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Update main.lua
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@@ -309,7 +309,7 @@ if config.hideAmmoAndMoney or config.hideReticle or config.customPauseMenu or co
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EndScaleformMovieMethod()
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end
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end
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if config.enablePriorityCooldown and priorityText then
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if config.enablePriorityCooldown and priorityText and config.enablePriorityDefaulyHUD then
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text(priorityText, 0.182, 0.891, 0.4, 4)
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end
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end
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@@ -334,7 +334,8 @@ function getCharacterInfo(infoType)
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mainDepartment,
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cash,
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bank,
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mainCharaterId
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mainCharaterId,
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priorityText
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}
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return mainCharacter[infoType]
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else
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@@ -349,7 +350,7 @@ function text(text, x, y, scale, font)
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SetTextEdge(1, 0, 0, 0, 255)
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SetTextDropShadow(0, 0, 0, 0,255)
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SetTextOutline()
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SetTextJustification(1)
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SetTextJustification(1)
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SetTextEntry("STRING")
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AddTextComponentString(text)
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DrawText(x, y)
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