Files
ox_lib/imports/getClosestObject/client.lua
Dolu 0ea6705b16 feat(imports): getNearbyObjects and getClosestObject
Also fixed the return params types for players and vehicles imports
2023-02-03 13:11:13 +11:00

27 lines
672 B
Lua

---@param coords vector3 The coords to check from.
---@param maxDistance number The max distance to check.
---@return number? object
---@return vector3? objectCoords
function lib.getClosestObject(coords, maxDistance)
local objects = GetGamePool('CObject')
local closestObject, closestCoords
maxDistance = maxDistance or 2.0
for i = 1, #objects do
local object = objects[i]
local objectCoords = GetEntityCoords(object)
local distance = #(coords - objectCoords)
if distance < maxDistance then
maxDistance = distance
closestObject = object
closestCoords = objectCoords
end
end
return closestObject, closestCoords
end
return lib.getClosestObject