Merge pull request #10 from Hakkodevelopment/main

fixed spelling/grammar errors <3
This commit is contained in:
Andyyy7666
2022-07-11 06:48:47 +02:00
committed by GitHub
7 changed files with 37 additions and 33 deletions

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@@ -1,21 +1,21 @@
if config["/me"] then
TriggerEvent("chat:addSuggestion", "/me", "Send message in the third person (Proximity Chat).", {{ name="Action", help="Describe your action."}})
TriggerEvent("chat:addSuggestion", "/me", "Send message in the third person (Proximity).", {{ name="Action", help="Describe your action."}})
end
if config["/gme"] then
TriggerEvent("chat:addSuggestion", "/gme", "Send message in the third person (Global Chat).", {{ name="Action", help="Describe your action."}})
TriggerEvent("chat:addSuggestion", "/gme", "Send message in the third person (Global).", {{ name="Action", help="Describe your action."}})
end
if config["/ooc"] then
TriggerEvent("chat:addSuggestion", "/ooc", "Out Of Character chat Message (Global Chat).", {{name="Message", help="Put your questions or help request."}})
TriggerEvent("chat:addSuggestion", "/ooc", "Out of Character chat message (Global).", {{name="Message", help="Put your questions or help request."}})
end
if config["/twt"] then
TriggerEvent("chat:addSuggestion", "/twt", "Send a Twotter in game. (Global Chat)", {{name="Message", help="Twotter Message."}})
TriggerEvent("chat:addSuggestion", "/twt", "Send a Twotter in game. (Global)", {{name="Message", help="Twotter Message."}})
end
if config["/darkweb"].enabled then
TriggerEvent("chat:addSuggestion", "/darkweb", "Send a anonymous message in game (Global Chat).", {{ name="Message", help=""}})
TriggerEvent("chat:addSuggestion", "/darkweb", "Send a anonymous message in game (Global).", {{ name="Message", help=""}})
end
if config["/911"].enabled then
@@ -42,4 +42,4 @@ if config["/911"].enabled then
end
end
end)
end
end

View File

@@ -4,7 +4,7 @@ config = {
serverName = "Andy's Development",
characterLimit = 15,
changeCharacterCommand = "changecharacter", -- this is the command to open the ui again and change your character.
customPauseMenu = true, -- this will create a custom pause menu. It will display your money, characters name. And server name in the pause menu.
customPauseMenu = true, -- this will create a custom pause menu. It will display your money, characters name and the server name in the pause menu.
-- set your backgrounds, if you have more than 1 then it will randomly change everytime you open the ui.
backgrounds = {
@@ -56,12 +56,12 @@ config = {
enableMoneySystem = true,
maxStartingCash = 2500,
maxStartingBank = 8000,
payCommand = "pay", -- Command to transfer someone money from bank account.
giveCommand = "give", -- Command to give someone close money from wallet.
payCommand = "pay", -- Command to transfer money from your bank to another persons.
giveCommand = "give", -- Command to give someone near you cash.
-- Discord Rich precence
enableRichPrecence = true,
updateIntervall = 60, -- how many seconds delay until it updates status.
-- Discord Rich presence
enableRichPresence = true,
updateIntervall = 60, -- how many seconds of delay until it updates status.
appId = 858146067018416128,
largeLogo = "andyyy",
smallLogo = "andyyy",
@@ -69,4 +69,4 @@ config = {
firstButtonLink = "https://discord.gg/Z9Mxu72zZ6",
secondButtonName = "TEBEX",
secondButtonLink = "https://andyyy.tebex.io/category/fivem-scripts"
}
}

View File

@@ -209,8 +209,8 @@ RegisterNUICallback("tpDoNot", function()
TriggerServerEvent("getMoney", selectedCharacter.id)
end)
-- discord rich precense will show on a users profile.
if config.enableRichPrecence then
-- discord rich presence will show on a users profile.
if config.enableRichPresence then
Citizen.CreateThread(function()
while true do
SetDiscordAppId(config.appId)
@@ -263,4 +263,4 @@ TriggerEvent("chat:addSuggestion", "/" .. config.changeCharacterCommand, "Switch
if config.enableMoneySystem then
TriggerEvent("chat:addSuggestion", "/" .. config.payCommand, "Transfer money to player", {{name="id", help="Player server id" }, {name="amount", help="amount to pay"}})
TriggerEvent("chat:addSuggestion", "/" .. config.giveCommand, "Give money to closeby player", {{name="amount", help="amount to give"}})
end
end

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@@ -1,7 +1,7 @@
-- For support join my discord: https://discord.gg/Z9Mxu72zZ6
doorList = {
-- Sandy Shores Sheriff office front door.
-- Sandy Shores Sheriff's Office front door.
{
textCoords = vector3(1855.1896, 3683.4507, 34.2675),
authorizedJobs = {"BCSO", "LSPD", "BCSO"},
@@ -12,7 +12,7 @@ doorList = {
}
},
-- Paleto bay Sheriff office office front doors.
-- Paleto Bay Sheriff's Office front doors.
{
textCoords = vector3(-443.6129, 6016.0483, 31.7164),
authorizedJobs = {"BCSO", "LSPD", "BCSO"},
@@ -35,4 +35,4 @@ doorList = {
{hash = 320433149, coords = vector3(434.8228, -982.7103, 30.6896), heading = 272.0}
}
},
}
}

View File

@@ -1,24 +1,24 @@
config = {
maxJailTime = 300, -- Max time in seconds that someone can jail another player.
maxJailTime = 300, -- Max time in seconds that someone can jail another player for.
jailDistance = 90.0, -- How far can the player go from the Jail coordinates. If the player is further than the set amount they will be teleported back.
jailCoords = {x = 1680.21, y = 2513.25, z = 44.56, h = 6.53},
releaseCoords = {x = 1840.22, y = 2608.42, z = 45.58, h = 270.09},
-- Where can players access it from.
-- Where can players access the UI from.
accessLocation = {
{x = -450.17, y = 6012.62, z = 31.71}, -- Paleto Bay Sheriff's Office
{x = 1853.57, y = 3690.74, z = 34.26}, -- Sandy Shores Sheriff's Office
{x = 460.53, y = -988.84, z = 24.91} -- Mission Row PD
},
-- Departments that can access the jail tablet.
-- Departments that can access the jail UI.
accessDepartments = {
"SAHP",
"LSPD",
"BCSO"
},
-- How close does the player have to be to the coordiantes to be able to open the tablet.
-- How close the player must be to access the jail UI
accessDistance = 1.2,
}
}

View File

@@ -1,21 +1,21 @@
-- For support join my discord: https://discord.gg/Z9Mxu72zZ6
config = {
shotSpotterDelay = 10, -- delay (in seconds) when cops will receive a notification after there has been a shooting.
shotSpotterDelay = 10, -- How long until the police are notified about the shooting (in seconds).
shotSpotterTimer = 120, -- How long should the shot spotter stay on the map.
shotSpotterCooldown = 30, -- Cooldown for the next time a player can trigger it again.
shotSpotterCooldown = 30, -- How long until the shot spotter can be activated again.
shotSpotterUsePostal = true, -- if you're using the nearest postal script turn this to true.
postalResourceName = "nearest-postal", -- the resource name of the nearest postal script, this is used for the export.
shotSpotterUsePostal = true, -- If you're using a postal script turn this to true.
postalResourceName = "nearest-postal", -- the resource name of the postal script, this is used for the export.
-- This is the departments that will receive the shot spotter alerts.
-- What departments should recieve the alerts.
receiveAlerts = {
"SAHP",
"LSPD",
"BCSO"
},
-- Weapon that won't be triggered by the shot spotter.
-- What weapons will not trigger the shot spotter.
weaponBlackList = {
"weapon_flaregun",
"weapon_stungun_mp",
@@ -35,7 +35,7 @@ config = {
"weapon_fertilizercan"
},
useRealisticShotSpotter = false, -- this is if you want to enable the shot spotter only when the player is inside one of the zones below. The zones are in the city and a little around it.
useRealisticShotSpotter = false, -- Enable this if you want the shot spotters to only be in the locations below. (default is in and around Los Santos)
realisticShotSpotterLocations = {
{x = 653.4214, y = -648.7440, z = 57.1897},
{x = 1015.9837, y = -255.2573, z = 85.5857},
@@ -51,11 +51,11 @@ config = {
{x = 716.6274, y = -1958.7434, z = 44.7564}
},
testing = false -- if you're adding zones above and want to enable the blips on the map to see where the zone is then turn this on, otherwise turn it off.
testing = false -- If you're adding zones and want to test them easier, set this to true. Otherwise keep it false.
}
function notify(message)
BeginTextCommandThefeedPost("STRING")
AddTextComponentSubstringPlayerName(message)
EndTextCommandThefeedPostTicker(0,1)
end
end

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@@ -13,6 +13,10 @@ You can find most free addons in the ND_Framework repository and you can find mo
* Money system
* Character creation
* Roleplay Commands
* ATM & Banking System
* Jailing UI
* Shot Spotter
* Door Locks
# Need support?
[![Need Support?](https://user-images.githubusercontent.com/86536434/147299047-73691b78-2690-4786-b58b-27d24e48a0d2.png)](https://discord.gg/Z9Mxu72zZ6)