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Remove .new field when creating a new class. Remove setMetamethod. Support super inheritance.
126 lines
3.0 KiB
Lua
126 lines
3.0 KiB
Lua
lib.print.warn('ox_lib\'s class module is experimental and may break without warning.')
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-- Fields added to the "private" field on a class will not be msgpacked.
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-- Use setters/getters when working with these values.
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local private_mt = {
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__ext = 0,
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__pack = function() return '' end,
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}
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---Ensure the given argument or property has a valid type, otherwise throwing an error.
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---@param id number | string
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---@param var any
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---@param expected type
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local function assertType(id, var, expected)
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local received = type(var)
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if received ~= expected then
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error(("expected %s %s to have type '%s' (received %s)"):format(type(id) == 'string' and 'field' or 'argument', id, expected, received), 3)
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end
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return true
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end
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---Creates a new instance of the given class.
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local function createObj(class, obj)
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if obj.private then
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assertType('private', obj.private, 'table')
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setmetatable(obj.private, private_mt)
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end
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setmetatable(obj, class)
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if class.init then obj:init() end
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return obj
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end
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---Creates a new class.
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---@param name string
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---@param super? table
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function lib.class(name, super)
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assertType(1, name, 'string')
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local class = {
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__name = name,
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new = createObj,
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}
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class.__index = class
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return super and setmetatable(class, super) or class
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end
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return lib.class
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--[[
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---@type table<string, Fruit>
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local fruits = {}
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---@class Fruit
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---@field private new fun(self: self, obj): self
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---@field private init fun(self: self)
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---@field private private table
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---@field name string
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---@field colour string
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local Fruit = lib.class('Fruit')
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function Fruit:__gc() print('ran __gc', self.name) end
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function Fruit:__close()
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print('closed', self.name); self:remove()
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end
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function Fruit:init()
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print(('Created a %s %s'):format(self:getColour(), self:getName()))
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fruits[self.name] = self
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end
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function Fruit:remove()
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print('Removed', self:getName(), self)
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fruits[self.name] = nil
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end
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function Fruit:getName() return self.name end
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function Fruit:getColour() return self.colour end
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function Fruit:getSeeds() return self.private.seeds end
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---@class SpoiledFruit : Fruit
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---@field private new fun(self: self, obj): self
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---@field stench string
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local SpoiledFruit = lib.class('SpoiledFruit', Fruit)
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function SpoiledFruit:getStench() return self.stench end
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CreateThread(function()
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local apple = Fruit:new({
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name = 'apple',
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colour = math.random(0, 1) == 1 and 'red' or 'green'
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})
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local orange <close> = Fruit:new({
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name = 'orange',
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colour = 'orange',
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private = {
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seeds = 7
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}
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})
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print(('the apple is %s'):format(apple:getColour()))
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print(('the orange contains %d seeds'):format(orange:getSeeds()))
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--print(orange.private.seeds)
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apple:remove()
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local rottenBanana = SpoiledFruit:new({
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name = 'banana',
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colour = 'black',
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stench = 'musty'
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})
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print(('the banana is %s and %s - gross!'):format(rottenBanana:getColour(), rottenBanana:getStench()))
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end)
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]]
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