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fix(server/player): nil group metadata
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@@ -351,7 +351,7 @@ local function createCharacterTable(info)
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rank = groupRank,
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isJob = isJob,
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isBoss = bossRank and groupRank >= bossRank,
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metadata = groupInfo.metadata
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metadata = groupInfo.metadata or {}
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}
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if not isJob then
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