneNumber = player.metadata.phone,
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||||
lastLocation = player.metadata.lastLocation,
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||||
inventory = player.inventory,
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||||
discordInfo = player.discordInfo,
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||||
data = player.metadata,
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||||
job = player.job
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||||
}
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||||
end
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||||
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||||
function NDCore.Functions.GetPlayerIdentifierFromType(identifierType, src)
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return GetPlayerIdentifierByType(src, identifierType)
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||||
end
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||||
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||||
@@ -60,7 +60,7 @@ function NDCore.GetPlayerData()
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||||
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||||
player.coords = GetEntityCoords(cache.ped)
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||||
player.loadout = {}
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||||
player.maxWeight = exports.ox_inventory:GetPlayerMaxWeight()
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||||
player.maxWeight = GetResourceState("ox_inventory") == "started" and exports.ox_inventory:GetPlayerMaxWeight() or 0
|
||||
player.money = player.Accounts.Money
|
||||
player.sex = player.gender
|
||||
player.firstName = player.firstname
|
||||
@@ -112,7 +112,7 @@ function NDCore.Progressbar(message, lenght, options)
|
||||
end
|
||||
|
||||
function NDCore.SearchInventory(item, count)
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||||
local itemCount = exports.ox_inventory:Search(item)
|
||||
local itemCount = GetResourceState("ox_inventory") == "started" and exports.ox_inventory:Search(item) or 0
|
||||
return itemCount >= count and itemCount
|
||||
end
|
||||
|
||||
@@ -133,7 +133,7 @@ function NDCore.ShowHelpNotification()
|
||||
end
|
||||
|
||||
function NDCore.ShowInventory()
|
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exports.ox_inventory:openInventory("player", cache.serverId)
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return GetResourceState("ox_inventory") == "started" and exports.ox_inventory:openInventory("player", cache.serverId)
|
||||
end
|
||||
|
||||
function NDCore.ShowNotification(msg, type, time)
|
||||
|
||||
@@ -5,7 +5,8 @@ local registeredItems = {}
|
||||
|
||||
local function getAmmoFromWeapon(weapon)
|
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if not weapon then return end
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for item, data in pairs(exports.ox_inventory:Items()) do
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local items = GetResourceState("ox_inventory") == "started" and exports.ox_inventory:Items() or {}
|
||||
for item, data in pairs(items) do
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||||
if data.weapon and data.model and data.model:lower() == weapon:lower() then
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return data.ammoname
|
||||
end
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||||
@@ -60,7 +61,7 @@ local function createPlayerFunctions(self)
|
||||
end
|
||||
|
||||
function self.addInventoryItem(item, count)
|
||||
exports.ox_inventory:AddItem(self.source, item, count)
|
||||
return GetResourceState("ox_inventory") == "started" and exports.ox_inventory:AddItem(self.source, item, count)
|
||||
end
|
||||
|
||||
function self.addMoney(amount)
|
||||
@@ -100,11 +101,11 @@ local function createPlayerFunctions(self)
|
||||
end
|
||||
|
||||
function self.canCarryItem(item, count)
|
||||
return exports.ox_inventory:CanCarryItem(self.source, item, count)
|
||||
return GetResourceState("ox_inventory") == "started" and exports.ox_inventory:CanCarryItem(self.source, item, count)
|
||||
end
|
||||
|
||||
function self.canSwapItem(firstItem, firstItemCount, testItem, testItemCount)
|
||||
exports.ox_inventory:CanSwapItem(self.source, firstItem, firstItemCount, testItem, testItemCount)
|
||||
return GetResourceState("ox_inventory") == "started" and exports.ox_inventory:CanSwapItem(self.source, firstItem, firstItemCount, testItem, testItemCount)
|
||||
end
|
||||
|
||||
function self.clearMeta(index)
|
||||
@@ -137,7 +138,7 @@ local function createPlayerFunctions(self)
|
||||
end
|
||||
|
||||
function self.getInventory(minimal)
|
||||
local playerItems = exports.ox_inventory:GetInventoryItems(self.source)
|
||||
local playerItems = GetResourceState("ox_inventory") == "started" and exports.ox_inventory:GetInventoryItems(self.source) or {}
|
||||
if not minimal then
|
||||
return playerItems
|
||||
end
|
||||
@@ -145,7 +146,7 @@ local function createPlayerFunctions(self)
|
||||
end
|
||||
|
||||
function self.getInventoryItem(item)
|
||||
local playerItems = exports.ox_inventory:GetInventoryItems(self.source)
|
||||
local playerItems = GetResourceState("ox_inventory") == "started" and exports.ox_inventory:GetInventoryItems(self.source) or {}
|
||||
for name, data in pairs(playerItems) do
|
||||
if name == item then
|
||||
return data
|
||||
@@ -162,11 +163,11 @@ local function createPlayerFunctions(self)
|
||||
end
|
||||
|
||||
function self.hasItem(item, metadata)
|
||||
return exports.ox_inventory:GetItem(self.source, item, metadata)
|
||||
return GetResourceState("ox_inventory") == "started" and exports.ox_inventory:GetItem(self.source, item, metadata)
|
||||
end
|
||||
|
||||
function self.removeInventoryItem(item, count)
|
||||
exports.ox_inventory:RemoveItem(self.source, item, count)
|
||||
return GetResourceState("ox_inventory") == "started" and exports.ox_inventory:RemoveItem(self.source, item, count)
|
||||
end
|
||||
|
||||
function self.removeMoney(amount)
|
||||
@@ -304,7 +305,8 @@ end
|
||||
function NDCore.GetItemLabel(item)
|
||||
if not itemNames then
|
||||
itemNames = {}
|
||||
for item, data in pairs(exports.ox_inventory:Items()) do
|
||||
local items = GetResourceState("ox_inventory") == "started" and exports.ox_inventory:Items() or {}
|
||||
for item, data in pairs(items) do
|
||||
itemNames[item] = data.label
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
CREATE TABLE IF NOT EXISTS `nd_characters` (
|
||||
`charid` INT(10) NOT NULL AUTO_INCREMENT,
|
||||
`identifier` VARCHAR(200) NOT NULL DEFAULT '0',
|
||||
`name` VARCHAR(50) DEFAULT NULL,
|
||||
`firstname` VARCHAR(50) DEFAULT NULL,
|
||||
`lastname` VARCHAR(50) DEFAULT NULL,
|
||||
`dob` VARCHAR(50) DEFAULT NULL,
|
||||
`gender` VARCHAR(50) DEFAULT NULL,
|
||||
`cash` INT(10) DEFAULT '0',
|
||||
`bank` INT(10) DEFAULT '0',
|
||||
`groups` LONGTEXT DEFAULT ('[]'),
|
||||
`metadata` LONGTEXT DEFAULT ('[]'),
|
||||
`inventory` LONGTEXT DEFAULT ('[]'),
|
||||
PRIMARY KEY (`charid`) USING BTREE
|
||||
`charid` INT(10) NOT NULL AUTO_INCREMENT,
|
||||
`identifier` VARCHAR(200) NOT NULL DEFAULT '0',
|
||||
`name` VARCHAR(50) DEFAULT NULL,
|
||||
`firstname` VARCHAR(50) DEFAULT NULL,
|
||||
`lastname` VARCHAR(50) DEFAULT NULL,
|
||||
`dob` VARCHAR(50) DEFAULT NULL,
|
||||
`gender` VARCHAR(50) DEFAULT NULL,
|
||||
`cash` INT(10) DEFAULT '0',
|
||||
`bank` INT(10) DEFAULT '0',
|
||||
`phonenumber` VARCHAR(20) DEFAULT NULL,
|
||||
`groups` LONGTEXT DEFAULT ('[]'),
|
||||
`metadata` LONGTEXT DEFAULT ('[]'),
|
||||
`inventory` LONGTEXT DEFAULT ('[]'),
|
||||
PRIMARY KEY (`charid`) USING BTREE
|
||||
);
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
CREATE TABLE IF NOT EXISTS `nd_vehicles` (
|
||||
`id` INT(11) NOT NULL AUTO_INCREMENT,
|
||||
`owner` INT(11) DEFAULT NULL,
|
||||
`plate` VARCHAR(255) DEFAULT NULL,
|
||||
`glovebox` LONGTEXT DEFAULT ('[]'),
|
||||
`trunk` LONGTEXT DEFAULT ('[]'),
|
||||
`properties` LONGTEXT DEFAULT ('[]'),
|
||||
`id` INT(11) NOT NULL AUTO_INCREMENT,
|
||||
`owner` INT(11) DEFAULT NULL,
|
||||
`plate` VARCHAR(255) DEFAULT NULL,
|
||||
`glovebox` LONGTEXT DEFAULT ('[]'),
|
||||
`trunk` LONGTEXT DEFAULT ('[]'),
|
||||
`properties` LONGTEXT DEFAULT ('[]'),
|
||||
`stored` INT(11) DEFAULT '1',
|
||||
`impounded` INT(11) DEFAULT '0',
|
||||
`stolen` INT(11) DEFAULT '0',
|
||||
`impounded` INT(11) DEFAULT '0',
|
||||
`stolen` INT(11) DEFAULT '0',
|
||||
`metadata` LONGTEXT DEFAULT ('[]'),
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `owner` (`owner`) USING BTREE,
|
||||
CONSTRAINT `vehowner` FOREIGN KEY (`owner`) REFERENCES `nd_characters` (`charid`) ON UPDATE CASCADE ON DELETE CASCADE
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `owner` (`owner`) USING BTREE,
|
||||
CONSTRAINT `vehowner` FOREIGN KEY (`owner`) REFERENCES `nd_characters` (`charid`) ON UPDATE CASCADE ON DELETE CASCADE
|
||||
);
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
author "Andyyy#7666"
|
||||
description "ND Framework Core"
|
||||
version "2.0.1"
|
||||
version "2.1.2"
|
||||
|
||||
fx_version "cerulean"
|
||||
game "gta5"
|
||||
|
||||
@@ -194,27 +194,50 @@ end)
|
||||
lib.addCommand("pay", {
|
||||
help = "give money to nearby player.",
|
||||
params = {
|
||||
{
|
||||
name = "target",
|
||||
type = "playerId",
|
||||
help = "Target player's server id"
|
||||
},
|
||||
{
|
||||
name = "amount",
|
||||
type = "number"
|
||||
type = "number",
|
||||
help = "Amount of cash to give"
|
||||
}
|
||||
}
|
||||
}, function(source, args, raw)
|
||||
if not source then return end
|
||||
local targetPlayer
|
||||
local pedCoords = GetEntityCoords(GetPlayerPed(source))
|
||||
for targetId, targetInfo in pairs(NDCore.players) do
|
||||
local targetCoords = GetEntityCoords(GetPlayerPed(targetId))
|
||||
if #(pedCoords-targetCoords) < 2.0 and targetId ~= source then
|
||||
targetPlayer = targetInfo
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local player = NDCore.getPlayer(source)
|
||||
if not player then return end
|
||||
local success = player.deductMoney("cash", args.amount)
|
||||
local targetPlayer = NDCore.getPlayer(args.target)
|
||||
|
||||
if not player or not targetPlayer then
|
||||
return player.notify({
|
||||
title = "Error",
|
||||
description = "No player found",
|
||||
type = "error"
|
||||
})
|
||||
end
|
||||
|
||||
if player.cash < args.amount then
|
||||
return player.notify({
|
||||
title = "Error",
|
||||
description = "You don't have enough cash",
|
||||
type = "error"
|
||||
})
|
||||
end
|
||||
|
||||
local playerCoords = GetEntityCoords(GetPlayerPed(player.source))
|
||||
local targetCoords = GetEntityCoords(GetPlayerPed(targetPlayer.source))
|
||||
if #(playerCoords-targetCoords) > 2.0 then
|
||||
return player.notify({
|
||||
title = "Error",
|
||||
description = "Player is not nearby",
|
||||
type = "error"
|
||||
})
|
||||
end
|
||||
|
||||
local success = player.deductMoney("cash", args.amount) and targetPlayer.addMoney("cash", args.amount)
|
||||
if not success then
|
||||
return player.notify({
|
||||
title = "Couldn't give money",
|
||||
@@ -223,24 +246,23 @@ lib.addCommand("pay", {
|
||||
})
|
||||
end
|
||||
|
||||
if not targetPlayer or not targetPlayer.addMoney("cash", args.amount) then return end
|
||||
targetPlayer.notify({
|
||||
title = "Money received",
|
||||
description = ("Received $%d in cash"):format(args.amount),
|
||||
type = "inform",
|
||||
duration = 10000
|
||||
duration = 5000
|
||||
})
|
||||
|
||||
player.notify({
|
||||
title = "Money given",
|
||||
description = ("You gave someone $%d in cash"):format(args.amount),
|
||||
description = ("You gave $%d in cash"):format(args.amount),
|
||||
type = "inform",
|
||||
duration = 10000
|
||||
duration = 5000
|
||||
})
|
||||
end)
|
||||
|
||||
lib.addCommand("unlock", {
|
||||
help = "Admin force unlock vehicles",
|
||||
help = "Admin Command, force unlock vehicle.",
|
||||
restricted = "group.admin",
|
||||
}, function(source, args, raw)
|
||||
local ped = GetPlayerPed(source)
|
||||
@@ -287,13 +309,13 @@ lib.addCommand("revive", {
|
||||
end)
|
||||
|
||||
lib.addCommand("dv", {
|
||||
help = "Admin command, delete vehicles within the range.",
|
||||
help = "Admin command, delete vehicles within the range or the closest.",
|
||||
restricted = "group.admin",
|
||||
params = {
|
||||
{
|
||||
name = "range",
|
||||
type = "number",
|
||||
help = "The range to select vehicles for deleteion from",
|
||||
help = "Range to delete vehicles in",
|
||||
optional = true
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,6 +34,13 @@ function NDCore.getPlayerServerInfo(source)
|
||||
return PlayersInfo[source]
|
||||
end
|
||||
|
||||
function NDCore.getConfig(info)
|
||||
if not info then
|
||||
return Config
|
||||
end
|
||||
return Config[info]
|
||||
end
|
||||
|
||||
---@param fileLocation string|tabale
|
||||
---@return boolean
|
||||
function NDCore.loadSQL(fileLocation, resource)
|
||||
|
||||
@@ -7,6 +7,7 @@ local tempPlayersInfo = {}
|
||||
Config = {
|
||||
serverName = GetConvar("core:serverName", "Unconfigured ND-Core Server"),
|
||||
discordInvite = GetConvar("core:discordInvite", "https://discord.gg/Z9Mxu72zZ6"),
|
||||
discordMemeberRequired = GetConvarInt("core:discordMemeberRequired", 1) == 1,
|
||||
discordAppId = GetConvar("core:discordAppId", "858146067018416128"),
|
||||
discordAsset = GetConvar("core:discordAsset", "andyyy"),
|
||||
discordAssetSmall = GetConvar("core:discordAssetSmall", "andyyy"),
|
||||
@@ -101,7 +102,7 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals)
|
||||
|
||||
if mainIdentifier and Config.discordBotToken ~= "false" and Config.discordGuildId ~= "false" then
|
||||
discordInfo = checkDiscordIdentifier(identifiers)
|
||||
if not discordInfo then
|
||||
if not discordInfo and Config.discordMemeberRequired then
|
||||
deferrals.done(("Your discord was not found, join our discord here: %s."):format(Config.discordInvite))
|
||||
Wait(0)
|
||||
end
|
||||
|
||||
@@ -25,6 +25,7 @@ local function createCharacterTable(info)
|
||||
gender = info.gender,
|
||||
cash = info.cash,
|
||||
bank = info.bank,
|
||||
phonenumber = info.phonenumber,
|
||||
groups = info.groups,
|
||||
metadata = info.metadata,
|
||||
inventory = info.inventory
|
||||
@@ -164,8 +165,23 @@ local function createCharacterTable(info)
|
||||
end
|
||||
|
||||
-- Save character information to database
|
||||
function self.save()
|
||||
local affectedRows = MySQL.update.await("UPDATE nd_characters SET name = ?, firstname = ?, lastname = ?, dob = ?, gender = ?, cash = ?, bank = ?, `groups` = ?, metadata = ? WHERE charid = ?", {
|
||||
function self.save(key)
|
||||
if key then
|
||||
local charData = self[key]
|
||||
if not charData or type(charData) == "function" then
|
||||
return lib.print.error(key, "Is not valid character data.")
|
||||
end
|
||||
|
||||
if type(charData) == "table" then
|
||||
charData = json.encode(charData)
|
||||
end
|
||||
|
||||
local query = ("UPDATE nd_characters SET `%s` = ? WHERE charid = ?"):format(key)
|
||||
local affectedRows = MySQL.update.await(query, {charData, self.id})
|
||||
return affectedRows > 0
|
||||
end
|
||||
|
||||
local affectedRows = MySQL.update.await("UPDATE nd_characters SET name = ?, firstname = ?, lastname = ?, dob = ?, gender = ?, cash = ?, bank = ?, phonenumber = ?, `groups` = ?, metadata = ? WHERE charid = ?", {
|
||||
self.name,
|
||||
self.firstname,
|
||||
self.lastname,
|
||||
@@ -173,6 +189,7 @@ local function createCharacterTable(info)
|
||||
self.gender,
|
||||
self.cash,
|
||||
self.bank,
|
||||
self.phonenumber,
|
||||
json.encode(self.groups),
|
||||
json.encode(self.metadata),
|
||||
self.id
|
||||
@@ -252,11 +269,7 @@ local function createCharacterTable(info)
|
||||
|
||||
function self.notify(...)
|
||||
if not self.source then return end
|
||||
if GetResourceState("ModernHUD") == "started" then
|
||||
TriggerClientEvent("ModernHUD:notify", self.source, ...)
|
||||
elseif GetResourceState("ox_lib") == "started" then
|
||||
TriggerClientEvent("ox_lib:notify", self.source, ...)
|
||||
end
|
||||
TriggerClientEvent("ox_lib:notify", self.source, ...)
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -309,20 +322,28 @@ local function createCharacterTable(info)
|
||||
---@return boolean
|
||||
function self.addGroup(name, rank, isJob)
|
||||
local groupRank = tonumber(rank) or 1
|
||||
local groupInfo = Config.groups[name]
|
||||
local groupInfo = Config.groups?[name]
|
||||
local bossRank = groupInfo and groupInfo.minimumBossRank
|
||||
|
||||
-- if not groupInfo then return end
|
||||
if isJob then
|
||||
for _, group in pairs(self.groups) do
|
||||
group.isJob = nil
|
||||
end
|
||||
end
|
||||
|
||||
self.groups[name] = {
|
||||
name = name,
|
||||
label = groupInfo and groupInfo.label or name,
|
||||
rankName = groupInfo and groupInfo.ranks[groupRank] or groupRank,
|
||||
rank = groupRank,
|
||||
isJob = isJob
|
||||
isJob = isJob,
|
||||
isBoss = bossRank and groupRank >= bossRank
|
||||
}
|
||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||
|
||||
if not isJob then
|
||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||
end
|
||||
lib.addPrincipal(self.source, ("group.%s"):format(name))
|
||||
return self.groups[name]
|
||||
end
|
||||
@@ -337,6 +358,12 @@ local function createCharacterTable(info)
|
||||
function self.removeGroup(name)
|
||||
local group = self.groups[name]
|
||||
if not group then return end
|
||||
|
||||
if self.job == name then
|
||||
self.job = nil
|
||||
self.jobInfo = nil
|
||||
end
|
||||
|
||||
self.groups[name] = nil
|
||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||
lib.removePrincipal(self.source, ("group.%s"):format(name))
|
||||
@@ -349,11 +376,11 @@ local function createCharacterTable(info)
|
||||
function self.setJob(name, rank)
|
||||
self.removeGroup(self.job)
|
||||
local job = self.addGroup(name, rank, true)
|
||||
local jobName, jobInfo = self.getJob()
|
||||
if jobInfo then
|
||||
self.job = jobName
|
||||
self.jobInfo = jobInfo
|
||||
if job then
|
||||
self.job = job.name
|
||||
self.jobInfo = job
|
||||
end
|
||||
self.triggerEvent("ND:updateCharacter", removeCharacterFunctions(self))
|
||||
return job
|
||||
end
|
||||
|
||||
@@ -393,12 +420,13 @@ function NDCore.newCharacter(src, info)
|
||||
gender = info.gender or "",
|
||||
cash = info.cash or 0,
|
||||
bank = info.bank or 0,
|
||||
phonenumber = info.phonenumber,
|
||||
groups = info.groups or {},
|
||||
metadata = info.metadata or {},
|
||||
inventory = info.inventory or {},
|
||||
inventory = info.inventory or {}
|
||||
}
|
||||
|
||||
charInfo.id = MySQL.insert.await("INSERT INTO nd_characters (identifier, name, firstname, lastname, dob, gender, cash, bank, `groups`, metadata) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", {
|
||||
charInfo.id = MySQL.insert.await("INSERT INTO nd_characters (identifier, name, firstname, lastname, dob, gender, cash, bank, phonenumber, `groups`, metadata) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", {
|
||||
identifier,
|
||||
charInfo.name,
|
||||
charInfo.firstname,
|
||||
@@ -407,6 +435,7 @@ function NDCore.newCharacter(src, info)
|
||||
charInfo.gender,
|
||||
charInfo.cash,
|
||||
charInfo.bank,
|
||||
charInfo.phonenumber,
|
||||
json.encode(charInfo.groups),
|
||||
json.encode(charInfo.metadata)
|
||||
})
|
||||
@@ -437,6 +466,7 @@ function NDCore.fetchCharacter(id, src)
|
||||
gender = info.gender,
|
||||
cash = info.cash,
|
||||
bank = info.bank,
|
||||
phonenumber = info.phonenumber,
|
||||
groups = json.decode(info.groups),
|
||||
metadata = json.decode(info.metadata),
|
||||
inventory = json.decode(info.inventory)
|
||||
@@ -462,9 +492,10 @@ function NDCore.fetchAllCharacters(src)
|
||||
gender = info.gender,
|
||||
cash = info.cash,
|
||||
bank = info.bank,
|
||||
phonenumber = info.phonenumber,
|
||||
groups = json.decode(info.groups),
|
||||
metadata = json.decode(info.metadata),
|
||||
inventory = json.decode(info.inventory),
|
||||
inventory = json.decode(info.inventory)
|
||||
})
|
||||
end
|
||||
return characters
|
||||
|
||||
@@ -90,6 +90,9 @@ function NDCore.getVehicle(entity)
|
||||
if saveProperties and self.id and self.owner then
|
||||
local properties = lib.callback.await("ND_Vehicles:getProps", NetworkGetEntityOwner(entity), self.netId)
|
||||
if properties then
|
||||
if self.properties?.callsign then
|
||||
properties.callsign = true
|
||||
end
|
||||
MySQL.query("UPDATE nd_vehicles SET properties = ? WHERE id = ?", {json.encode(properties), self.id})
|
||||
end
|
||||
end
|
||||
@@ -102,6 +105,11 @@ function NDCore.getVehicle(entity)
|
||||
if not DoesEntityExist(entity) then return end
|
||||
local properties = type(props) == "string" and json.decode(props) or props
|
||||
local state = Entity(entity).state
|
||||
|
||||
if self.properties?.callsign then
|
||||
properties.callsign = true
|
||||
end
|
||||
|
||||
state.props = properties
|
||||
self.properties = properties
|
||||
|
||||
@@ -406,11 +414,27 @@ function NDCore.spawnOwnedVehicle(source, vehicleId, coords, heading)
|
||||
if not vehicle or not vehicle.available or vehicle.owner ~= player.id then return end
|
||||
|
||||
MySQL.query.await("UPDATE nd_vehicles SET stored = ? WHERE id = ?", {0, vehicleId})
|
||||
|
||||
local properties = vehicle.properties
|
||||
if properties.callsign then
|
||||
local callsign = player.getMetadata("callsign")
|
||||
if not callsign or callsign == "" then goto skip end
|
||||
|
||||
callsign = tostring(callsign)
|
||||
if not callsign or callsign:len() ~= 3 then goto skip end
|
||||
|
||||
properties.modFender = tonumber(callsign:sub(1, 1))
|
||||
properties.modRightFender = tonumber(callsign:sub(2, 2))
|
||||
properties.modRoof = tonumber(callsign:sub(3, 3))
|
||||
end
|
||||
|
||||
::skip::
|
||||
|
||||
return NDCore.createVehicle({
|
||||
owner = player.id,
|
||||
model = vehicle.properties.model,
|
||||
model = properties.model,
|
||||
coords = vec4(coords.x, coords.y, coords.z, coords.w or coords.heading or heading),
|
||||
properties = vehicle.properties,
|
||||
properties = properties,
|
||||
vehicleId = vehicleId,
|
||||
source = source
|
||||
})
|
||||
@@ -576,7 +600,15 @@ AddEventHandler("entityCreated", function(entity)
|
||||
local state = Entity(entity).state
|
||||
if state.owner or state.locked ~= nil then return end
|
||||
|
||||
time = os.time()
|
||||
local driver = GetPedInVehicleSeat(entity, -1)
|
||||
while DoesEntityExist(entity) and driver == 0 and os.time()-time < 2 do
|
||||
driver = GetPedInVehicleSeat(entity, -1)
|
||||
Wait(100)
|
||||
end
|
||||
|
||||
if not DoesEntityExist(entity) then return end
|
||||
|
||||
if DoesEntityExist(driver) and IsPedAPlayer(driver) then
|
||||
state.locked = false
|
||||
state.hotwired = true
|
||||
|
||||
Reference in New Issue
Block a user