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Andyyy7666
2022-07-08 23:19:28 +02:00
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parent 9f14ba65cb
commit ad36f7e286
6 changed files with 612 additions and 0 deletions

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ND_Banks/fxmanifest.lua Normal file
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-- For support join my discord: https://discord.gg/Z9Mxu72zZ6
author "Andyyy#7666"
description "ND Framework Banks"
version "2.0.0"
fx_version "cerulean"
game "gta5"
lua54 "yes"
ui_page "source/ui/index.html"
files {
"source/ui/index.html",
"source/ui/script.js",
"source/ui/style.css"
}
server_script "source/server.lua"
client_script "source/client.lua"

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ND_Banks/source/client.lua Normal file
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-- For support join my discord: https://discord.gg/Z9Mxu72zZ6
local display = false
local nearModel = false
local banks = {
vector3(1175.77, 2706.89, 38.09),
vector3(149.23, -1040.57, 29.36),
vector3(-2962.53, 482.25, 15.69),
vector3(-112.02, 6469.13, 31.62),
vector3(-351.56, -49.70, 49.02),
vector3(313.66, -278.90, 54.16),
vector3(-1213.08, -330.93, 37.77)
}
local days = {
"Sunday",
"Monday",
"Tuesday",
"Wednesday",
"Thursday",
"Friday",
"Saturday"
}
-- Get the time
function getTime()
local hours = GetClockHours()
local minutes = GetClockMinutes()
if hours <= 9 then
hours = "0" .. hours
end
if minutes <= 9 then
minutes = "0" .. minutes
end
return hours .. ":" .. minutes
end
-- Hide/Show ui
function SetDisplay(bool)
local playerInfo = exports["ND_Core"]:getCharacterInfo()
display = bool
SetNuiFocus(bool, bool)
SendNUIMessage({
status = bool,
playerName = playerInfo.firstName .. " " .. playerInfo.lastName,
balance = "Account Balance: $" .. playerInfo.bank .. ".00",
date = days[GetClockDayOfWeek() + 1],
time = getTime()
})
end
function drawText3D(coords, text)
local onScreen, _x, _y = World3dToScreen2d(coords.x, coords.y, coords.z + 0.3)
local pX, pY, pZ = table.unpack(GetGameplayCamCoords())
SetTextScale(0.4, 0.4)
SetTextFont(4)
SetTextProportional(1)
SetTextEntry("STRING")
SetTextCentre(true)
SetTextColour(255, 255, 255, 255)
SetTextOutline()
AddTextComponentString(text)
DrawText(_x, _y)
end
-- check if ped is close to a bank coordinate.
function inRange(ped)
playerCoords = GetEntityCoords(ped)
for _, bank in pairs(banks) do
if (#(playerCoords - bank)) < 1.5 then
return bank
end
end
return false
end
Citizen.CreateThread(function()
while true do
Citizen.Wait(500)
ped = PlayerPedId()
nearModel = inRange(ped)
end
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if not display and nearModel then
drawText3D(nearModel, "~w~Press ~g~E ~w~to use the bank")
if IsControlJustPressed(0, 51) then
SetDisplay(true)
TriggerScreenblurFadeIn(1000)
end
end
end
end)
-- close the ui.
RegisterNUICallback("close", function(data)
PlaySoundFrontend(-1, "PIN_BUTTON", "ATM_SOUNDS", 1)
SetDisplay(false)
TriggerScreenblurFadeOut(1000)
end)
-- makes a button sount for when the ui is clicked.
RegisterNUICallback("sound", function(data)
PlaySoundFrontend(-1, "PIN_BUTTON", "ATM_SOUNDS", 1)
end)
-- deposit/withdraw
RegisterNUICallback("useATM", function(data)
local action = string.gsub(data.action, " ", "")
if action == "WITHDRAW" then
if data.amount == "" then
Citizen.Wait(1000)
SendNUIMessage({
success = false
})
return
end
TriggerServerEvent("ND_Banks:withdraw", data.amount)
elseif action == "DEPOSIT" then
if data.amount == "" then
Citizen.Wait(1000)
SendNUIMessage({
success = false
})
return
end
TriggerServerEvent("ND_Banks:deposit", data.amount)
elseif action == "TRANSFER" then
if data.transferAmount == "" or data.transferTarget == "" then
Citizen.Wait(1000)
SendNUIMessage({
success = false
})
return
end
TriggerServerEvent("ND_Banks:transfer", data.transferAmount, data.transferTarget)
end
end)
-- update the balance on the ui and confirm if the deposit/withdraw was successful.
RegisterNetEvent("ND_Banks:update")
AddEventHandler("ND_Banks:update", function(status)
Citizen.Wait(1000)
local playerInfo = exports["ND_Core"]:getCharacterInfo()
SendNUIMessage({
balance = "Account Balance: $" .. playerInfo.bank .. ".00",
success = status
})
end)

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RegisterNetEvent("ND_Banks:withdraw")
AddEventHandler("ND_Banks:withdraw", function(amount)
local player = source
local update = exports["ND_Core"]:withdrawMoney(amount, player)
TriggerClientEvent("ND_Banks:update", player, update)
end)
RegisterNetEvent("ND_Banks:deposit")
AddEventHandler("ND_Banks:deposit", function(amount)
local player = source
local update = exports["ND_Core"]:depositMoney(amount, player)
TriggerClientEvent("ND_Banks:update", player, update)
end)
RegisterNetEvent("ND_Banks:transfer")
AddEventHandler("ND_Banks:transfer", function(amount, target)
local player = source
local update = exports["ND_Core"]:transferBank(amount, player, target)
TriggerClientEvent("ND_Banks:update", player, update)
end)

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<html>
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="style.css">
<script src="https://use.fontawesome.com/releases/v5.15.4/js/all.js" data-auto-a11y="true"></script>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<script src="script.js" type="text/javascript"></script>
</head>
<body>
<section id="overlay">
<div id="info">
<img src="https://i.imgur.com/Q4cc5jL.png" id="logo">
<p id="date"></p>
<p id="time"></p>
<hr id="greenline">
<hr id="greenbox">
<p id="welcome">Welcome back</p>
<h1 id="playername"></h1>
</div>
<form id="atm">
<p id="balance"></p>
<input id="enteredAmount" class="input" type="number" placeholder="AMOUNT" min="100" max="10000">
<input id="transferAmount" class="input" type="number" placeholder="AMOUNT" min="100" max="10000">
<input id="transferTarget" class="input" type="number" placeholder="id">
<button id="transferButton" class="input" type="submit" form="atm"><i class="fas fa-exchange-alt"></i> TRANSFER</button>
<button id="withdrawButton" class="input" type="submit" form="atm"><i class="fas fa-coins"></i> WITHDRAW</button>
<button id="depositButton" class="input" type="submit" form="atm"><i class="fas fa-credit-card"></i> DEPOSIT</button>
</form>
<div id="loader"></div>
<div id="confirmationScreen">
<p id="confirmText">Are you sure you'd like to perform this action</p>
<button id="confirmButton" class="input"><i class="fas fa-check-circle"></i> CONFIRM</button>
<button id="cancelButton" type="reset" form="atm" class="input"><i class="fas fa-times-circle"></i> CANCEL</button>
</div>
<div id="successScreen">
<p id="confirmText">Success!</p>
<button type="reset" form="atm" class="input mainMenuButton"><i class="fas fa-chevron-circle-left"></i> BACK TO MAIN MENU</button>
</div>
<div id="failedScreen">
<p id="confirmText">Failed!</p>
<button type="reset" form="atm" class="input mainMenuButton"><i class="fas fa-chevron-circle-left"></i> BACK TO MAIN MENU</button>
</div>
<button id="closeButton" type="reset" form="atm" class="input"><i class="fas fa-sign-out-alt"></i> EXIT</button>
</section>
</body>
</html>

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$(function() {
function display(bool) {
if (bool) {
$("#overlay").show();
} else {
$("#overlay").hide();
}
}
function atmDisplay(bool) {
if (bool) {
$("#atm").show();
$("#loader, #confirmationScreen, #successScreen, #failedScreen").hide();
return;
}
$("#atm").hide();
}
function loader(bool) {
if (bool) {
$("#loader").show();
$("#atm, #confirmationScreen, #successScreen, #failedScreen").hide();
return;
}
$("#loader").hide();
}
function confirmationScreen(bool) {
if (bool) {
$("#confirmationScreen").show();
$("#atm, #loader, #successScreen, #failedScreen").hide();
return;
}
$("#confirmationScreen").hide();
}
function successScreen(bool) {
if (bool) {
$("#successScreen").show()
$("#confirmationScreen, #atm, #loader, #failedScreen").hide();
return;
}
$("#successScreen").hide();
}
function failedScreen(bool) {
if (bool) {
$("#failedScreen").show()
$("#confirmationScreen, #atm, #loader, #successScreen").hide();
return;
}
$("#failedScreen").hide();
}
display(false);
atmDisplay(true);
loader(false);
confirmationScreen(false);
successScreen(false);
const today = new Date();
let action;
window.addEventListener("message", function(event) {
const item = event.data;
$("#balance").text(item.balance);
if (item.status) {
display(true);
$("#playername").text(item.playerName);
$("#date").text(`${item.date}, ${today.toLocaleDateString("en-US", {year: "numeric", month: "long", day: "numeric"})}`);
$("#time").text(item.time);
} else if (item.status === false) {
display(false);
}
if (item.success) {
loader(false);
successScreen(true);
} else if (item.success === false) {
loader(false);
failedScreen(true);
}
})
$("button[type=submit]").click(function () {
action = $(this).text();
});
$("#confirmButton").click(function() {
$.post(`https://${GetParentResourceName()}/sound`);
confirmationScreen(false);
loader(true);
$.post(`https://${GetParentResourceName()}/useATM`, JSON.stringify({
action: action,
amount: $("#enteredAmount").val(),
transferAmount: $("#transferAmount").val(),
transferTarget: $("#transferTarget").val()
}));
$("#enteredAmount").val("");
$("#transferAmount").val("");
$("#transferTarget").val("");
return false;
})
$("#cancelButton").click(function() {
$.post(`https://${GetParentResourceName()}/sound`);
confirmationScreen(false);
loader(true);
setTimeout(() => {
loader(false);
atmDisplay(true);
}, 300);
return false;
})
$("#atm").submit(function() {
$.post(`https://${GetParentResourceName()}/sound`);
atmDisplay(false);
loader(true);
setTimeout(() => {
loader(false);
confirmationScreen(true);
}, 300);
return false;
})
$(".mainMenuButton").click(function() {
$.post(`https://${GetParentResourceName()}/sound`);
successScreen(false);
failedScreen(false);
loader(true);
setTimeout(() => {
loader(false);
atmDisplay(true);
}, 300);
return false;
})
$("#closeButton").click(function() {
$.post(`https://${GetParentResourceName()}/close`);
return;
})
});

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body {
font-family: Arial, Helvetica, sans-serif;
}
#overlay {
display: none;
position: absolute;
height: 60vh;
width: 50vw;
top: 0;
left: 0;
right: 0;
bottom: 0;
margin: auto;
border-radius: 10px;
background-image: linear-gradient(rgb(255, 255, 255), rgb(199, 199, 199));
background-color: white;
}
#logo {
position: absolute;
width: 200px;
top: 2vh;
left: 6vw;
margin: auto;
}
#date {
position: absolute;
top: 3.5vh;
right: 6vw;
color: black;
font-size: 18px;
}
#time {
position: absolute;
font-weight: 500;
top: -0.7vh;
right: 6vw;
color: black;
font-size: 30px;
}
#balance {
position: absolute;
top: 23vh;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;;
font-weight: 500;
left: 0;
right: 0;
margin: auto;
color: black;
font-size: 20px;
text-align: center;
}
#confirmText {
position: absolute;
top: 26vh;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;;
font-weight: 500;
left: 0;
right: 0;
margin: auto;
color: black;
font-size: 20px;
text-align: center;
}
#greenline {
position: absolute;
height: 1vh;
width: 80%;
top: 9vh;
left: 0;
right: 0;
margin: auto;
background-color: green;
border-radius: 5px;
border: none;
}
#greenbox {
position: absolute;
height: 5vh;
width: 80%;
top: 11vh;
left: 0;
right: 0;
margin: auto;
background-color: green;
background-image: linear-gradient(rgb(2, 110, 2), green);
border-radius: 5px;
border: none;
}
#playername {
position: absolute;
top: 13vh;
left: 0;
right: 0;
margin: auto;
color: white;
text-align: center;
}
#welcome {
position: absolute;
top: 11.5vh;
left: 0;
right: 0;
margin: auto;
color: white;
text-align: center;
}
.input {
height: 4vh;
width: 7.3vw;
background-color: green;
font-weight: 1000;
color: white;
border: none;
border-radius: 5px;
margin: auto;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;;
transition: 50ms;
}
.input:hover {
transition: 50ms;
background-color: rgb(2, 110, 2);
}
#transferAmount {
position: absolute;
width: 12vw;
top: 28vh;
right: 22.55%;
color: black;
background-color: white;
text-align: center;
}
#transferTarget {
position: absolute;
width: 3vw;
top: 28vh;
right: 15%;
color: black;
background-color: white;
text-align: center;
}
#transferButton {
position: absolute;
width: 15.8vw;
top: 36.5vh;
right: 15%;
}
#enteredAmount {
position: absolute;
width: 15.8vw;
top: 28vh;
left: 15%;
color: black;
background-color: white;
text-align: center;
}
#withdrawButton {
position: absolute;
top: 36.5vh;
left: 15%;
}
#depositButton {
position: absolute;
top: 36.5vh;
left: 32%;
}
.mainMenuButton {
position: absolute;
width: 10vw;
top: 34vh;
right: 0;
left: 0;
margin: auto;
}
#closeButton {
position: absolute;
height: 4.8vh;
width: 80%;
top: 50vh;
left: 0;
right: 0;
}
#confirmButton{
position: absolute;
top: 33vh;
left: 17vw;
}
#cancelButton {
position: absolute;
top: 33vh;
right: 17vw;
}
#confirmationScreen {
display: none;
}
#loader {
display: none;
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
margin: auto;
border: 16px solid #d1d1d1;
border-radius: 50%;
border-top: 16px solid green;
width: 120px;
height: 120px;
animation: spin 1s linear infinite;
}
@keyframes spin {
0% { transform: rotate(0deg); }
100% { transform: rotate(360deg); }
}