fix(client/vehicle): don't lock/unlock non set

This commit is contained in:
Andyyy7666
2023-09-18 22:53:23 +02:00
parent 00563a5f41
commit 3dd2daad57

View File

@@ -329,6 +329,8 @@ AddStateBagChangeHandler("locked", nil, function(bagName, key, value, reserved,
CreateThread(function()
while GetVehiclePedIsEntering(cache.ped) == entity do Wait(10) end
-- SetVehicleDoorsLockedForAllPlayers(entity, false)
if value == nil then return end
SetVehicleDoorsLocked(entity, 0)
end)
end)