AddEventHandler.... not needed <3

This commit is contained in:
WLVF
2022-09-01 04:11:48 -04:00
parent 803727e4e0
commit 7f153e72b2
14 changed files with 33 additions and 66 deletions

View File

@@ -113,8 +113,7 @@ AddEventHandler("playerSpawned", function()
end)
-- This is used to add department drop down on the ui.
RegisterNetEvent("ND_CharacterSelection:permsChecked")
AddEventHandler("ND_CharacterSelection:permsChecked", function(allowedRoles)
RegisterNetEvent("ND_CharacterSelection:permsChecked", function(allowedRoles)
SendNUIMessage({
type = "givePerms",
deptRoles = json.encode(allowedRoles)
@@ -122,8 +121,7 @@ AddEventHandler("ND_CharacterSelection:permsChecked", function(allowedRoles)
end)
-- Gets all the characters and displays them on the ui.
RegisterNetEvent("ND:returnCharacters")
AddEventHandler("ND:returnCharacters", function(characters)
RegisterNetEvent("ND:returnCharacters", function(characters)
local playerCharacters = {}
for id, characterInfo in pairs(characters) do
playerCharacters[tostring(id)] = characterInfo

View File

@@ -19,8 +19,7 @@ function validateDepartment(player, department)
end
-- Creating a new character.
RegisterNetEvent("ND_CharacterSelection:newCharacter")
AddEventHandler("ND_CharacterSelection:newCharacter", function(newCharacter)
RegisterNetEvent("ND_CharacterSelection:newCharacter", function(newCharacter)
local player = source
-- validate that the person has permission to use the department.
@@ -32,8 +31,7 @@ AddEventHandler("ND_CharacterSelection:newCharacter", function(newCharacter)
end)
-- Update the character info when edited.
RegisterNetEvent("ND_CharacterSelection:editCharacter")
AddEventHandler("ND_CharacterSelection:editCharacter", function(newCharacter)
RegisterNetEvent("ND_CharacterSelection:editCharacter", function(newCharacter)
local player = source
-- validate that the person has permission to use the department.
@@ -47,8 +45,7 @@ AddEventHandler("ND_CharacterSelection:editCharacter", function(newCharacter)
TriggerClientEvent("ND:returnCharacters", player, NDCore.Functions.GetPlayerCharacters(player))
end)
RegisterNetEvent("ND_CharacterSelection:checkPerms")
AddEventHandler("ND_CharacterSelection:checkPerms", function()
RegisterNetEvent("ND_CharacterSelection:checkPerms", function()
local player = source
local discordUserId = NDCore.Functions.GetPlayerIdentifierFromType("discord", player):gsub("discord:", "")
local allowedRoles = {}